Commit Graph

125 Commits

Author SHA1 Message Date
Thaddeus Crews 9853a69144
Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Rémi Verschelde 0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde c2a4942850
Bump version to 4.4-dev
Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Juan Pablo Arce 8aa444d212 Fix GD0107 not applying to arrays and dictionaries containing nodes 2024-07-24 02:20:29 -03:00
Raul Santos 65cd0c86f9
C#: Escape generated members 2024-06-15 19:07:42 +02:00
Gaoyao Massimo Hu e3270113ca
Remove useless isFirstEntry and useless source.Append("else ") 2024-05-14 07:44:56 +01:00
Gaoyao Massimo Hu 06b716d8b3
Fix C# Hint NodeType and ResourceType HintString 2024-05-08 16:22:52 +01:00
Rémi Verschelde 629e91acff
Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes
C#: Fix attributes for `sln`/`csproj` files
2024-05-04 11:52:29 +02:00
Thaddeus Crews 64f2e8b64f
Dotnet: Fix attributes for `sln`/`csproj` files 2024-05-03 12:21:51 -05:00
K. S. Ernest (iFire) Lee f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
Rémi Verschelde 4eaafc8fa8
Merge pull request #91375 from paulloz/dotnet/prevent-generator-crash-on-exported-unconstructed-generic-arrays
C#: Fix generator crash w/ generic arrays
2024-05-02 12:46:42 +02:00
Raul Santos 1510f88ae1
C#: Ignore late bound methods in MustBeVariantAnalyzer
If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`.
2024-05-01 03:18:21 +02:00
Paul Joannon aba787393f
C#: Fix generator crash w/ generic arrays 2024-04-30 22:22:09 +02:00
Konstantin Kretov 2b46e009fa
Fill copyright field in .csproj files
This ensures that nuget packages will have both license and copyright fields filled.
2024-04-26 11:41:04 +02:00
Paul Joannon 42233284b1
Fix interpolated strings in ScriptPropertyDefVal 2024-03-01 11:24:46 +01:00
Paul Joannon 139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
Rémi Verschelde c6d091e0f3
Merge pull request #87253 from van800/van800/analyser
Provide a roslyn analyzers corresponding to the GD0001 and GD0002
2024-02-21 15:22:54 +01:00
Ivan Shakhov 00dc19585b provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModifierAnalyzerFix, and tests
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-21 12:35:28 +03:00
Rémi Verschelde aeaec000fc
Merge pull request #88495 from paulloz/dotnet/test-and-fix-exports-diagnostics
[.NET] Test and fix exports diagnostics
2024-02-21 07:43:08 +01:00
Paul Joannon 88ad4e6c24
Add tests and fix exports diagnostics
- Add tests for the following diagnostics: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107.
- Fix GD0101 not being reported any more (was filtering static classes before reporting).
- Fix GD0107 not preventing `Node` members from being exported from not-`Node` types.
2024-02-20 11:24:41 +01:00
Raul Santos f685c69bd4
C#: Add analyzer release tracking
Fixes diagnostic RS2008.
2024-02-19 19:47:40 +01:00
Raul Santos fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
Paul Joannon 5981886fb7
Clean diagnostic rules
Move the following diagnostics into static readonly fields: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107, GD0201, GD0202, GD0203, GD0301, GD0302, GD0303, GD0401, GD0402.

To be more consistent, the titles for the following diagnostics were modified: GD0101, GD0105, GD0106, GD0302, GD0303, GD0401, GD0402. A subsequent update of the documentation repo is needed.

