Rémi Verschelde
aa3909cf54
Merge pull request #51729 from yjh0502/ext-reload-master
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Auto-reload scripts with external editor
2021-08-17 19:42:44 +02:00
Rémi Verschelde
273d1ca932
Merge pull request #51775 from timothyqiu/disable-undo-redo
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Improve Undo/Redo menu items
2021-08-17 19:09:56 +02:00
reduz
6027cd0a1d
Fixes to mobile renderer
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* Make sure shaders are named, to aid in debug in case of failure
* SceneRenderRD was being wrongly initialized (virtual functions being called when derivative class not initialized).
* Fixed some bugs resulting on the above being corrected.
2021-08-17 13:52:06 -03:00
Camille Mohr-Daurat
6cea7ebae4
Merge pull request #51487 from nekomatata/fix-moving-platform-3d-snap
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Fix 3D character snap on moving platforms
2021-08-17 08:55:48 -07:00
PouleyKetchoupp
91fdf7c15b
Fix Skeleton3D regression when bones are not sorted from root to leaves
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Tentative fix for missing bones when bones are not sorted as expected.
For example, if the root comes last, all child bones are removed and
the skeleton ends up with just the root.
2021-08-17 08:31:38 -07:00
Rémi Verschelde
72cb452937
Merge pull request #51795 from BastiaanOlij/fix_create_device
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Fix init code so it works properly on Vulkan 1.1 devices
2021-08-17 16:54:04 +02:00
PouleyKetchoupp
2084bb5eb9
Fix 3D character snap on moving platforms
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Applying the platform velocity when leaving the platform floor should be
done after snapping to keep things consistent, like it's done in 2D.
2021-08-17 07:18:22 -07:00
Max Hilbrunner
5161c97c9c
Remove underscore hacks
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Way less cruft. :)
Co-authored-by: Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com>
2021-08-17 16:10:28 +02:00
Max Hilbrunner
81f7d1890b
Namespaces instead of underscore prefix for binds
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Thanks to neikeq for the initial work.
Co-authored-by: Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com>
2021-08-17 16:10:09 +02:00
Rémi Verschelde
913a7a63d5
Merge pull request #51793 from KoBeWi/direnam
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Fix renaming directories
2021-08-17 16:06:30 +02:00
Bastiaan Olij
38e73ba69e
Fix init code so it works properly on Vulkan 1.1 devices
2021-08-17 23:53:07 +10:00
Yuri Roubinsky
3d673fac50
Merge pull request #51790 from Chaosus/fix_particle_uniforms
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Fix incorrect double types passing to particles shader pipeline
2021-08-17 16:46:45 +03:00
Haoyu Qiu
16c2d4ef22
Improve Undo/Redo menu items
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* Make Undo/Redo menu items disabled when clicking it does nothing.
* Context menu of `TextEdit`
* Context menu of `LineEdit`
* Editor's Scene menu
* Script editor's Edit menu and context menu (for Script and Text)
* Make editor undo/redo log messages translatable.
* Mark `UndoRedo`'s `has_{un,re}do()` methods as `const`.
* Expose `TextEdit`'s `has_{un,re}do()` to scripts since `{un,re}do()` are already available.
2021-08-17 21:11:10 +08:00
Jihyun Yu
1c61245990
Auto-reload scripts with external editor
2021-08-17 21:43:45 +09:00
kobewi
0dde3e5b59
Fix renaming directories
2021-08-17 14:38:48 +02:00
Yuri Roubinsky
c1cd0fe6d1
Removed RESTART
built-in from start
particle shader function
2021-08-17 15:13:16 +03:00
Rémi Verschelde
ca6c5cf7e6
Merge pull request #51758 from ThreeRhinosInAnElephantCostume/fix51725
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Fixed node not renaming when clicking elsewhere on the scene tree
2021-08-17 14:07:42 +02:00
Rémi Verschelde
1c737fe7b5
Merge pull request #51761 from RevoluPowered/fix-undefined-behaviour-editor-grid
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Fix editor grid perspective undefined behaviour
2021-08-17 14:04:47 +02:00
Rémi Verschelde
3621ec9b57
Merge pull request #51755 from jmb462/fix-carret-not-following-debugger
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Fix caret not following while debugging (Fix #51754 )
2021-08-17 14:02:47 +02:00
Rémi Verschelde
21a0af2686
Merge pull request #51762 from nekomatata/fix-crash-gdscript-cache
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Fix crash when failing to load script from cache
2021-08-17 13:34:07 +02:00
Rémi Verschelde
be80d381d2
Merge pull request #50360 from m4gr3d/address_external_dir_access_master
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Add support for Android scoped storage
2021-08-17 13:33:28 +02:00
Rémi Verschelde
45344c6a02
Merge pull request #51651 from pycbouh/editor-merge-custom-theme
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Add support for partial custom editor themes
2021-08-17 13:13:08 +02:00
Rémi Verschelde
e1754c0a13
Merge pull request #51647 from pycbouh/editor-dont-use-invalid-styleboxes
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Make sure stylebox is valid in `EditorSpinSlider` before using it
2021-08-17 13:11:58 +02:00
Rémi Verschelde
ddaf6cdb5c
Merge pull request #51747 from ModProg/android-right-click-master
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[master] [android] Fixed wrong button mask for right click
2021-08-17 12:49:52 +02:00
Yuri Roubinsky
06add309d7
Fix incorrect uniform buffer size for particles
2021-08-17 13:33:28 +03:00
Rémi Verschelde
e60a1559c9
Merge pull request #51742 from fabriceci/jitter-fix-and-cleaning
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Correct jitter in move and slide 2D
2021-08-17 11:36:31 +02:00
Rémi Verschelde
c4e03672e8
Merge pull request #51760 from requizm/fix/deleteallselection
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Deletion occurs when all text is selected
2021-08-17 09:58:57 +02:00
Rémi Verschelde
6c3d3f497c
Merge pull request #51781 from yjh0502/fix-window-notification
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Fix bug on window notification propagation
2021-08-17 09:48:53 +02:00
developer
fd9267fd8d
fixed the node not renaming when clicking elsewhere on the scene tree.
