Zak
6f637b2bf3
Document MarginContainer Node
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(cherry picked from commit 9f582a7c3e
)
2019-07-29 16:16:39 +02:00
Randall Fulton
1137ccb050
Add docstring for Object.set_deferred
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(cherry picked from commit 6843ad87a4
)
2019-07-29 16:16:03 +02:00
Hugo Locurcio
a08141120e
Improve the `Engine.get_version_info()` documentation
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This documents some keys that were missing and improves formatting.
(cherry picked from commit 03335e5250
)
2019-07-29 16:15:37 +02:00
Zak
02a8c1d9fe
Document ReferenceRect Node
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Added missing documentation for ReferenceRect Node
(cherry picked from commit 5d0040e340
)
2019-07-29 16:15:09 +02:00
unknown
29fbb408ec
Added description to is_pixel_opaque() in Sprite.xml
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(cherry picked from commit 44a20a0f61
)
2019-07-29 16:06:02 +02:00
Rémi Verschelde
0893bb9a02
doc: Improve docs for Resource* classes
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Also move module-specific classes to their own module's `doc_classes`
folder.
(cherry picked from commit 0764451dc5
)
2019-07-29 16:05:01 +02:00
Zak
b279f225c0
Document TextEdit node
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(cherry picked from commit 1f81981b3d
)
2019-07-29 16:01:14 +02:00
Nathan Lovato
040e1dd411
Add documentation for Bone2D
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(cherry picked from commit c12fc1ade1
)
2019-07-29 16:00:15 +02:00
Zak
7cd696f1b5
Document ItemList control
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(cherry picked from commit 49df253627
)
2019-07-29 15:59:52 +02:00
Ertain
0e21648419
Corrected spelling error
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(cherry picked from commit 7a397d6976
)
2019-07-29 15:59:34 +02:00
tree786
ffab827683
Update VehicleWheel.xml
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It seems (please correct me if you understand it otherwise) that the description for the `get_skidinfo()` function is the inverse of what actually happens. I have run some simple tests, and it looks like setting low `Friction Slip` (e.g. try `1` or `2`) causes more skidding and returns smaller values for `get_skidinfo()`, while when the `Friction Slip` is increased, the car skids less and values printed to the console increase (get closer to `1.0`). So it seems that a value of `0.0` means skidding, while a value of `1.0` means no skidding (the description says the exact opposite to this, from what I understood).
(cherry picked from commit e9b8ff273d
)
2019-07-29 15:58:53 +02:00
Nathan Lovato
a9d7f2ed9b
Add documentation for AnimationNode* resources
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I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes
because it's not exposed to GDScript.
Same for the +add, -add, etc. labels: they're just labels you can find in the
AnimationTree bottom panel.
(cherry picked from commit d0eb99f970
)
2019-07-29 15:58:36 +02:00
Maxime Leroy
a6316d8a56
Adding details about `Image.lock()` function
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(cherry picked from commit f1e2324605
)
2019-07-29 15:57:41 +02:00
Maxime Leroy
8947e9f438
Fixing returned alpha component for inverted method
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See `core/color.cpp:217`, alpha channel is not changed.
(cherry picked from commit 024d595850
)
2019-07-29 15:57:21 +02:00
Ken Paulson
d05f673669
Changes to OS.has_feature() docs:
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- Added link to the Feature Tags documentation
- Added note that tag names are case-sensitive
(cherry picked from commit 349e924cad
)
2019-07-29 15:56:42 +02:00
Aspin
26e25a8c1b
More accurate description of valid Parents
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I hope this is the right place to edit now.
(cherry picked from commit a9ddf2a449
)
2019-07-29 15:55:34 +02:00
Chaosus
cd662249f5
Fix smooth_step to smoothstep docs
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(cherry picked from commit d725e4e6c0
)
2019-07-29 15:50:58 +02:00
Hugo Locurcio
c8944e380a
Document built-in LineEdit keybindings
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(cherry picked from commit 9b86233e32
)
2019-07-29 15:50:07 +02:00
StraToN
6175fe2511
Adds a meta on top of every generated class to hide 'Edit on Github' link
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Linked docs issue https://github.com/godotengine/godot-docs/pull/2656
(cherry picked from commit d83b8881ae
)
2019-07-29 15:26:33 +02:00
Nathan Lovato
8d69f1651c
Improve the documentation of the Object class
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I edited the main description to remove parentheses and split long sentences.
Closes #29382
Closes #29384
(cherry picked from commit 21a0dad58a
)
2019-07-29 15:19:47 +02:00
Andrii Doroshenko (Xrayez)
d83e80e039
Make KinematicBody docs consistent regarding `test_only` argument
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This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.
Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
(cherry picked from commit 8ba50823c4
)
2019-07-29 15:19:21 +02:00
Chris Bradfield
8f8bae9ba5
[DOCS] Update CPUParticles[2D] classref
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(cherry picked from commit 9f7713d98b
)
2019-07-29 15:19:06 +02:00
clayjohn
2e58e3dbe8
filled out docs for various mesh types
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(cherry picked from commit ef45f5ce75
)
2019-07-29 15:17:17 +02:00
Zak
efee888a6e
Improved documentation of rsplit Method for String class.
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Improved documentation of rsplit Method for String class.
Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
(cherry picked from commit 1a397f46e6
)
2019-07-29 15:16:59 +02:00
Maxime Leroy
5dd0ed81a1
Adding missing description for method and fixing typo
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(cherry picked from commit 77b6f3e812
)
2019-07-29 15:16:38 +02:00
Rémi Verschelde
24f17f2208
doc: Fix DocData.merge_from copying old setters and getters
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This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.
Fixes #29425 .
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
(cherry picked from commit e1e3fcc908
)
2019-07-29 15:16:17 +02:00
Nathan Lovato
d54733eba3
Improve @GDScript.assert documentation
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Mention that assert only runs in debug builds, closes #29154
(cherry picked from commit 6f1f887078
)
2019-07-29 15:15:22 +02:00
Cheeseness
2bfd81d49d
Correct typos in RigidBody axis lock documentation
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(cherry picked from commit b06dc6ba8c
)
2019-07-29 15:15:03 +02:00
follower
1e5c7d0a23
Improve AudioStreamSample documentation.
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"Squash" of #27928 .
Wording based on suggestions by @LikeLakers2.
(cherry picked from commit a3aa98cb88
)
2019-07-29 15:14:49 +02:00
Hugo Locurcio
78a24be155
Improve the PrimitiveMesh-derived class documentations
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(cherry picked from commit 30474b8215
)
2019-07-29 15:14:33 +02:00
Tomasz Chabora
320b361e16
Add example usage for get_rect()
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(cherry picked from commit fbf4135fc1
)
2019-07-29 15:13:52 +02:00
Michael Alexsander Silva Dias
e2e5e4c44e
Add "GUI skinning" tutorial link to the 'Theme' doc
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(cherry picked from commit b3c2305160
)
2019-07-29 15:13:30 +02:00
Sean Heffernan
d846a0aaa3
Change "Return" to "Returns" where necessary in XML documentation
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In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
(cherry picked from commit 426bcc9941
)
2019-07-29 15:12:52 +02:00
Chris Bradfield
ce786bd100
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
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(cherry picked from commit 47b8615a2e
)
2019-07-29 15:07:29 +02:00
Rémi Verschelde
eae0ef9a80
doc: Document default value for PhysicsBody collision layers
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Supersedes #28971 .
Co-authored-by: Mitch Curtis <mitch.curtis@qt.io>
(cherry picked from commit f3b8fe47b0
)
2019-07-29 15:06:01 +02:00
Ryan Roden-Corrent
99f15173c1
Clarify auto_advance.
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Make the docs more clear about how you can use auto_advance. Calling it
a "variable" is vague, so I updated the docs to clearly state that it
becomes a boolean parameter on the AnimationTree.
Fixes godotengine/godot-docs#2439 .
(cherry picked from commit 20168b5fbf
)
2019-07-29 15:05:44 +02:00
volzhs
086895604a
Add description for EditorPlugin.update_overlays
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(cherry picked from commit 5fe2bf125a
)
2019-07-29 15:05:20 +02:00
Michael Alexsander Silva Dias
044f0abbd9
Add "String Formatting" tutorial link to the 'String' doc
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(cherry picked from commit 3197898c88
)
2019-07-29 15:05:04 +02:00
Hugo Locurcio
8b8a9049b7
Improve the CanvasItem documentation
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This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see #16448 ).
(cherry picked from commit 1cfa74bf92
)
2019-07-29 15:04:21 +02:00
Guilherme Felipe
2dd7121841
Docs: Add tutorials for KinematicBody2D
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(cherry picked from commit 36e9af4812
)
2019-07-29 15:03:15 +02:00
Ken Paulson
00c00ab083
Improved the AnimatedSprite docs; added description to speed_scale.
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(cherry picked from commit ece6d37eef
)
2019-07-29 15:02:27 +02:00
clayjohn
a7c76e8bb1
changed references to array types in arraymesh doc
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(cherry picked from commit e8858a9a44
)
2019-07-29 15:01:56 +02:00
Rémi Verschelde
ba8cf0431d
makerst: Fix format of [url] links in reST
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Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
(cherry picked from commit c7246d8e1e
)
2019-07-29 15:00:48 +02:00
Stanislav
6521d64c46
Add support for [url=] tag to makerst.py
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Fixes #28904
(cherry picked from commit 102f73b88a
)
2019-07-29 14:57:10 +02:00
Hugo Locurcio
728d1eee4f
Improve the ProjectSettings documentation
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(cherry picked from commit 436d000066
)
2019-07-29 14:55:20 +02:00
Tomasz Chabora
dea5dafea5
Consistently wrap booleans in [code]
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(cherry picked from commit b0846f60c9
)
2019-07-29 14:54:32 +02:00
follower
fa2f739ee0
Add example of loading a font from .ttf file
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As this is a multi-step process it would be nice to have this documented.
(cherry picked from commit c89cc44a5e
)
2019-07-29 14:52:11 +02:00
Rémi Verschelde
df6a6a2004
doc: Sync classref with current source
2019-07-05 11:34:47 +02:00
hbina085
8cee39fe21
updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general
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(cherry picked from commit d02ecd5a18
)
2019-07-03 13:19:40 +02:00
lopho
d963a32213
Document dictionary erase return value
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(cherry picked from commit 5ce9bfcb4f
)
2019-07-03 13:19:40 +02:00