Commit Graph

450 Commits

Author SHA1 Message Date
Rémi Verschelde bf18965a51
Merge pull request #55126 from akien-mga/wslay-45d22583b 2021-11-20 10:47:20 +01:00
Rémi Verschelde 58443f73fe
Merge pull request #55129 from akien-mga/libvorbis-1.3.7 2021-11-20 10:47:09 +01:00
Rémi Verschelde e97634f56d
Merge pull request #55127 from akien-mga/libwebp-1.2.1 2021-11-20 10:47:00 +01:00
Rémi Verschelde bd896bf915
Merge pull request #55122 from akien-mga/zstd-1.5.0 2021-11-20 10:46:41 +01:00
Rémi Verschelde 0a76ddc3dd
Merge pull request #55123 from akien-mga/xatlas-ec707faea 2021-11-20 10:46:33 +01:00
Rémi Verschelde 4f444cc815
Merge pull request #55120 from akien-mga/pcre2-10.39 2021-11-20 10:46:24 +01:00
Rémi Verschelde 3924aa6e8f
Merge pull request #55119 from akien-mga/libogg-1.3.5 2021-11-20 10:46:15 +01:00
Rémi Verschelde 882d61791b
Merge pull request #55118 from akien-mga/graphite-80c52493e 2021-11-20 10:46:06 +01:00
Rémi Verschelde e6fd2d550e
Merge pull request #55115 from akien-mga/tinyexr-1.0.1 2021-11-20 10:45:56 +01:00
Rémi Verschelde 2c22caccc5
basis_universal: Sync with upstream 646a9f826
646a9f8261
2021-11-19 18:40:08 +01:00
Rémi Verschelde a706ef3272
wslay: Sync with upstream 45d22583b
45d22583b4

Mostly style changes, a couple new methods and fixes.
Tweak file structure a bit.
2021-11-19 15:47:20 +01:00
Rémi Verschelde 28ad2e8c72
libvorbis: Sync with upstream 1.3.7
Fixes various bugs, including several ones with security relevance.

Changes: https://github.com/xiph/vorbis/releases/tag/v1.3.7
2021-11-19 14:08:06 +01:00
Rémi Verschelde 2410f5de03
meshoptimizer: Sync with upstream commit f4c356d79
f4c356d79f
2021-11-19 14:02:49 +01:00
Rémi Verschelde 41ce417847
libwebp: Sync with upstream 1.2.1
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.1/NEWS
2021-11-19 13:55:13 +01:00
Rémi Verschelde 5bea1370f0
zstd: Update to upstream version 1.5.0
Release notes: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-11-19 13:01:58 +01:00
Rémi Verschelde 0b84b26b2e
xatlas: Sync with upstream ec707faea
ec707faeac
2021-11-19 12:59:01 +01:00
Rémi Verschelde 914b7f825d
pcre2: Update to upstream version 10.39
Changelog: https://github.com/PhilipHazel/pcre2/blob/pcre2-10.39/ChangeLog
2021-11-19 12:47:40 +01:00
Rémi Verschelde 77efd406bf
libogg: Update to upstream 1.3.5
Mostly a cosmetic update, we were already on a commit close to what
ended up being tagged as 1.3.5. Adds an extra buffer overflow fix.
2021-11-19 12:33:13 +01:00
Rémi Verschelde d1360895ee
graphite: Update to upstream commit 80c52493e
80c52493ef

Includes a fix for inaccurate slice range calculation for bases with diacritics.

Also removes unnecessary ChangeLog, and updated unrelated vhacd commit to match
currently used one.
2021-11-19 12:23:54 +01:00
Rémi Verschelde 432ac521ef
miniupnpc: Update to version 2.2.3
Library code and public headers are now properly separated, we can fix include paths
to remove the redundant subfolder.
2021-11-19 12:00:37 +01:00
Rémi Verschelde 46d3effa99
tinyexr: Sync with upstream 1.0.1
Removes miniz as a bundled dependency, relies on our own zlib instead.

Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
2021-11-19 11:25:14 +01:00
bruvzg da8aedfc17 HarfBuzz: Update to version 3.1.1 2021-11-08 13:26:21 +02:00
bruvzg 44a241b241 ICU: Update to version 70.1 2021-10-28 09:15:28 +03:00
Rémi Verschelde 52a535c030
mbedtls: Backport PR 4819 to fix certs parsing speed
Fixes engine startup time regression described here:
https://github.com/godotengine/godot/issues/43351#issuecomment-847466783
2021-10-25 17:59:47 +02:00
Rémi Verschelde ae74e78909
Remove WebM support (and deps libvpx and opus)
We've had many issues with WebM support and specifically the libvpx library
over the years, mostly due to its poor integration in Godot's buildsystem,
but without anyone really interested in improving this state.

With the new GDExtensions in Godot 4.0, we intend to move video decoding to
first-party extensions, and this would likely be done using something like
libvlc to expose more codecs.

Removing the `webm` module means we can remove libsimplewebm, libvpx and
opus, which we were only used for that purpose. Both libvpx and opus were
fairly complex pieces of the buildsystem, so this is a nice cleanup.

This also removes the compile-time dependency on `yasm`.

Fixes lots of compilation or non-working WebM issues which will be linked
in the PR.
2021-10-15 12:09:11 +02:00
Rémi Verschelde 4cf3056ca6
mbedtls: Backport "Fix x86_64 assembly for bignum multiplication"
Backports PR https://github.com/ARMmbed/mbedtls/pull/4948 to fix a regression
with our macOS builds using Clang 12.

Fixes #53297.
2021-10-14 11:03:03 +02:00
Rémi Verschelde b04b3064ec
bullet: Fix UWP build by disabling TaskScheduler dynamic loading
Cf. https://github.com/bulletphysics/bullet3/pull/3991

(cherry picked from commit cbe0cff53d)
2021-10-06 08:18:19 +02:00
bruvzg 27e9d07f11 Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one. 2021-10-03 00:22:10 +03:00
Juan Linietsky c370b4c4d0
Merge pull request #52544 from JFonS/lod_fixes
Auto LOD fixes and improvements
2021-09-30 14:49:11 -03:00
Rémi Verschelde 71f8b809b2
bullet: Sync with upstream 3.17
Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads
SCons into not properly rebuilding all files when headers change.

This means we also need to make sure Bullet builds without warning, and
current version fares fairly well, there were just a couple to fix (patch
included).

Increase minimum version for distro packages to 2.90 (this was never released
as the "next" version after 2.89 was 3.05... but that covers it too).

Fixes #43868.