2021-08-17 09:07:12 +02:00
ne0fhyk
3a00ff1cce
Add partial support for Android scoped storage.
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This is done by providing API access to app specific directories which don't have any limitations and allows us to bump the target sdk version to 30.
In addition, we're also bumping the min sdk version to 19 as version 18 is no longer supported by Google Play Services and only account of 0.3% of Android devices.
2021-08-16 23:11:56 -07:00
Jihyun Yu
d40b7e2cfb
fix bug on window notification propagation
2021-08-17 14:07:53 +09:00
Gordon MacPherson
5f96e607fb
Fix editor grid perspective undefined behaviour
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Initialise the enum value
2021-08-17 00:37:27 +01:00
requizm
37ad82a7f7
We can delete all text on TextEdit
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While all text of TextEdit was selected, deletion with backspace did not occur. It can now be deleted.
2021-08-17 02:30:14 +03:00
PouleyKetchoupp
9973bf93ed
Fix crash when failing to load script from cache
2021-08-16 16:27:25 -07:00
jmb462
838f0d49e3
Fix carret not following while debugging ( Fix #51754 )
2021-08-16 23:12:46 +02:00
jmb462
a3b9842616
Adding InputMap action error suggestion for Input singleton
2021-08-16 20:54:37 +02:00
Rémi Verschelde
84b11fbaa6
Merge pull request #51748 from LoipesMas/master
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Epsilon check for angular velocity in Body3DSW
2021-08-16 20:41:35 +02:00
LoipesMas
4e6e25eae7
Epsilon check for angular velocity in Body3DSW
2021-08-16 20:05:48 +02:00
Juan Linietsky
d5a30431b9
Merge pull request #51635 from reduz/further-mobile-optimizations
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More optimizations on the mobile renderer.
2021-08-16 14:50:52 -03:00
Kevin Fischer
75866c81e7
Added icons and API for indeterminate checkmarks for the Tree class.
2021-08-16 10:13:06 -07:00
ModProg
d9e24b72f7
[android] Fixed wrong button mask for right click
2021-08-16 18:49:12 +02:00
Rémi Verschelde
cfdac0973c
Merge pull request #51698 from Paulb23/text-editor-settings
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Reorganise text editor settings
2021-08-16 18:48:58 +02:00
Rémi Verschelde
8383e4e06d
Merge pull request #51733 from timothyqiu/resource-menu-item
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Disable "Edit Resource from Clipboard" when nothing in clipboard
2021-08-16 18:32:23 +02:00
Rémi Verschelde
2735f829c9
Merge pull request #51739 from neikeq/fix-csharp-instance-bindings
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Fix C# native instance bindings after recent re-write
2021-08-16 18:32:16 +02:00
Rémi Verschelde
d673353a58
Merge pull request #51736 from JFonS/minor_fixes_n3ep
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Minor fixes to Node3DEditorPlugin
2021-08-16 18:31:22 +02:00
Paulb23
bcfc591f86
Reorganise text editor settings
2021-08-16 17:18:49 +01:00
Rémi Verschelde
1057a107e0
Merge pull request #51116 from Calinou/macos-fix-xbox-bluetooth-controllers
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Fix Xbox controllers in Bluetooth mode on macOS
2021-08-16 17:50:10 +02:00
fabriceci
0cfb7de052
Correct jitter and clean code
2021-08-16 17:17:24 +02:00
Ignacio Roldán Etcheverry
5ea500e599
Fix C# native instance bindings after recent re-write
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This was needed after: 4469144891
2021-08-16 17:16:36 +02:00
Hugo Locurcio
91a5ff9dc3
Fix Xbox controllers in Bluetooth mode on macOS
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This prevents the D-pad up arrow from being registered as pressed
when it isn't, and pressing any direction from activating the next
arrow clockwise of it.
Co-authored-by: Scott Wadden <scott.wadden@gmail.com>
2021-08-16 17:06:05 +02:00