Commit Graph

14731 Commits

Author SHA1 Message Date
Rémi Verschelde 9834b690ae
Merge pull request #18334 from Faless/coverity_net
Various coverity scan fixes, WS FreeBSD fixes
2018-05-01 08:44:11 +02:00
Rémi Verschelde 4cce6f3417
Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Fixes logically dead code (Coverity)
2018-05-01 08:35:10 +02:00
Anish 6e32157a65 Adds keywords to autocomplete predictions.
Adds keywords to the autocomplete prediction in GDScript so
they are not replaced by irrelevant predictions.

Fixes: #5972
2018-05-01 11:48:16 +05:30
Pieter-Jan Briers 99e871f45f More stuff! 2018-05-01 00:39:28 +02:00
Superwaitsum 7d689dff71 Changed Sprite Frame move buttons for icons 2018-04-30 16:05:21 -05:00
Gary Oberbrunner 8d5c30ce83 Handle missing arg pointer in get_call_error_text
I had a situation coming from godot-python where the caller of
Variant::get_call_error_text() passed null for `p_argptrs`. In
addition to fixing that in the caller, seems like good practice to
defend against that situation in the callee to prevent a crash.

So this patch just substitutes some semi-useful text for the source
type name and keeps going so the user's actual error gets emitted.
2018-04-30 15:30:21 -04:00
Pedro J. Estébanez de9d40a953 Implement universal translation of touch to mouse
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*)

The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers.

Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse.

*: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest.

On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction.

Plus: Improve/fix tracking of current mouse position.

** Summary of changes to settings: **

- `display/window/handheld/emulate_touchscreen` becomes `input/pointing_devices/emulate_touch_from_mouse`
- New setting: `input/pointing_devices/emulate_mouse_from_touch`
2018-04-30 19:03:38 +02:00
Max Hilbrunner 613a8bee41
Merge pull request #18370 from KidRigger/master
Adds support for CMD+Left and CMD+Right on MacOS
2018-04-30 19:02:20 +02:00
Max Hilbrunner 196fc8599a
Merge pull request #18373 from KidRigger/working
Replaces CTRL with CMD in TileMapEditor for MacOS.
2018-04-30 19:00:41 +02:00
Max Hilbrunner f274c8b74b
Merge pull request #18381 from groud/fix_hard_to_select_node2d
Fixes hard to select Node2D
2018-04-30 18:58:27 +02:00
Alexander Holland 31f28885f9 hide tab changed debug print 2018-04-30 18:41:11 +02:00
Max Hilbrunner 3204362cd1
Merge pull request #18482 from profan/master
Fix shared lib loading for Unix, dlopen expects leading ./ for relative paths.
2018-04-30 18:30:12 +02:00
Max Hilbrunner f1bbb59653
Merge pull request #18489 from Calinou/tweak-property-hint-ranges
Tweak the property hint ranges of caret blink and line length guideline
2018-04-30 18:19:09 +02:00
Max Hilbrunner c408eb7520
Merge pull request #18506 from AlexHolly/export-more-specific-error-message
Added a more specific error message on export
2018-04-30 18:14:35 +02:00
Max Hilbrunner a07f81fc2f
Merge pull request #18515 from djrm/pr_icons
Updated icons, add CSG icons
2018-04-30 18:10:31 +02:00
Max Hilbrunner 79f9c3c2ab
Merge pull request #18491 from Calinou/custom-lineedit-secret-character
Make the LineEdit "secret" character customizable
2018-04-30 18:04:22 +02:00
Max Hilbrunner 813acef973
Merge pull request #18523 from hpvb/fix-clang-lto
Fix lto builds on clang compilers
2018-04-30 17:12:13 +02:00
Max Hilbrunner 1ff89b547a
Merge pull request #18284 from mhilbrunner/pck-version
Fix .pck exporting via PCKPacker
2018-04-30 17:11:10 +02:00
Max Hilbrunner ea163673c7
Merge pull request #18522 from hpvb/fix-find-msbuild
Fix msbuild with a msvc 'tools only' install
2018-04-30 17:09:53 +02:00
Hugo Locurcio 098f9b51b5
Improve the 3D editor grid
- The grid's primary and secondary colors can now be changed
- The number of grid steps (subdivisions) can now be changed
- The grid size can now be changed
- The grid is now darker by default
2018-04-30 14:24:54 +02:00
Hein-Pieter van Braam cee5117d3b Fix lto builds on clang compilers
The --no-lto option only works on GCC compilers. This breaks LTO builds
on MacOS and iPhone when building the gdnative wrappers.

