Rémi Verschelde
6546ee1d63
Merge pull request #3494 from blackwc/exclude_export
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add feature to exclude files from export
2016-02-08 07:33:19 +01:00
Ignacio Etcheverry
7594e963e0
Temporary workaround for #78
2016-02-06 00:09:28 +01:00
Ignacio Etcheverry
ed5e4fabd0
Added missing ReloadEmpty editor icon
2016-02-05 20:49:04 +01:00
blackwc
87be775b0d
add feature to exclude files from export
2016-02-04 04:07:08 -05:00
punto-
dcb823b293
Merge pull request #3560 from Hinsbart/axis_names
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fix joystick axis names in project settings
2016-02-02 21:58:20 -03:00
Juan Linietsky
f026838cbc
-only save scripts if changed, takes less time to run projects and does not confuse you with changed dates.
2016-02-02 21:10:52 -03:00
Juan Linietsky
6349c50f5a
-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415
2016-02-02 20:44:42 -03:00
hondres
1395029d8a
fix joystick axis names in project settings
2016-02-03 00:15:50 +01:00
Juan Linietsky
9c4c6e4c4f
-fix path clear in animation call param, closes #3448
2016-02-02 19:04:45 -03:00
Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Juan Linietsky
a9412b8744
-make autoloads keep order when toggling singleton, fixes #3482
2016-02-02 08:06:59 -03:00
Juan Linietsky
a479ce6e86
-Made Joystick menus friendlier, show button index, more up to date names and axis names. Closes #3501
2016-02-02 07:56:08 -03:00
Juan Linietsky
3732688231
-Make sure to properly use node path from animation track as base path, fixes #3448
2016-01-31 20:06:37 -03:00
Juan Linietsky
0364d6b076
do not fail on invalid audio driver, fixes #3466
2016-01-31 18:47:13 -03:00
Juan Linietsky
8341038bbe
-Increment resources total in scene format text, fixes #3506
2016-01-29 08:51:51 -03:00
hondres
54d53e0a78
fix dpad left/right not showing correctly in project settings
2016-01-28 20:53:15 +01:00
Rémi Verschelde
9a2dd3ebbb
Merge pull request #3490 from TheHX/issue-3453
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Fix input passing to script editor even if not visible
2016-01-27 18:10:25 +01:00
Franklin Sobrinho
d6adb9b9c2
Fix input passing to script editor even if not visible
2016-01-27 13:56:05 -03:00
Franklin Sobrinho
9f5d537993
Fix animation toolbar
2016-01-27 11:10:51 -03:00
Juan Linietsky
1d99e71d94
defer project export filesystem update if not visible
2016-01-27 07:23:51 -03:00
Rémi Verschelde
9cafd47ed8
Merge pull request #1453 from adolson/remove-inspector-headings
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remove column titles in property inspector
2016-01-26 21:29:02 +01:00
Franklin Sobrinho
081df6e8ba
Fix crash when renaming nodes using focus loss
2016-01-26 13:25:04 -03:00
Rémi Verschelde
87517c564b
Merge pull request #3436 from neikeq/rm_dbg_x
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Removed debugger X (hide) button
2016-01-25 11:02:26 +01:00
Rémi Verschelde
6eb616087d
Merge pull request #3432 from TheHX/pr-groups-editor
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Groups Editor: Clear LineEdit after creating a new group
2016-01-25 10:59:27 +01:00
Juan Linietsky
31a4762fea
Merge pull request #3435 from neikeq/output_focus_steal
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Fix Output panel annoying focus steal
2016-01-25 00:30:14 -03:00
reduz
48d2b7f4be
avoid crash when scaling tilemap too much, fixes #266
2016-01-24 17:22:17 -03:00
reduz
e997c0d242
-avoid allowing selection of canvasitems inside a viewport, fixes #1383
2016-01-24 16:41:50 -03:00
Ignacio Etcheverry
dd197cd6d3
Removed debugger X (hide) button
2016-01-24 16:44:59 +01:00
Ignacio Etcheverry
a3e4914355
Fix Output panel annoying focus steal
2016-01-24 16:26:03 +01:00
Franklin Sobrinho
d0de508ff3
Groups Editor: Clear LineEdit after creating a new group
2016-01-24 10:51:42 -03:00
Juan Linietsky
6c27df8df6
-Fixes a bunch of stdout errors, closes #2763 closes #2731
2016-01-23 19:51:51 -03:00
Juan Linietsky
5ca338bab6
-Fixed revert scene, should work proprely now, fixes #2782
2016-01-23 18:28:30 -03:00
Juan Linietsky
a04cd80a23
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-23 17:21:37 -03:00
Juan Linietsky
08e536dbe0
-Support the TRNS flag on libpng, fixes #3097
2016-01-23 17:19:51 -03:00
Juan Linietsky
dc7c6c19f3
Revert "Better search for SectionedPropertyEditor, added "All" section"
2016-01-23 16:05:27 -03:00
Juan Linietsky
2cc640dbed
Fix wrong condition test for saving, fixes #3287
2016-01-23 14:44:37 -03:00
Juan Linietsky
579ec65d36
Revert "Tree and PropertyEditor confirm value change on focus loss"
2016-01-23 11:20:54 -03:00
Rémi Verschelde
14c1d7fef0
Merge pull request #3408 from neikeq/issue_1123_fix
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EditorNode: Ignore unhandled input if there is a dialog visible
2016-01-22 00:12:56 +01:00
Ignacio Etcheverry
88fd782060
EditorNode: Ignore unhandled input if there is a dialog visible
2016-01-21 23:51:06 +01:00
Franklin Sobrinho
06cafeac0a
Tree and PropertyEditor confirm value change on focus loss
2016-01-21 13:03:06 -03:00
kubecz3k
e80d7d2a91
Wider initial size of the panel with scripts
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I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely.
I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140.
2016-01-20 13:01:27 +01:00
Juan Linietsky
c9580965ea
-Remote deploy now uses FS over USB on Android, super fast!
2016-01-20 00:29:34 -03:00
hondres
4cca09921d
thumbnail preview for AtlasTextures
2016-01-19 04:27:27 +01:00
Juan Linietsky
d1bb868a19
-fixed bug related to mouse cursor changes, fixes #3366
2016-01-18 19:49:54 -03:00
Ovnuniarchos
ded1acc33e
New shader nodes are now created under (more or less) the cursor.
2016-01-18 16:02:42 +01:00
Rémi Verschelde
4481e8af5c
Merge pull request #3358 from neikeq/issue_1123
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F5 hotkey to refresh FileDialog/EditorFileDialog
2016-01-18 14:46:17 +01:00
Rémi Verschelde
c0b9634235
Merge pull request #2854 from MarianoGnu/color_picker
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new ColorPicker
2016-01-18 13:52:51 +01:00
Juan Linietsky
4290a25bd5
small fix
2016-01-17 22:27:56 -03:00
Juan Linietsky
d68d36dac3
fixes to keying updating
2016-01-17 20:10:24 -03:00
Juan Linietsky
b9e408a421
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-17 20:04:36 -03:00