Commit Graph

421 Commits

Author SHA1 Message Date
Rémi Verschelde ef090ee6ea
Merge pull request #68874 from TokageItLab/fix-unique-path-keying
Added option to `get_path_to()` to get the shortest path considering unique name
2022-11-28 14:49:34 +01:00
Rémi Verschelde d7e3fce995
Merge pull request #68566 from Mickeon/node-print-orphans-static
Make `Node.print_orphan_nodes()` static
2022-11-24 18:55:30 +01:00
Rémi Verschelde 885fc1f3e7
Merge pull request #68568 from Mickeon/node-parent-busy-error
Update "Parent node is busy" errors to use `Callable.call_deferred()`
2022-11-23 23:11:06 +01:00
Micky c6a355b9e8 Update "Parent node is busy" errors to use `Callable.call_deferred()`
Also fixes outdated method names in the messages.
2022-11-23 17:39:34 +01:00
Silc Renew b9d1550590 Add option to get_path_to() to get the shortest path with unique name 2022-11-19 15:06:25 +09:00
Rémi Verschelde 6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
VolTer 3b4f5f8a04 Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
Haoyu Qiu 3b08d0e852 Fix crash of queue_free() when main loop is not SceneTree 2022-11-15 08:25:25 +08:00
Rémi Verschelde 0dbb632116
Merge pull request #68564 from Mickeon/node-no-remove-group-error
Strip ERR_FAIL from `Node.remove_from_group()`
2022-11-14 23:24:14 +01:00
Markus Sauermann 3b14f0334c Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
Micky a1c10dbbd8 Strip ERR_FAIL from `Node.remove_from_group()`
Also simplifies group check removing unnecessary `!data.grouped.has`
2022-11-13 00:01:18 +01:00
Micky 9b42268467 Make `Node.print_orphan_nodes()` static 2022-11-12 17:55:42 +01:00
Rémi Verschelde 5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde 420eb1aa34
Merge pull request #67445 from Zylann/rename_queue_delete
Rename queue_delete => queue_free
2022-10-31 10:51:18 +01:00
Marc Gilleron 7543a5e014 Rename queue_delete => queue_free
# Conflicts:
#	editor/plugins/tiles/tiles_editor_plugin.cpp
2022-10-24 22:07:02 +01:00
kobewi e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
Haoyu Qiu 64c20a51c1 Fix get_path() error when calling get_node() 2022-10-16 10:48:59 +08:00
Miguel Gonzalez Sanchez a97a00bf02
Rename pos -> index on Node 2022-10-14 19:56:34 +01:00
kobewi b754df2b99 Fix node name casing issues
Co-authored-by: ryburnj <jordanryburn@gmail.com>
2022-10-10 22:31:26 +02:00
bruvzg 0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
Rémi Verschelde f501e4f665 Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
  disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
  other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
  which is our current min SDK level. It's also only used for
  `DirAccessUnix::get_space_left()` which is anyway overridden by
  `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
  * Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
  r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
Rémi Verschelde 8899f1eec2
Merge pull request #65595 from KoBeWi/minus_children
Allow negative indices in `move_child()`
2022-09-10 09:59:15 +02:00
kobewi 31e62ca827 Allow negative indices in move_child() 2022-09-10 03:54:04 +02:00
VolTer e19f7b2407 Remove Remove and Skip 2022-09-09 23:44:31 +02:00
Rémi Verschelde 7936b3cc4c Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Micky f577bae76f Rename `legible_unique_name` param to `force_readable_name`
With the introduction of Scene Unique Nodes, `is_unique_in_owner`, "Unique Name in Scene" and other descriptions related to the feature, the second parameter of add_child() and add_simbling() could be misunderstood to be related, at first glance.
2022-09-07 11:58:30 +02:00
kobewi b218727599 Rename raise() to move_to_front() 2022-09-06 22:13:06 +02:00
Rémi Verschelde 0bf3f79157
Merge pull request #63902 from dalexeev/string-cases 2022-08-30 14:06:28 +02:00
Rémi Verschelde 889c522a19
Merge pull request #64410 from MewPurPur/rename-notification-instanced 2022-08-30 12:01:58 +02:00
Danil Alexeev d4555ef5fb
Add `String.to_{camel,pascal,snake}_case` methods 2022-08-30 12:36:24 +03:00
Rémi Verschelde d93d646723
Merge pull request #64570 from KoBeWi/node🧳ing
Unify node casing adjustment
2022-08-26 09:49:58 +02:00
kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
kobewi fdab23163f Unify node casing adjustment 2022-08-18 14:08:40 +02:00
VolTer 2599710793 Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED 2022-08-16 12:41:10 +02:00
Nathan Franke c3c5985189
move rpc and rpc_id implementations back to header
StackOverflow on why this is needed: https://stackoverflow.com/questions/495021/why-can-templates-only-be-implemented-in-the-header-file
Minor mistake in commit ca7d572908
2022-08-02 18:35:29 -05:00
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
Hugo Locurcio 462432f89f
Add an underscore to internal group names as per engine policy
This also adds `SNAME()` macros where relevant to improve performance.
2022-07-01 20:16:25 +02:00
Rémi Verschelde 11f5d2141a
Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodes 2022-06-27 12:02:19 +02:00
reduz d69e3791bf Fix editor-only visibility for lights
* Update visibility again for editor-only lights if owner changes.

Fixes #26399, supersedes #52327
2022-06-23 08:19:18 +02:00
Rémi Verschelde 3e6de687b8 Node: Rename `child_exited_tree` to `child_exiting_tree`
The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.
2022-06-20 11:55:19 +02:00
Yuri Sizov 8e5ad7be46 Mark node groups as dirty for every children if parent is moved 2022-05-31 21:28:04 +03:00
reduz 45af29da80 Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
BimDav 3e96abce07 fix a bug in get_node_and_resource 2022-05-16 19:40:59 +02:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
kobewi 1dc7bcc83c Cleanup metadata usage 2022-05-06 00:27:10 +02:00
Hugo Locurcio 180e5d3028
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
2022-05-03 01:43:50 +02:00
Fabio Alessandrelli aee2240d5f [Net] Allow branch-specific MultiplayerAPIs.
Removes custom_multiplayer from Node.
MultiplayerAPI overrides are now set at SceneTree level, and apply to
whole branches.
Impact on performance when using only the default multiplayer or
overriding it is minimal, the use of branches can likely be further
optimized by caching nodes and relevant MultiplayerAPI IDs.
2022-04-26 17:22:54 +02:00
Rémi Verschelde 9c2ea7e296 Node: Re-add `find_node` as `find_child`, improve docs
The new name contrasts it better with `find_parent`, and makes it clear
that it only matches child/descendant nodes.

Also rename `find_nodes` to `find_children` accordingly.
2022-04-25 15:21:22 +02:00