Rémi Verschelde
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63d3a42f82
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Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
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2019-04-05 15:19:21 +02:00 |
Rémi Verschelde
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39c868171e
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doc: Bump version to 3.2
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2019-04-01 12:33:56 +02:00 |
Ignacio Etcheverry
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d80bc5cbba
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ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
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2019-03-29 23:47:35 +01:00 |
Rémi Verschelde
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26fddb77be
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doc: Fix wrong references found by new makerst.py
Thanks @PJB3005
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2019-01-07 10:06:12 +01:00 |
Kelly Thomas
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3e0ab0a2f2
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Standardize documentation for the pool arrays' invert methods
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2018-09-12 06:33:11 +08:00 |
krogank9
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6b797574a2
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[DOCS] Add note that Pool*Arrays are passed by value (#18340)
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2018-04-22 01:23:50 +02:00 |
Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
Rémi Verschelde
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fc09e14366
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classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
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2017-10-22 12:56:17 +02:00 |
Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |