Rémi Verschelde
d65ec1f211
Merge pull request #60049 from timothyqiu/vs-filter-scroll
2022-04-12 21:03:28 +02:00
Pedro J. Estébanez
41fc0abf77
Fix handling of async hidden render mode
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- Mute errors when conditioned shader is not ready yet
- Avoid depth pre-pass on meshes that would end up black
2022-04-12 20:11:20 +02:00
Rémi Verschelde
dc8bade154
Merge pull request #60181 from Calinou/viewport-properties-gles2-gles3-only
2022-04-12 19:15:04 +02:00
Hugo Locurcio
cd1432eb12
Hide Viewport properties not applicable to the current rendering backend
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This also adds a missing property range hint for the Sharpen Intensity
property (similar to the project setting).
2022-04-12 18:11:45 +02:00
Rémi Verschelde
808f315325
Merge pull request #60058 from timothyqiu/select-frames-3.x
2022-04-12 14:43:54 +02:00
Yuri Roubinsky
e54a4646c7
Add selection getter methods to `LineEdit`
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Co-authored-by: Yuri Roubinsky <chaosus89@gmail.com>
2022-04-12 14:31:51 +02:00
Rémi Verschelde
8f4f384131
Merge pull request #60010 from timothyqiu/disable-item-3.x
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[3.x] Disable "Open in Inspector" when there is no animation
2022-04-12 08:39:14 +02:00
Rémi Verschelde
36dbcae2c7
Merge pull request #59994 from dsnopek/webxr-standard-mapping
2022-04-11 20:57:30 +02:00
Rémi Verschelde
b3d78b699c
Merge pull request #60121 from Calinou/environment-editor-tonemap-linear-hide-3.x
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Hide Tonemap White property when tonemapper is Linear in Environment
2022-04-11 20:32:52 +02:00
Rémi Verschelde
aac7b5d1d1
Merge pull request #59886 from theoway/fix_vseditor_var/sig_node_rename
2022-04-11 17:54:12 +02:00
lawnjelly
d2b1d29634
Physics interpolation - Move out of Scenario
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Move VisualServer interpolation data out of Scenario and into VisualServerScene, so the interpolation data and enabled status is now common to all Scenarios.
Fix physics interpolation in multithreaded mode by ensuring tick and pre-draw are called.
2022-04-11 15:04:24 +01:00
Rémi Verschelde
38cfdb084b
Merge pull request #60117 from rburing/bullet_area_get_space_nocrash_3.x
2022-04-11 14:36:45 +02:00
Umang Kalra
931bc4592a
Fixes variable node not showing updated name in visualscript editor
2022-04-11 17:38:05 +05:30
Hugo Locurcio
b9dd0180eb
Hide Tonemap White property when tonemapper is Linear in Environment
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The whitepoint property isn't used when the tonemapper is Linear.
2022-04-10 23:50:14 +02:00
Ricardo Buring
79317f9cb1
BulletPhysicsServer::area_get_space: null check
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This is now the same as e.g. body_get_space.
2022-04-10 23:00:50 +02:00
Haoyu Qiu
32488b46a6
Improve Select Frames dialog of SpriteFrames editor
2022-04-09 17:30:06 +08:00
Haoyu Qiu
7c80d03669
Scroll to selected item when filtering VisualScript nodes
2022-04-09 10:14:09 +08:00
Haoyu Qiu
af8d85a15e
Fix crash when dragging from Input Map to VisualScript editor
2022-04-09 09:11:56 +08:00
Rémi Verschelde
33500a1529
Merge pull request #59982 from fountainment/3.x
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[3.x] Retrieve primary monitor size in fullscreen mode
2022-04-09 01:29:23 +02:00
Hugo Locurcio
4bf6cbe4fe
Allow `size` values as low as `0.001` in Camera's orthogonal/frustum mode
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This allows for lower field of view (or higher zoom) in orthogonal
and frustum camera modes.
The property hint also allows setting the size with greater precision.
