Add check to prevent compositor sync if the graphics driver is forcing vsync.
Fixes#35038.
(Addendum: this PR does not negatively impact users unaffected by #35038.)
Currently the connection dialog is closed when
1. no method name is specified, or
2. no script is attached and if the method name isn't a buildin.
That's really annoying.
When there is no collision with a floor the get_floor_normal() function
should return the zero vector to be consistent with get_floor_velocity().
Renames floor_normal to up_direction in all bindings.
Updates the documentation of get_floor_normal() and get_floor_velocity()
to make it clear when the values are valid. Updates the documentation for
move_and_slide() and move_and_slide_with_snap() to use the new up_direction
parameter name.
These properties will affect the minimum size of LineEdit:
* The right icon (`set_right_icon`)
* The clear button (`set_editable` and `set_clear_button_enabled`)
* The text, when "expand to text length" is enabled (`set_text`)
* Add bind_ip property to WebSocketServer defaulting to "*" (listen to everyone)
* Set default for GDscript Language Server to listen only to localhost
Fixes potential security issue with GDScript language server being exposed to the
broad net by default.
Since it is the server which primary usage is to provide utility to the local
editor there is no need to expose it.
- Drop the "Brief description" header as it became redundant
with this change.
- Fix a bug in the editor help where an extraneous newline was added
after the header if the class isn't inherited by any others.
- Remove the Category line in the rST markup as it's not useful
for API users.
I expanded boolean long description with example of when booleans could be use practice because
Boolean
Description:
Boolean built-in type.
was pretty vague. As new to programming person it took me longer than it should have to understand what those are and why I would want to use them. Hopefully this will make it clearer to new users reading documentation
Update bool.xml
Normally it wouldn't be possible to click on the "Connect" button if no node
is selected, because the button would be disabled.
However, double clicking on a node is also hooked up to the same signal
and double clicking is possible even if the "Connect" button is disabled.
This caused a crash described in #34555.