Commit Graph

31292 Commits

Author SHA1 Message Date
Michael Alexsander da265c6ceb Make mirror button in Template Manager use the lighter version of its icon 2021-09-25 15:15:58 -03:00
Stéphane Fortin 6cf54d06be add missing undo on CloseCurve 2021-09-25 13:22:10 -04:00
Rémi Verschelde f8b8ef656c
Merge pull request #53039 from pycbouh/tree-fix-folding-arrow-with-margin-3.x
[3.x] Correctly calculate position of the folding arrow in `Tree`
2021-09-25 09:13:51 +02:00
Yuri Sizov dd2a01cbbe Add usability notes to ColorPicker and ColorPickerButton descriptions
Co-authored-by: follower <follower@rancidbacon.com>
2021-09-25 02:21:39 +03:00
Yuri Sizov 020807dc0f Correctly calculate position of the folding arrow in Tree 2021-09-25 02:01:35 +03:00
Rémi Verschelde 94f658a8d2
Merge pull request #52984 from pycbouh/disable-freaky-subinspectors-3.x 2021-09-25 00:08:42 +02:00
Rémi Verschelde 792f95a264
Merge pull request #53022 from Schweini07/ve2d-signal-fix 2021-09-24 23:15:45 +02:00
Rémi Verschelde 86944daafd
Merge pull request #53026 from kleonc/texture-preview-updating-3x 2021-09-24 23:15:12 +02:00
Rémi Verschelde 5d34480dab
Merge pull request #53010 from Calinou/editor-debugger-color-error-warning-lines-3.x 2021-09-24 21:42:05 +02:00
Laurenz Reinthaler aad01cd0c6 Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled 2021-09-24 19:03:10 +02:00
kleonc 4eb59e8492 TexturePreview Update text when texture is being changed 2021-09-24 18:55:58 +02:00
Hugo Locurcio 1e4967968f
Color error and warning lines in the editor debugger's Errors panel
This improves readability when some errors/warnings are unfolded,
as their stack traces will keep their original colors.
2021-09-24 15:53:41 +02:00
Rémi Verschelde c26547414d
Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@AnilBK, @Jummit

Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit 252ae43737)
2021-09-24 12:28:18 +02:00
Yuri Roubinsky 1622827a7e
Merge pull request #52966 from Chaosus/blend_tree_connection_improvement_3.x
[3.x] Draggin in/out from ports to create nodes in Animation Blend Tree
2021-09-24 10:00:47 +03:00
Rémi Verschelde 6e39566344
Merge pull request #52883 from Germanrc/script_reload_fix
C# scripts reload in editor fixed
2021-09-24 08:33:49 +02:00
Yuri Sizov d3d7c29b8c Disable sub-inspectors for properties with their own editors 2021-09-24 00:36:28 +03:00
Selgesel c918b4d246 [3.x] Release pressed events when the window is blurred on HTML5 platform 2021-09-23 16:44:03 +03:00
Rémi Verschelde 044cafc31a
Merge pull request #52894 from laws65/3d-skeleton-bone-fix 2021-09-23 12:10:26 +02:00
Yuri Roubinsky 5c06685609 [3.x] Draggin in/out from ports to create nodes in Animation Blend Tree 2021-09-23 12:09:19 +03:00
Rémi Verschelde 08887fd391
Merge pull request #52955 from nekomatata/fix-kinematic-collision-reference-3.x 2021-09-23 10:26:17 +02:00
PouleyKetchoupp 8b562543df Don't override KinematicCollision reference when still in use in script
In case the reference is stored in script, create a new instance to
avoid overriding the previous values.
Otherwise, re-use the reference as before to avoid extra allocations.
2021-09-22 18:15:03 -07:00
Manuel Moos f8e62424c5 Fix negative delta arguments
Three attack points, all after the regular calculations:
1. Prevent negative physics timestep counts. They could occur if
   physics_jtter_fix is changed at runtime.
2. idle_step is not allowed to go below 1/8th of the input step.
   That could happen on physics_jitter_fix changes or heavily
   fluctuating performance.
3. Prevent that the idle_step modification breaks the promise
   that Engine.get_physics_interpolation_fraction() is between
   0 and 1 by doing more physics steps than the base system wants.

Fixes #26887

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Cherry-Pick from 6be702bace.
2021-09-22 21:09:38 +02:00
Rémi Verschelde 23bb5883cb
Merge pull request #52925 from timothyqiu/follow-property-null 2021-09-22 08:42:27 +02:00
Rémi Verschelde 644b054e12
Merge pull request #52922 from timothyqiu/view-name-typo-3.x 2021-09-22 08:29:33 +02:00
Haoyu Qiu 45b4304f10 Fix crash in Tween.follow_property
Check `p_object` for null before using it.
2021-09-22 13:38:21 +08:00
Haoyu Qiu 4b611c4518 Fix 3D view name typo 2021-09-22 10:31:48 +08:00
Germanrc 84a218d346 C# script reload fixed
Co-authored-by: Michael Bickel <mib@developium.net>
2021-09-21 23:03:45 +02:00
Rémi Verschelde dd0ee48728
Merge pull request #52900 from akien-mga/3.x-cherrypicks 2021-09-21 21:40:47 +02:00
kobewi d0a8e6d563
Improve call_group documentation
(cherry picked from commit 31ef94f2ec)
2021-09-21 20:33:12 +02:00
Rémi Verschelde 882e04ed0d
i18n: Sync translations with Weblate 2021-09-21 20:33:12 +02:00
kleonc 67b27ea4c9
AStar Add error messages
(cherry picked from commit 71255bc2a9)
2021-09-21 20:33:12 +02:00
Rémi Verschelde b4fc24b73f
Implement `OS::get_locale_language()` helper method
This method extracts the 2 or 3-letter language code from `OS::get_locale()`,
making it easier for users to identify the "main" language code for users
that might have different OS locales due to different OS or region, but
should be matched to the same translation (e.g. "generic" Spanish).