(cherry picked from commit b7901c773c)
2021-09-30 10:45:40 +02:00
jfons 9e1810695c Auto LOD fixes and improvements
* Fixed LODs for shadow meshes.
* Added a merging step before simplification. This helps with tesselated
  meshes that were previously left untouched. The angle difference at
  wich edges ar considered "hard" can be tweaked as an import setting.
* LODs will now start with the highest decimation possible and keep
  doubling (approximately) the number of triangles from there. This
  makes sure that very low triangle counts are included when possible.
* Given more weight to normal preservation.
* Modified MeshOptimizer to report distance-based error instead of
  including attributes in the reported metrics.
* Added attribute transference between the original mesh and the
  various LODs. Right now only normals are taken into account,
  but it could be expanded to other attributes in the future.
2021-09-27 17:04:56 +02:00
kobewi 11e7963a14 Refactor and move easing equations 2021-09-24 13:47:13 +02:00
Rémi Verschelde a09547450a
Merge pull request #52934 from akien-mga/etcpak-7c3cb6f
etcpak: Update to upstream commit 7c3cb6f (Jul 29, 2021)
2021-09-22 13:48:16 +02:00
Rémi Verschelde b7ad29d574
Merge pull request #52933 from akien-mga/vulkan-1.2.190 2021-09-22 13:47:52 +02:00
Rémi Verschelde 3691cb0ca4
etcpak: Update to upstream commit 7c3cb6f (Jul 29, 2021)
Adds a new `useHeuristics` compression mode for ETC2.
Upstream defaults to enable it so we do the same.
2021-09-22 13:17:07 +02:00
Rémi Verschelde a48dc10103
Merge pull request #52932 from JFonS/upd_ebr_readme 2021-09-22 12:56:34 +02:00
Rémi Verschelde fd641ac85c
Vulkan: Update volk and Vulkan SDK components to 1.2.190 2021-09-22 12:56:15 +02:00
Joan Fons eb0f67a541 Update thirdparty README for Embree 2021-09-22 12:29:35 +02:00
Rémi Verschelde 05b28b66ea
nanosvg: Sync with upstream ccdb199
Includes fixes for a memory corruption bug (CVE-2019-1000032)
and possible division by zero.
2021-09-22 12:14:57 +02:00
bruvzg 3061e3859d HarfBuzz: Update to version 3.0.0 2021-09-20 09:52:45 +03:00
Ellen Poe f5d9c7b487 Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
bruvzg 4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
Pedro J. Estébanez d29a0d5753 Upgrade spirv-reflect 2021-08-14 15:12:07 +02:00
Pedro J. Estébanez 7b7e17a626 Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
bruvzg d7957a2a20 Use "volk" instead of statically linked Vulkan loader. 2021-08-12 14:25:15 +03:00
Max Hilbrunner d9005912c1 Update bundled Mozilla X.509 CA root certificates
Updated to latest upstream changes (2021-07-05 21:36:52 GMT), taken from 8b263a18fc
2021-08-11 14:13:31 +02:00
Rémi Verschelde cd7b25588b
mbedtls: Update to upstream version 2.16.11 2021-07-20 12:32:46 +02:00
bruvzg e5b956dc2d [Editor Fonts] Add Noto Sans Bold font variant for supported languages. 2021-07-19 23:08:05 +03:00
reduz b2f6db7aa8
Implement Specialization Constants
* Added support to our local copy of SpirV Reflect (which does not support it).
* Pass them on render or compute pipeline creation.
* Not implemented in our shaders yet.
2021-07-11 23:16:09 +02:00
reduz 0d2e02945b Implement shader caching
* Shader compilation is now cached. Subsequent loads take less than a millisecond.
* Improved game, editor and project manager startup time.
* Editor uses .godot/shader_cache to store shaders.
* Game uses user://shader_cache
* Project manager uses $config_dir/shader_cache
* Options to tweak shader caching in project settings.
* Editor path configuration moved from EditorSettings to new class, EditorPaths, so it can be available early on (before shaders are compiled).
* Reworked ShaderCompilerRD to ensure deterministic shader code creation (else shader may change and cache will be invalidated).
* Added shader compression with SMOLV: https://github.com/aras-p/smol-v
2021-05-31 10:13:09 +02:00
Johannes Witt 9f37456743
Meshoptimizer: Sync with upstream commit f5d83e8 2021-05-30 00:26:13 +02:00
K. S. Ernest (iFire) Lee fc8ea1d828 Update with experimental mesh optimizer.
Normals being optimized has better quality now.

Test simplify once and then use a slightly less tolerant 
error for the target error.
2021-05-22 08:58:50 -07:00
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00
Hugo Locurcio d211c05111
Use a DynamicFont for the default project theme
This makes font oversampling work out of the box, while also increasing
the supported character set's size. The default font is now larger
as well to better fit today's screen resolutions.

The OpenSans SemiBold font was chosen for two reasons:

- Small file size, yet its character set supports Latin-1 and Cyrillic
  text.
- A heavier font weight looks better in most "game" scenarios and is
  more readable against mixed-color backgrounds.

This is considered a breaking change as it changes the default font's
metrics, which will likely affect how Control nodes are laid out in
scenes (unless a custom font is in use).
2021-05-17 15:19:13 +02:00
Rémi Verschelde 2d133177e9
basis_universal: Update to upstream commit from Apr 16, 2021
BinomialLLC/basis_universal@ba1c3e40f1.
2021-05-07 17:26:11 +02:00
jfons 34b3e8f9e2 Add Embree-aarch64 thirdparty library 2021-04-23 15:57:28 +02:00
bruvzg b56241f22f
ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
Rémi Verschelde 698c7d26f9
Merge pull request #48002 from Geometror/update-meshoptimizer
update meshoptimizer to version 0.16
2021-04-19 10:37:20 +02:00
Hendrik Brucker 9d18610190 update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
Rémi Verschelde 0ab928e060
Import: Cleanup and optimize etcpak compression method
Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.

Clarify that squish is now only used for decompression.

Documented which formats can be decompressed in Image.
2021-04-16 17:08:36 +02:00
Rémi Verschelde 638cfec853
etcpak: We only need the compression code, remove rest of etcpak app
We do our own image loading, threading, and memory management in Godot already,
so the only components we need from etcpak (at least as of now) are the
`Compress*` methods defined in `ProcessDxtc.cpp` and `ProcessRGB.cpp`.

So we don't need to compile or vendor the rest.
2021-04-14 16:50:02 +02:00
K. S. Ernest (iFire) Lee d840165a32
Add `etcpak` library for faster ETC/ETC2/S3TC imports.
- `etc` module was renamed to `etcpak` and modified to use the new library.
- PKM importer is removed in the process, it's obsolete.
- Old library `etc2comp` is removed.
- S3TC compression no longer done via `squish` (but decompression still is).
- Slight modifications to etcpak sources for MinGW compatibility,
  to fix LLVM `-Wc++11-narrowing` errors, and to allow using vendored or
  system libpng.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-04-13 00:12:12 +02:00
Fabio Alessandrelli 8d5df826cb [Net] Fix miniupnpc UWP build.
The patch has already been upstreamed, and custom patching won't be
needed during next version update.
2021-03-24 12:53:43 +01:00
bruvzg b79e8c22f0
HarfBuzz: Update to version 2.8.0 2021-03-16 19:56:52 +02:00
Rémi Verschelde 69486b1059
miniupnpc: Update to version 2.2.2 2021-03-16 10:54:38 +01:00
Fabio Alessandrelli 163fc125cd [Net] Fix miniupnpc when no interface is specified
This is a tricky one, it used to work, but it was wrong, because in such
a scenario instead of passing NULL as required by the API, it would pass
a buffer containing the `\0` terminator.
This stopped working on a specific miniupnpc version, when they fixed
some network endianess issue on Windows, to which we made a workaround,
which in turn would probably result in failures when the interface is
specified.

This commit address the issue properly, by checking the specified
interface string size, and correctly passing NULL instead of the empty
string when necessary.

Also reverts the commit that introduced the bogus workaround:
e85330231c

One of those PR when the explaination is much longer then code changes
:).
2021-03-15 17:33:26 +01:00
Fabio Alessandrelli 18bc1f2a8f Bump mbedtls to version 2.16.10. 2021-03-12 18:37:34 +01:00
Aaron Franke ddd6fb37e8
Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
K. S. Ernest (iFire) Lee 59b61a1f64 Scale error in mesh optimizer so it uses absolute scale.
Switch to simplify sloppy for another try.

Update to meshoptimizer e3f53f66e7a35b9b8764bee478589d79e34fa698.
2021-01-11 06:07:54 -08:00
Rémi Verschelde 98ccaa1bad
Merge pull request #45021 from akien-mga/spirv-reflect-c0ce03a
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
2021-01-08 14:48:01 +01:00
Rémi Verschelde 7a0a5f0a00
Merge pull request #45020 from akien-mga/pcre-10.36
pcre2: Update to upstream version 10.36
2021-01-08 14:47:47 +01:00
Rémi Verschelde 07e89131c6
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021) 2021-01-08 14:30:44 +01:00
Rémi Verschelde 951ad29c0f
pcre2: Update to upstream version 10.36
Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.36/ChangeLog?view=markup
2021-01-08 14:10:32 +01:00
Rémi Verschelde 1899bb6254
r128: Update to upstream 1.4.4, fixes warnings 2021-01-08 13:56:21 +01:00
Fabio Alessandrelli 9241aebecd
Merge pull request #45013 from akien-mga/enet-1.3.17
enet: Sync with upstream 1.3.17
2021-01-08 13:55:03 +01:00
Rémi Verschelde c6802a65c6
COPYRIGHT: Update with recent additions, cleanup
Also include public domain assets in `COPYRIGHT.txt` with Unlicence text or
dual-licensing scheme.

And document commit hashes for most thirdparty code in `thirdparty/README.md`
for clarity, and in case there's no tag matching the included version numbers.
2021-01-08 13:37:16 +01:00
Rémi Verschelde d8495d41ca
enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
Rémi Verschelde b72ad9d97b
Merge pull request #45012 from akien-mga/zstd-1.4.8
zstd: Update to upstream version 1.4.8
2021-01-08 11:57:20 +01:00
Rémi Verschelde 7917cb12df
doctest: Update to 2.4.4
Make ClassDB test macros enforce their msg to be constructed as String,
since doctest 2.4.2 changes the message passing to vararg.
2021-01-08 11:37:36 +01:00
Rémi Verschelde 3645c9c80c
zstd: Update to upstream version 1.4.8 2021-01-08 11:21:43 +01:00
Rémi Verschelde 6010c49424
Merge pull request #44740 from fire/mesh-opt-collapse
Meshoptimizer Update: Restrict edge collapses to avoid triangle flipping
2020-12-30 16:40:44 +01:00
K. S. Ernest (iFire) Lee 8b69f9c18a Meshoptimizer update library 2020-12-30 06:30:25 -08:00
Rémi Verschelde e495c2cb21
bullet: Sync with upstream 3.08 2020-12-30 13:39:14 +01:00
bruvzg 86006ce476
HarfBuzz: Update to upstream version 2.7.4 2020-12-27 10:38:37 +02:00
Rémi Verschelde 727faf9b48
Merge pull request #44540 from jacobcoughenour/vulkan-sdk-1.2.126.0
Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
2020-12-23 01:13:18 +01:00
Gordon MacPherson 5b5fdb0adf remove assimp pending fbx upgrade 2020-12-22 21:31:06 +00:00
jacobcoughenour 66d429576c Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
Updated glslang and Vulkan headers/loader following the instructions found in thirdparty/README.

glslang was updated to the 'known good' matching Vulkan SDK version 1.2.162.0.  Vulkan headers and loader were updated to the commit tagged with sdk-1.2.162.0.

'vk_mem_alloc.h' and 'vk_mem_alloc.c' are unchanged since there hasn't been a new tagged release since 2.3.0.

Here's the Vulkan release notes for this update:
https://vulkan.lunarg.com/doc/sdk/1.2.162.0/windows/release_notes.html

Reverted and removed the unnecessary fix-mingw-snprintf patch for glslang as well as the mention of it in thirdparty/README.md.
2020-12-21 20:28:49 -05:00
Rémi Verschelde 0923494c78
Merge pull request #44507 from bruvzg/icu_update_68_2
ICU: Update to upstream release 68.2
2020-12-21 12:36:47 +01:00
bruvzg bf5ca85d61
ICU: Update to upstream release 68.2 2020-12-18 23:03:46 +02:00
Rémi Verschelde 2872006039
mbedtls: Update to upstream version 2.16.9 2020-12-18 21:43:21 +01:00
reduz d2302f53d6 Implement automatic LOD (Level of Detail)
-Happens on import by default for all models
-Just works (tm)
-Biasing can be later adjusted per node or per viewport (as well as globally)
-Disabled AABB.get_support test because its broken
2020-12-18 15:48:03 +01:00
Rémi Verschelde 3cbf8bde84
bullet: Sync with upstream 3.07 2020-12-18 13:41:11 +01:00
reduz 77a045e902 Rework Mesh handling on scene importing.
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer.
-Integrated MeshOptimizer
-Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on.
2020-12-13 21:29:51 -03:00
Sacha Waked 7e2b88a7eb Updated open-simplex to have const noise functions
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly
2020-12-04 11:26:05 +01:00
Adam Brown 23c754360a xatlas: Sync with upstream 5571fc7
Fixes #44017 by changing the `normalize()` function to check for non-negative rather than non-zero via an epsilon check.
2020-12-02 00:17:45 -08:00
bruvzg b9f441e81e
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite). 2020-11-26 13:55:27 +02:00
bruvzg 493da99269
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer. 2020-11-26 13:55:26 +02:00
Rémi Verschelde 932c6ff3fb
Merge pull request #43719 from akien-mga/nanosvg-3e403ec
nanosvg: Sync with upstream 3e403ec
2020-11-20 18:42:43 +01:00
Andrii Doroshenko (Xrayez) 282ac09eef doctest: Update to 2.4.1
Includes a patch for breakpoint inline assembly for macOS.
2020-11-20 13:50:07 +02:00
Rémi Verschelde 1bb6491992
nanosvg: Sync with upstream 3e403ec
Includes some loop condition fixes after fuzzing.

The previously identified regression (#43641) is now fixed upstream.
2020-11-20 12:01:29 +01:00