Rémi Verschelde
f20c9c25eb
Merge pull request #28164 from BastiaanOlij/AndroidCameraPermission
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Add camera permissions to android
2019-04-19 11:27:11 +02:00
Rémi Verschelde
268b520703
doc: Sync classref with current source
2019-04-19 11:21:09 +02:00
Rémi Verschelde
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
Rémi Verschelde
d1c26674eb
Merge pull request #28051 from WindyDarian/no_utf8_for_vs2013
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Ignore '/utf-8' flag on Visual Studio 2013
2019-04-19 08:41:43 +02:00
KLee1248
8cbfc0365b
Re-maps KEY_BRACELEFT/RIGHT for OSX users
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Should fix #28098 .
2019-04-19 02:31:15 +00:00
Ignacio Etcheverry
f64aa02933
Use StringBuilder in C# bindings generator
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- Also fixed generation of empty summary comments when no comment should have been generated.
2019-04-19 02:11:39 +02:00
Max Hilbrunner
4ad255a078
Merge pull request #28131 from 2bit-hack/patch-1
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Fixed copy&paste error #28117
2019-04-18 16:36:04 +02:00
Ignacio Roldán Etcheverry
392f1491e1
Merge pull request #28161 from neikeq/exception-hook-no-abort
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Mono: Use exit(status) instead of abort() in exception hook
2019-04-18 16:26:54 +02:00
KLee1248
3d908f57d8
Use SHGetKnownFolderPath instead of SHGetFolderPathW.
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When getting system directories for Windows, we currently use
SHGetFolderPathW. This is a deprecated function and doesn't support
"Downloads" folders.
As a replacement, this commit uses the newer SHGetKnownFolderPath
function, which is supported since Windows Vista. Godot 3.0 only
supports Windows 7+, so we don't need to use SHGetFolderPathW for
backwards compatibility.
Fixes #26876
2019-04-18 06:45:04 -07:00
Ignacio Roldán Etcheverry
1b3ea697c5
Merge pull request #28165 from neikeq/missing-tostring
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C#: Add missing ToString() override methods
2019-04-18 15:31:33 +02:00
Jummit
a68b733e17
position nodes from the generic search at the cursor
2019-04-18 15:30:20 +02:00
Bastiaan Olij
fab84c7dff
Add camera permissions to android
2019-04-18 23:16:41 +10:00
Ignacio Etcheverry
8759c0e31a
Mono: Use exit(status) instead of abort() in exception hook
2019-04-18 15:01:50 +02:00
Rémi Verschelde
4f22fde635
Merge pull request #28158 from akien-mga/zstd-1.4.0
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zstd: Update to upstream 1.4.0, remove call to experimental API
2019-04-18 15:01:32 +02:00
Ignacio Etcheverry
2b9557c920
C#: Add missing ToString() override methods
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Godot.Object, Array, Dictionary and RID were missing ToString() override methods
2019-04-18 14:48:13 +02:00
Rémi Verschelde
2dee231c8e
Merge pull request #28146 from volzhs/unique_id_android
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Fix get_unique_id() on Android
2019-04-18 13:53:27 +02:00
Rémi Verschelde
20265879e2
Compression: Set Zstd max window size via public parameter
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`ZSTD_DCtx_setMaxWindowSize` is still part of the experimental API
(thus unexposed in the shared library). Upstream examples seem to
use `ZSTD_d_windowLogSize` instead, so it's probably what we should
use too.
Fixes #17374 .
Distro packagers can now unbundle Zstd.
2019-04-18 13:47:42 +02:00
Ignacio Roldán Etcheverry
d1f98ff51b
Merge pull request #28139 from neikeq/mono-log-level-info
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Mono: Logging improvements
2019-04-18 13:14:02 +02:00
Rémi Verschelde
8f6e548ab0
Merge pull request #28150 from homer666/animationplayer-snap-mode-disable
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Fix AnimationPlayer snap mode dropdown behaviour
2019-04-18 13:00:37 +02:00
Rémi Verschelde
88cb9bd27f
zstd: Update to upstream 1.4.0
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One step towards fixing #17374 as most experimental APIs we use are now
part of the stable 1.4.0.
2019-04-18 12:39:11 +02:00
homer666
659162ab98
Fix AnimationPlayer snap mode dropdown behaviour
2019-04-18 14:43:48 +10:00
volzhs
5a4b2087a0
Fix get_unique_id() on Android
2019-04-18 08:07:03 +09:00
Daw11
04d0371648
Add a monitor for the orphan nodes
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- Allow the user to keep track of the nodes that might leak
- Possible fix for #27103
2019-04-17 23:13:16 +02:00
Ignacio Etcheverry
20e5e2fec7
Mono: Logging improvements
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- The default log level in debug builds is now 'info' instead of 'debug'.
- Add option to specify a different log level with the 'GODOT_MONO_LOG_LEVEL' environment variable.
- The name of log files is now a readable date and time.
- Always print the log file path (previously it was printed only it in verbose mode).
2019-04-17 23:03:32 +02:00
K. S. Ernest (iFire) Lee
aa39a78778
Assimp: Don't touch normals.
2019-04-17 10:48:54 -07:00
Soham Kar
aa8b2f4448
Fixed copy&paste error #28117
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Changed "left to right" in VSplitContainer to "top to bottom".
2019-04-17 22:51:51 +05:30
JFonS
42043a22e8
Add grouping to 3D editor
2019-04-17 18:24:28 +02:00
Tomasz Chabora
b0846f60c9
Consistently wrap booleans in [code]
2019-04-17 17:13:00 +02:00
homer666
f33c554de1
Update signal connections error dialog
2019-04-17 18:33:14 +10:00
Rémi Verschelde
6697fd9a05
Merge pull request #27821 from mawenzy/pr_sliderfix
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Fix slider handle being hard to select
2019-04-17 09:03:30 +02:00
Daniel Eliasinski
0606062268
Sender network id is now set to local network id for local rpc calls.
2019-04-16 21:53:09 -04:00
Matheus Lima Cunha
0110a88547
Move vertex along a single axis while editing and holding shift
2019-04-16 20:26:22 -03:00
K. S. Ernest (iFire) Lee
48a03b514c
Expose localize_rests to gdscript.
2019-04-16 11:38:13 -07:00
Juan Linietsky
cea49f00c3
Merge pull request #28084 from Faless/fix/audio_miss_enum_bind
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Bind AudioEffectSpectrumAnalyzer::FFT_Size enums
2019-04-16 14:07:44 -03:00
Fabio Alessandrelli
d0f2b5c8ab
Bind AudioEffectSpectrumAnalyzer::FFT_Size enums
2019-04-16 18:00:19 +02:00
mawenzy
d87021de93
Bind goto_line function for Script Editor #9153
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- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Max Hilbrunner
7a0c086e45
Merge pull request #27762 from rcorre/anim_docs
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AnimationNode* docs
2019-04-16 15:47:47 +02:00
Max Hilbrunner
73713b6d3f
Merge pull request #27937 from KoBeWi/sliderdocs
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Added some documentation for Slider
2019-04-16 15:31:50 +02:00
Max Hilbrunner
93fcde8388
Merge pull request #27953 from siddharth952/v_scroll_speed
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Fixes documentation of v_scroll_speed and wrap_enabled
2019-04-16 15:27:49 +02:00
Rémi Verschelde
1e2b3ac407
Merge pull request #28050 from Calinou/animation-track-editor-hidpi
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Scale animation track editor line widths on hiDPI displays
2019-04-16 10:35:55 +02:00
Rémi Verschelde
f7b5fa8cf2
Merge pull request #28038 from CatThingy/area-error-fix
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Removed unnecessary error from _area_inout
2019-04-16 10:35:29 +02:00
Rémi Verschelde
4f81945fed
Merge pull request #28052 from muiroc/settings_decodes_objects
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Enable object decoding when serializing binary project settings
2019-04-16 10:33:34 +02:00
Rémi Verschelde
6420768887
Merge pull request #28073 from lupoDharkael/early-validation
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Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
Rémi Verschelde
192d176d30
Merge pull request #28071 from YeldhamDev/treedialog_style_fix
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Fix styling in 'SceneTreeDialog'
2019-04-16 10:09:37 +02:00
Rémi Verschelde
3069095e44
Merge pull request #28066 from jbuck3/popupmenu-plugin-id-fix
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Fix setting of PopupMenu item IDs in editor
2019-04-16 10:05:00 +02:00
Rémi Verschelde
cac650022f
Merge pull request #28053 from lupoDharkael/shadowing
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GDScript: add variable shadowing warning
2019-04-16 09:25:36 +02:00
Rémi Verschelde
0a40ac3246
Merge pull request #28058 from guilhermefelipecgs/fix_28024
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Add Input::get_current_cursor_shape
2019-04-16 09:25:00 +02:00
Rémi Verschelde
2c0c1e3c16
Merge pull request #28067 from KoBeWi/save_layout_x3
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Save opened scenes when necessary
2019-04-16 09:05:17 +02:00
homer666
557122fdda
Misc improvements to visual shader Add Node dialog
2019-04-16 15:40:54 +10:00
lupoDharkael
f137166251
Validate scripts when they are loaded in the text editor
2019-04-16 02:14:58 +02:00