-fno-lto works on both brands of compilers.
2018-04-30 12:59:08 +02:00
Hein-Pieter van Braam 0ec912a79e Fix msbuild with a msvc 'tools only' install
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.
2018-04-30 12:52:18 +02:00
Paul Joannon a35c8bbdc7 fix API string path 2018-04-30 09:38:18 +02:00
Eoin O'Neill 37e166f4c7 Added disconnect_all and edit functionality to ConnectionsDock.
Refactor: Changed function order so header and source are in sync, renamed functions and members to be more clear.

Replaced pointers with references where appropriate.
2018-04-29 23:51:36 -07:00
Juan Linietsky 6244b9e2e1 Add option to renormalize mipmaps when generating them for normalmaps.
Reduces some aliasing.
2018-04-29 21:52:21 -03:00
Saracen e30b0656e8 BMP module 2018-04-30 01:33:14 +01:00
Hugo Locurcio c118a0ee5e
Make the LineEdit "secret" character customizable 2018-04-30 02:25:17 +02:00
Eoin O'Neill 6cef0eaa09 Added connection editing. Some refactoring. 2018-04-29 17:16:05 -07:00
Eoin O'Neill 62a858d4c9 Basic context menu added to connections docker w/ code cleanup. 2018-04-29 17:16:05 -07:00
Max Hilbrunner dc7ed4b547
Merge pull request #18511 from romlok/lookingatyoukid
[DOCS] Clarify look_at and looking_at
2018-04-30 01:33:01 +02:00
Pieter-Jan Briers 8d9d847a1a Move things into the title bars of Visual Script nodes.
This is an attempt to make VS slightly nicer to use.

WiP.
2018-04-30 01:28:31 +02:00
Daniel J. Ramirez f11649987d Updated icons,
Added CSG icons and other action icons
[ci-skip]
2018-04-29 14:14:46 -05:00
Ignacio Etcheverry 3a86dffc5e ClassDB API hash now only includes exposed classes 2018-04-29 19:50:33 +02:00
Ignacio Etcheverry 7034d48032 Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
Hein-Pieter van Braam 3bd3f41465
Merge pull request #18455 from neikeq/export-pck-zip-debug
Make 'Export PCK/ZIP' work well with EditorExportPlugin
2018-04-29 18:29:32 +02:00
Mel Collins b431264f77 [DOCS] Clarify look_at and looking_at 2018-04-29 15:44:07 +02:00
Alexander Holland 00c689d625 Added a more specific error message on export 2018-04-29 15:26:33 +02:00
Alexander Holland 97485c8df0 add Point2 helper for Image.get_pixel and Image.set_pixel
image-point2-helper
2018-04-29 15:17:06 +02:00
Geequlim 7e499683a2 Send inherited variables and constants from remote debugger 2018-04-29 20:27:20 +08:00
Emmanuel Leblond c55ef807c0
Remove unused Variant._data.RefPtr 2018-04-29 11:41:36 +02:00
Bastiaan Olij 1ee40206d4 added custom aabb to primitives 2018-04-29 15:06:18 +10:00
Marc Gilleron c755cced83 Added partial texture update to VisualServer 2018-04-29 03:09:49 +02:00
Ignacio Etcheverry d0183effe0
Merge pull request #18494 from neikeq/v
Mono: BindingsGenerator enum fixes
2018-04-28 22:31:45 +02:00
Ignacio Etcheverry fbc808012f Mono: BindingsGenerator enum fixes
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.
2018-04-28 22:25:25 +02:00
Hein-Pieter van Braam 91dfccd1ee
Merge pull request #18425 from RandomShaper/fix-theme-editor-samples
Fix theme editor sample widgets
2018-04-28 22:19:13 +02:00
Hugo Locurcio 0eb2f6c223
Tweak the property hint ranges of caret blink and line length guideline
This allows for more precise adjustments.
2018-04-28 19:13:30 +02:00
Juan Linietsky 1226720c01 Add poly triangulation order check, ensures faces do not flip on different order 2018-04-28 12:59:45 -03:00
Juan Linietsky f8520dbba7 -Changed how operators work, any shape can operate on any other
-Added some break condition for bad poly data to avoid editor freezes
2018-04-28 12:33:23 -03:00
Juan Linietsky 93c77580aa Fix how snapping is applied to 3D polygon editing, make it more friendly. 2018-04-28 11:22:22 -03:00
Juan Linietsky ec7ed5f360 Avoid CSG freeze condition on degenerates 2018-04-28 09:47:16 -03:00