Tests for the following diagnostics were created: GD0201, GD0202, GD0203.
2024-02-18 16:47:20 +01:00
Raul Santos 7b348708e8
C#: Use SymbolEqualityComparer
Use `SymbolEqualityComparer` to compare symbols and fix `RS1024` warning.
2024-02-14 17:33:06 +01:00
Raul Santos 5815d1c8c8
Improve handling of generic C# types
- Create CSharpScript for generic C# types.
  - `ScriptPathAttributeGenerator` registers the path for the generic type definition.
  - `ScriptManagerBridge` lookup uses the generic type definition that was registered by the generator.
  - Constructed generic types use a virtual `csharp://` path so they can be registered in the map and loaded as if there was a different file for each constructed type, even though they all share the same real path.
  - This allows getting the base type for a C# type that derives from a generic type.
- Shows base scripts in the _Add Node_ and _Create Resource_ dialogs even when they are generic types.
  - `get_global_class_name` implementation was moved to C# and now always returns the base type even if the script is not a global class (this behavior matches GDScript).
- Create `CSharpScript::TypeInfo` struct to hold all the type information about the C# type that corresponds to the `CSharpScript`, and use it as the parameter in `UpdateScriptClassInfo` to avoid adding more parameters.
2024-02-08 18:31:13 +01:00
Rémi Verschelde 85b2c947b2
Merge pull request #87518 from paulloz/dotnet/fix-warnings
Clean a number of C# warnings
2024-01-26 11:46:37 +01:00
Paul Joannon 46b3096570
Clean a bunch of C# warnings
- `[Obsolete]` tag generated in the middle of documentation comments
- Potential `null` values in generators
- Obsolete call to `GetEditorInterface()`
- We don't want `Godot.Collections.Array` to end with `Collection`
- A few culture specifications and use of `AsSpan` instead of `SubString` in `StringExtensions`
- Disable CA1716 in GodotSharp
2024-01-26 09:38:33 +01:00
Alberto Vilches 692412562d C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
Mikael Klasson a2b183067c fix: use correct number in GD0103 link 2023-12-27 20:30:59 +09:00
Rémi Verschelde d76c1d0e51
Bump version to 4.3-dev
The essential doesn't change.

-- Samuel Beckett, Waiting for Godot
2023-11-29 23:00:27 +01:00
Rémi Verschelde bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Raul Santos fe078219fc
C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
Rémi Verschelde ca09afd530
Merge pull request #80489 from raulsntos/dotnet/diagnostics
C#: Improve diagnostic messages and add help link
2023-10-17 23:59:17 +02:00
Raul Santos aa4dba5b56
C#: Improve diagnostic messages and add help link
- Reword diagnostic messages.
- Add help link to diagnostics.
2023-10-17 19:45:09 +02:00
Raul Santos bfe1a93023
C#: Report diagnostic for Node exports in a type that doesn't derive from Node 2023-10-06 19:03:18 +02:00
Rémi Verschelde 4410b0b0e1
Merge pull request #67304 from wscalf/master
Allow readonly and writeonly C# properties to be accessed from GDScript
2023-09-26 16:36:33 +02:00
Zae 67e1373e5a C#: make C# static methods accessible. 2023-09-20 22:49:33 +08:00
William Scalf 41cf94e8b6 Allow readonly and writeonly C# properties to be accessed from GDScript 2023-08-13 18:35:10 -04:00
Yuri Sizov 0a9006a5aa Merge pull request #79501 from raulsntos/dotnet/warnings/NU5128
C#: Suppress NU5128 warning
2023-08-02 21:36:51 +02:00
Yuri Sizov b78fe83ed4 Merge pull request #79239 from raulsntos/dotnet/document-generated-members
C#: Document generated members
2023-07-25 21:51:20 +02:00
Yuri Sizov f8f06d3d38
Merge pull request #78264 from magian1127/4.0StringName
C#: Add `PropertyHint.Enum` support to `Array<StringName>`
2023-07-18 12:19:37 +02:00
Raul Santos f2e9cbf9e8
C#: Suppress NU5128 warning
Suppress dependencies of SourceGenerators package to fix NU5128.
2023-07-15 15:25:37 +02:00
Yuri Sizov bb6879e7cc Merge pull request #79007 from 398utubzyt/dotnet/globalclass-analyzer
C#: Add a Roslyn analyzer for global classes
2023-07-14 18:49:16 +02:00
Raul Santos 12e4aa93b3
C#: Document generated members
Documents generated members and tries to discourage users from calling/overriding internal methods that only exist to be used by the engine.
2023-07-09 14:26:15 +02:00
398utubzyt 8e56c807cc C#: Add a Roslyn analyzer for global classes
Co-Authored-By: Raul Santos <raulsntos@gmail.com>
2023-07-07 16:37:16 -07:00
Rémi Verschelde 26a58976e7
Merge pull request #79094 from raulsntos/dotnet/fix-symbol-comparison
C#: Compare symbol names without null flow state
2023-07-07 08:35:20 +02:00
Raul Santos 671a5b4ea5
C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
Rémi Verschelde 346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Raul Santos 48e20c628a
C#: Set `PropertyInfo.class_name` for method parameters 2023-06-16 23:19:38 +02:00
Magian e8aeb6baa0 C# Array<StringName> support PropertyHint.Enum 2023-06-15 16:01:42 +08:00