2022-04-08 18:53:07 +02:00
David Snopek
2a6199aa0f
Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces
2022-04-08 10:46:38 -05:00
Haoyu Qiu
5c039ccc72
Free region RID when cleaning NavPoly in TileMap
2022-04-08 19:19:09 +08:00
Haoyu Qiu
f24312380f
Rename NavigationServer's free method to free_rid
2022-04-08 17:31:04 +08:00
Haoyu Qiu
f0908df8b9
Disable "Open in Inspector" when there is no animation
2022-04-08 10:20:33 +08:00
Rémi Verschelde
14856b1dbd
Merge pull request #59977 from timothyqiu/type-filter-focus
2022-04-07 13:13:17 +02:00
C.Even
cfe0991b20
Retrieve primary monitor size in fullscreen mode
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* Fixes #21674
2022-04-07 18:51:16 +08:00
Haoyu Qiu
f196532de6
Focus filter LineEdit after Theme Type dialog popup
2022-04-07 17:14:53 +08:00
Rémi Verschelde
6d9cbcb05f
Merge pull request #59926 from ConteZero/expose_get_selected_text
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[3.x] Expose get_selected_text() in RichTextLabel
2022-04-06 08:27:06 +02:00
ConteZero
820728aa52
[3.x] Expose get_selected_text in RichTextLabel
2022-04-05 22:38:10 +02:00
Rémi Verschelde
cfdb99a741
Merge pull request #57411 from Scony/fix-threaded-navmesh-baking-3.x
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Fix navmesh baking
2022-04-05 19:59:32 +02:00
Rémi Verschelde
a4bbc87acc
Merge pull request #59900 from timothyqiu/remove-theme-type
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[3.x] Add an explicit way to remove a theme type
2022-04-05 08:29:17 +02:00
Rémi Verschelde
781ffb813e
Merge pull request #59898 from timothyqiu/missing-period
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[3.x] Add missing period in classref of 3D render layer
2022-04-05 08:27:07 +02:00
Haoyu Qiu
f6251724af
Add an explicit way to remove a theme type
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Co-Authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-05 11:51:15 +08:00
Haoyu Qiu
bba6d18973
Add missing period in classref of 3D render layer
2022-04-05 09:43:38 +08:00
Rémi Verschelde
20b08185f3
Merge pull request #59894 from ConteZero/richtextlabel_deselect_3.x
2022-04-05 00:01:27 +02:00
Rémi Verschelde
169234e5e0
Merge pull request #59892 from Sauermann/fix-3x-subviewport-container-event-transform
2022-04-05 00:00:09 +02:00
Rémi Verschelde
44a7fd1bfb
Merge pull request #59836 from ConteZero/fix_editor_log
2022-04-04 23:56:06 +02:00
ConteZero
5e714051ea
[3.x] Add deselect() to RichTextLabel
2022-04-04 22:46:13 +02:00
Markus Sauermann
9a9f86ec12
Fix event transform in ViewportContainer
2022-04-04 22:34:49 +02:00
Rémi Verschelde
20e4fa2ccc
Merge pull request #59838 from keptsecret/3x_fix_filedialog_user_data_access
2022-04-04 21:48:01 +02:00
Rémi Verschelde
5f9ae5e936
Merge pull request #59868 from m4gr3d/update_default_display_scale
2022-04-04 19:31:59 +02:00
Fredia Huya-Kouadio
3ba0508f79
Update the editor display scale based on the device's scaled density
2022-04-04 04:18:56 -07:00
Rémi Verschelde
21c3048397
Add missing argument names in bindings
2022-04-04 12:56:59 +02:00
Rémi Verschelde
e03f50acd6
Merge pull request #59857 from timothyqiu/editor-missing-check-icons
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[3.x] Add missing `CheckBox` & `CheckButton` editor icons
2022-04-04 09:34:34 +02:00
Rémi Verschelde
1183abfb79
Merge pull request #59848 from rburing/estimate_agent_radius_inside_tree
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[3.x] `NavigationObstacle2D`: estimate agent radius only when configured to do so
2022-04-04 09:25:14 +02:00
Rémi Verschelde
1ad7999ce2
Merge pull request #59846 from Scony/fix-debug-navmesh-errors-3.x
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Fix debug navmesh errors
2022-04-04 09:24:36 +02:00
Haoyu Qiu
1136a9b58a
Add missing CheckBox & CheckButton editor icons
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Co-authored-by: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-04 12:15:46 +08:00
Ricardo Buring
21580f94ad
NavigationObstacle2D: estimate agent radius only when configured to do so
2022-04-03 22:11:44 +02:00
Pawel Lampe
fad77ecc39
Fix debug navmesh errors, fixes #59845
2022-04-03 21:47:20 +02:00
keptsecret
c69689ab5a
fix unable to change directory in user access mode
2022-04-03 11:22:01 -04:00