Commit Graph

311 Commits

Author SHA1 Message Date
Pedro J. Estébanez c8d1457898 Fix Android debug/run
- Prefix all __adb__ commands with device specification to avoid errors when multiple devices connected.
- Include Android release in device data collection.
- Force system user:.
    - Ability to enable/disable.
    - Apply only if OS release >= 17 (when multiuser was introduced.
    - Fix argument passing.
- Rename local variable `port` to `dbg_port` to better match its partner `fs_port`.
- Fix typo in error message.
2017-07-27 17:32:39 +02:00
Pedro J. Estébanez 6ea233434a Remove ANDROID define
Fixes GDNative build error on Android.

It's also discouraged by Google to rely on it. In case someone needs to check, use ``__ANDROID__`` instead, provided by the very same compiler.
2017-07-25 11:08:52 +02:00
Rémi Verschelde 38c471bef6 Merge pull request #9765 from Noshyaar/pr-clang
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-23 13:16:48 +02:00
Juan Linietsky 772485cdb3 Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Ruslan Mustakov fbb27a0c43 Fix android export templates build
This commit fixes errors occurring during Android export template
builds.
This required modification in third-party library (libpng) to compile
with NEON. Most likely a similar patch will be applied by them and we
could then replace the modified version.
2017-07-20 01:58:47 +07:00
Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
Rémi Verschelde e91a267a7c Buildsystem: Improve detect.py readability and fix issues
Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.

Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
  * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
    (closes #9449)
  * Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
  * Do not require system OpenSSL for building (closes #9443)
  * Fix typo'ed use_leak_sanitizer option
  * Fix .llvm suffix overriding custom extra_suffix
2017-07-01 08:20:51 +02:00
L. Krause 92367968e7 Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Fabio Alessandrelli b76275ab12 Fix `network/debug/remote_port` editor setting not working properly 2017-06-10 23:34:35 +02:00
Rémi Verschelde 71c7dcab65 Merge pull request #8949 from RandomShaper/improve-mobile-builds
Improve/harmonize mobile builds
2017-06-08 07:41:06 +02:00
Chris Serino bdffd2ecd0 Fix input event related android build issues 2017-06-06 22:30:04 -05:00
Andreas Haas 9bc5348961
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Pedro J. Estébanez 854b3cc158 Improve/harmonize mobile builds 2017-05-27 23:26:59 +02:00
volzhs 781ca6773c Fix android build regression by be7ced4 2017-05-26 20:44:45 +09:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Rémi Verschelde e80d2b8dfb Merge pull request #8824 from volzhs/android-payment-master
Fix android payment logical error
2017-05-20 09:49:18 +02:00
volzhs 209f61b6d4 Fix android payment logical error
getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details.
referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062
2017-05-19 12:20:51 +09:00
Rémi Verschelde 519df0d34d Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
Pedro J. Estébanez 78f44831f6 Upgrade Android build tools to the latest 2017-05-16 00:57:50 +02:00
Rémi Verschelde ed6baffc72 Merge pull request #8725 from volzhs/android-jni-master
Fix compile error when use "android_add_jni_dir"
2017-05-12 08:24:40 +02:00
Rémi Verschelde 413e68fced Merge pull request #8723 from volzhs/fix-android-master
Fix possible memory leak for Android and update gradle
2017-05-12 08:24:22 +02:00
volzhs be7ced4826 Fix compile error when use "android_add_jni_dir" 2017-05-12 15:10:59 +09:00
volzhs 8be9b98b8e Update to latest gradle 2017-05-12 14:44:47 +09:00
volzhs 9d33f51066 Fix possible memory leak for Android
/godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing  to .getApplicationContext()  [WifiManagerLeak]
            mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE);
                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

   Explanation for issues of type "WifiManagerLeak":
   On versions prior to Android N (24), initializing the WifiManager via
   Context#getSystemService can cause a memory leak if the context is not the
   application context. Change context.getSystemService(...) to
   context.getApplicationContext().getSystemService(...).

1 errors, 0 warnings
2017-05-12 14:44:37 +09:00
Rémi Verschelde c8aea60324 Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
volzhs 889ce29fc2 Fix error or download again if use obb for Android 2017-04-26 04:06:45 +09:00
Andreas Haas 246dfc65ca
Fix crash on exit.
First it crashed in the thread that checks for android devices, then in the audio driver.
2017-04-10 19:51:07 +02:00
Rémi Verschelde 61a27601f7 Merge pull request #8341 from RameshRavone/master
Android: avoiding duplicates in build.gradle
2017-04-10 08:58:15 +02:00
Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
Ramesh Ravone f8309f86c2
Android: avoiding duplicates in build.gradle 2017-04-10 08:34:40 +05:30
Ramesh Ravone 93b417fe17 Android: Support to change minSdkVersion (#8313) 2017-04-09 23:35:34 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Pedro J. Estébanez 2443946307 Fix crash on Android-x86 2017-04-05 22:18:16 +02:00
Rémi Verschelde 9d28a5e7d9 Merge pull request #8159 from Hinsbart/last_id
Input: Remove usage of platform dependent event IDs.
2017-03-27 08:52:58 +02:00
Rémi Verschelde fbebd32b5f Merge pull request #8147 from RameshRavone/patch-1
Update build.gradle.template for jcenter
2017-03-27 08:50:47 +02:00
Rémi Verschelde d8f32637be SCons: Add option to toggle warnings (on by default)
All the warnings are factored out of the platform-specific files and moved to
SConstruct. Will have to check that it does not introduce regressions on some
platforms/compilers.

(cherry picked from commit 31107daa1a)
2017-03-26 21:58:37 +02:00
Andreas Haas c0b6756875
Input: Remove usage of platform dependent event IDs.
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree.
So there's no need for the platform specific code to set this value when it will later be overriden anyway...
2017-03-26 15:59:32 +02:00
Ramesh Ravone 77c81a21d8 Update build.gradle.template
Updating project repository,
added jcenter() since Android Studio uses it by default.

https://www.jfrog.com/knowledge-base/why-should-i-use-jcenter-over-maven-central/
2017-03-25 17:41:20 +05:30
Rémi Verschelde 6674c556ae Merge pull request #8128 from volzhs/fix-android-app-name
Fix wrong app name for Android export
2017-03-24 22:52:25 +01:00
Rémi Verschelde debeee56f7 Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
volzhs f912bcd943 Fix wrong name for Android export 2017-03-24 15:26:55 +09:00
Juan Linietsky efaeebab4d Several fixes to Android exporter and port.
Android seems to be working again!
2017-03-23 20:14:12 -03:00
Juan Linietsky b5a06cecff Export template management dialog.
Missing download (need to discuss this!)
2017-03-21 08:42:06 -03:00
Rémi Verschelde 60bdc37056 Merge pull request #8035 from DenisComtesse/android-screentouch-fix
Update mouse position on touch and release events (Android)
2017-03-18 10:48:26 +01:00
Ramesh Mani Maran 27c7d253aa android: adding classpath and gradle plugins 2017-03-18 10:27:30 +01:00
Rémi Verschelde 111d3e8063 Merge pull request #7953 from RameshRavone/patch-1
support for multiple maven url
2017-03-18 10:25:49 +01:00