Rémi Verschelde
fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
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Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
Rémi Verschelde
04eb6046c5
Merge pull request #21831 from JFonS/fix_13849
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Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-10 15:39:31 +02:00
DualMatrix
c43ffc8917
Prevent overwriting open scenes when saving
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Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS
b82f037818
Fix selection of spatial nodes after selecting a non-spatial one.
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Fixes #13849
2018-09-07 10:49:40 +02:00
Rémi Verschelde
8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
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Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde
2f4912ec69
Merge pull request #21767 from volzhs/expand-collapse-all
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Make expand/collapse all properties menu working
2018-09-05 18:04:44 +02:00
Rémi Verschelde
021159330c
Merge pull request #21766 from volzhs/bitmask-color
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Make better look for bitmask
2018-09-05 18:03:40 +02:00
volzhs
ce4067e38b
Make expand/collapse all properties menu working
2018-09-05 11:03:10 +09:00
volzhs
192beed068
Make better look for bitmask
2018-09-05 10:49:48 +09:00
Rémi Verschelde
5fe01d4cfc
Move ParticlesMaterial code to its own resource file
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It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.
Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
JFonS
4a412943d4
Fix selection of instanced scenes in 3D
2018-09-02 22:31:03 +02:00
Guilherme Felipe
4356af2a68
[Texture Import] Fix invert color
2018-09-02 11:35:48 -03:00
Hugo Locurcio
9c5ce5cf58
Fix the project manager window size on hiDPI displays on macOS
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This closes #21525 .
2018-09-02 11:52:26 +02:00
Rémi Verschelde
737c90963f
Merge pull request #21636 from akien-mga/docdata-variant
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DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01 23:40:11 +02:00
Rémi Verschelde
ab60283798
Merge pull request #21663 from Calinou/fix-editor-shortcut-defaults
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Fix some editor shortcuts' default values not being set properly
2018-09-01 20:40:29 +02:00
Hugo Locurcio
af139af69e
Fix some editor shortcuts' default values not being set properly
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This also changes the uppercase/lowercase/capitalize shortcuts
to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts
with the new Find Next shortcut.
This closes #21612 .
2018-09-01 16:20:47 +02:00
Ibrahn Sahir
02693b9af6
Removed some unneeded generated headers from the editor directory SCsub.
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These headers are currently built in (and included from) the core directory.
Removing the editor directory versions to avoid confusion.
2018-09-01 13:00:04 +01:00
Michael Alexsander Silva Dias
8c74257d68
Make "Search Classes" dialog have relationship lines if the setting is enabled
2018-08-31 21:48:56 -03:00
Rémi Verschelde
f92b87e5f8
DocData: Fix return type listed as "var" instead of "Variant"
2018-08-31 22:41:14 +02:00
Kelly Thomas
e00baaf6ce
emit more detailed type information for signal parameters
2018-08-31 22:34:22 +02:00
Rémi Verschelde
51dfdf549e
ExportDialog: Validate path before allowing export
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Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.
Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.
Also fixed being able to click "Export project" without selecting
a preset.
2018-08-31 11:19:13 +02:00
Will Nations
dee0ee749d
Fix Script Classes not instancing with custom name.
2018-08-30 16:01:39 -05:00
JFonS
07d9b7af7a
Fix regression #21262 in Path Gizmo
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closes #21262
2018-08-30 14:24:24 +02:00
Rémi Verschelde
9eb4d4ab2d
Add missing copyright headers
2018-08-29 22:41:17 +02:00
Rémi Verschelde
6003cf70b1
Merge pull request #21578 from volzhs/font-hindi
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Add Hindi font for editor
2018-08-29 22:41:09 +02:00
volzhs
1dc6d47df9
Add Hindi font for editor
2018-08-30 05:11:09 +09:00
Juan Linietsky
cf834a22dc
Ported CPU particles to 2D
2018-08-29 16:48:55 -03:00
Rémi Verschelde
39cbb992c3
Merge pull request #21516 from elasota/fix-bptc
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Fix BPTC regressions
2018-08-29 16:35:34 +02:00
Marcelo Fernandez
20bea1e231
Unexpose TileMap set_celld
2018-08-29 09:00:00 -03:00
Rémi Verschelde
6c8aa939e4
Merge pull request #21539 from yurchor/master
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Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Yuri Chornoivan
06e73522dc
Fix vformat(), minor typos and word puzzles
2018-08-29 11:50:39 +03:00
Bernhard M. Wiedemann
83b856c046
BuildSystem: Sort input file lists
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so that godot package builds reproducibly
in spite of indeterministic filesystem readdir order
and http://bugs.python.org/issue30461
See https://reproducible-builds.org/ for why this is good.