Fixes #40703.

(cherry picked from commit def99c7baf)
2021-09-21 20:33:12 +02:00
bruvzg 131f913747
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
(cherry picked from commit f797e1c078)
2021-09-21 20:33:11 +02:00
Ricardo Subtil 5167a0281a
Fix shell_open not returning errors on Windows
(cherry picked from commit c4787a8e6d)
2021-09-21 20:33:11 +02:00
Hugo Locurcio 6702e37a88
Document how to delay code execution in a non-blocking manner
(cherry picked from commit 1529bf7c10)
2021-09-21 20:33:11 +02:00
John Wigg d484e30247
Fix y billboard shear when rotating camera
Fixes shear effect with `BILLBOARD_FIXED_Y` when the camera is rotated around the z-axis by rotating the mesh correctly into view space.

Also removes shearing effects that occur when rotating the mesh by excluding the model rotation and scale from the billboard matrix.

(cherry picked from commit d3850a0954)
2021-09-21 20:33:11 +02:00
kobewi 168292fa00
Don't stop closing on unsaved script
(cherry picked from commit 8fe664fb4b)
2021-09-21 20:33:11 +02:00
Ryan Roden-Corrent ae38c672f1
Add QuickLoad option to resource picker.
When clicking on a resource field in the inspector dock, you now have
the "Quick Load" option in addition to "Load". This opens a QuickOpen
dialog allowing the user to type in a phrase to quickly locate the
desired resource (similar to "Quick Open Scene").

In my experience, this is much faster than clicking through the File
Dialog.

Relates to godotengine/godot-proposals#346.

(cherry picked from commit 470b94fe22)
2021-09-21 20:33:11 +02:00
mechPenSketch 68b8cf75ea
Add Graph Illustrations to Doc
(cherry picked from commit 9ea619c486)
2021-09-21 20:33:11 +02:00
kleonc 891681a5a3
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
(cherry picked from commit ad7a6102ae)
2021-09-21 20:33:07 +02:00
Rémi Verschelde 5b841c182a
Merge pull request #52902 from nekomatata/fix-ray-shape-platform-3.x 2021-09-21 20:25:44 +02:00
PouleyKetchoupp ad5e70cde4 Fix moving platforms with ray shapes
In the case of ray shapes, the body RID used to apply platform velocity
wasn't properly set.
2021-09-21 09:00:23 -07:00
Hugo Locurcio da68feb0ca
Print a warning if a 3D editor gizmo has no name defined
Unnamed gizmos should be avoided, so this should help editor plugin
authors resolve issues with gizmo naming if they forgot to override
the function.

(cherry picked from commit e5406ba952)
2021-09-21 17:15:01 +02:00
Nick Huelin e902ee06ef
Add note to `SceneTree` about pausing
This pull request adds a small amendment to `SceneTree` describing the behavior `_physics_process()` when pausing the scene.

`_physics_process` will completely stop processing collisions and signals whenever the scene is paused, however, the function will still receive calls.

This addresses: #47326

(cherry picked from commit d62175e009)
2021-09-21 17:15:01 +02:00
Nick Huelin 03af0f3e94
Add note to `RichTextLabel`
(cherry picked from commit 4a0cadd4ed)
2021-09-21 17:15:01 +02:00
Lucy 83bbb527ad
Allow for platform Thread implementation override
(cherry picked from commit e9723efd34)
2021-09-21 17:15:00 +02:00
Jummit d29095027b
clarify what duplicate does and its limitations
(cherry picked from commit a6108f8a3d)
2021-09-21 17:15:00 +02:00
Manuel Dun dbf2d7b76c
Conversion now includes "Local to scene" flag and name
(cherry picked from commit 3e8b54bfc3)
2021-09-21 17:15:00 +02:00
Hugo Locurcio b1b936cba8
Tweak the script editor's line/column indicator for readability
- Use a colon instead of parentheses and a comma to reduce visual
  clutter.
- Pad the line number with 4 spaces to account for scripts longer
  than 999 lines.

(cherry picked from commit 1e8976fcb5)
2021-09-21 17:15:00 +02:00
Marcus Brummer c75aa69774
Documented that mutexes are implemented recursively
(cherry picked from commit 46bbeb2b60)
2021-09-21 17:15:00 +02:00