Sort font input file list, so that builtin_fonts.gen.h
is created in a reproducible way
Sort list of platforms, so that editor/register_exporters.gen.cpp
is created in a reproducible way
Sort list of source files, so that .a files and resulting godot binaries
are created in a reproducible way
2018-08-29 10:24:07 +02:00
Bernhard M. Wiedemann
f312582326
BuildSystem: Fix font list
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We want to add the individual strings to the list
and not add a list object to the list.
Without this patch, sorting failed because "str < list"
is not a valid operation in python.
2018-08-29 10:24:07 +02:00
Rémi Verschelde
b6c170165c
Merge pull request #21485 from JFonS/fix_selection
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Saner selection code for instanced scenes in 3D, should close #21447
2018-08-29 10:08:41 +02:00
Rémi Verschelde
7e79fb80db
Fix z-fighting on origin grid lines in spatial editor
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Fixes #21264 .
2018-08-29 09:27:50 +02:00
Will Nations
ca14766e3a
Fix making _editor_icon meta during CLEAR_SCRIPT
2018-08-28 15:32:35 -05:00
Tommi Komulainen
aded18104b
Scale the Item List Editor window size with the editor scale
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Makes the dialog bigger and more usable on HiDPI screens.
Fixes #21520
2018-08-28 19:17:29 +02:00
Marcin Zawiejski
eaa0dbc7d8
Fix for p_width - 1=-1 out of size
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Fixes a zero-size image creation by moving the profiler plot update call
to the Clear button handler so it is not called during initialization.
2018-08-28 11:49:12 +02:00
Rémi Verschelde
ac38b7e97b
Merge pull request #21496 from tko/macos-complete
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[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-28 07:40:55 +02:00
Rémi Verschelde
cda5a56808
Merge pull request #21495 from tko/macos-replace
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[macOS] fix conflicting keybindings for (Find and) Replace...
2018-08-28 07:38:30 +02:00
elasota
084cbdefa2
Fix BPTC and fix importing HDR images with LDR compression
2018-08-27 23:05:04 -04:00
K. S. Ernest (iFire) Lee
fa62037ff6
In the GLTF importer normalize Quaternions after every operation and when reading from the format.
2018-08-27 14:59:28 -07:00
Tommi Komulainen
c2f0b4c9c6
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
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The default shortcut for Spotlight search is Command+Space so try not to
use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27 20:39:43 +02:00
Tommi Komulainen
464756ec0f
[macOS] fix conflicting keybindings for (Find and) Replace...
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```
Play Scene Command+R (no change)
Replace... Command+R => Option+Command+F
Find Function... Option+Command+F => Ctrl+Command+J
```
On macOS Option+Command+F is commonly used for Find and Replace so use
it instead to avoid conflicting with "Play Scene"
And as Option+Command+F is currently used by "Find Function..." rebind
the latter to Control+Command+J which is the Xcode shortcut for
"Jump to Definition"
Fixes #19817
2018-08-27 20:28:24 +02:00
Juan Linietsky
0565adb20f
Removed fallback system and merged bptc into s3tc
2018-08-27 13:47:35 -03:00
Rémi Verschelde
9df5ddae29
Merge pull request #21456 from MarianoGnu/tileset_editor
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TileSet editor Fixes
2018-08-27 17:49:02 +02:00
Rémi Verschelde
72996df656
Revert "Try closing gracefully before terminating process"
2018-08-27 17:32:43 +02:00
Omicron
71397e0e17
Typo in text string
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reported by Yuri Chornoivan on weblate
2018-08-27 16:12:48 +02:00
JFonS
b58bb95c86
Saner selection code for instanced scenes in 3D, should close #21447
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Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes.
I will probably work on fixing all the shenanigans around selection, but that will take some time.
This part of the code should work better for the moment.
2018-08-27 16:02:49 +02:00
Rémi Verschelde
fc1d464f1f
Merge pull request #21381 from YeldhamDev/members_help_overview_fix
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Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27 09:43:00 +02:00