Commit Graph

33179 Commits

Author SHA1 Message Date
Rémi Verschelde d65ec1f211
Merge pull request #60049 from timothyqiu/vs-filter-scroll 2022-04-12 21:03:28 +02:00
Pedro J. Estébanez 41fc0abf77 Fix handling of async hidden render mode
- Mute errors when conditioned shader is not ready yet
- Avoid depth pre-pass on meshes that would end up black
2022-04-12 20:11:20 +02:00
Rémi Verschelde dc8bade154
Merge pull request #60181 from Calinou/viewport-properties-gles2-gles3-only 2022-04-12 19:15:04 +02:00
Hugo Locurcio cd1432eb12
Hide Viewport properties not applicable to the current rendering backend
This also adds a missing property range hint for the Sharpen Intensity
property (similar to the project setting).
2022-04-12 18:11:45 +02:00
Rémi Verschelde 808f315325
Merge pull request #60058 from timothyqiu/select-frames-3.x 2022-04-12 14:43:54 +02:00
Yuri Roubinsky e54a4646c7 Add selection getter methods to `LineEdit`
Co-authored-by: Yuri Roubinsky <chaosus89@gmail.com>
2022-04-12 14:31:51 +02:00
Rémi Verschelde 8f4f384131
Merge pull request #60010 from timothyqiu/disable-item-3.x
[3.x] Disable "Open in Inspector" when there is no animation
2022-04-12 08:39:14 +02:00
Rémi Verschelde 36dbcae2c7
Merge pull request #59994 from dsnopek/webxr-standard-mapping 2022-04-11 20:57:30 +02:00
Rémi Verschelde b3d78b699c
Merge pull request #60121 from Calinou/environment-editor-tonemap-linear-hide-3.x
Hide Tonemap White property when tonemapper is Linear in Environment
2022-04-11 20:32:52 +02:00
Rémi Verschelde aac7b5d1d1
Merge pull request #59886 from theoway/fix_vseditor_var/sig_node_rename 2022-04-11 17:54:12 +02:00
lawnjelly d2b1d29634 Physics interpolation - Move out of Scenario
Move VisualServer interpolation data out of Scenario and into VisualServerScene, so the interpolation data and enabled status is now common to all Scenarios.

Fix physics interpolation in multithreaded mode by ensuring tick and pre-draw are called.
2022-04-11 15:04:24 +01:00
Rémi Verschelde 38cfdb084b
Merge pull request #60117 from rburing/bullet_area_get_space_nocrash_3.x 2022-04-11 14:36:45 +02:00
Umang Kalra 931bc4592a Fixes variable node not showing updated name in visualscript editor 2022-04-11 17:38:05 +05:30
Hugo Locurcio b9dd0180eb
Hide Tonemap White property when tonemapper is Linear in Environment
The whitepoint property isn't used when the tonemapper is Linear.
2022-04-10 23:50:14 +02:00
Ricardo Buring 79317f9cb1 BulletPhysicsServer::area_get_space: null check
This is now the same as e.g. body_get_space.
2022-04-10 23:00:50 +02:00
Haoyu Qiu 32488b46a6 Improve Select Frames dialog of SpriteFrames editor 2022-04-09 17:30:06 +08:00
Haoyu Qiu 7c80d03669 Scroll to selected item when filtering VisualScript nodes 2022-04-09 10:14:09 +08:00
Haoyu Qiu af8d85a15e Fix crash when dragging from Input Map to VisualScript editor 2022-04-09 09:11:56 +08:00
Rémi Verschelde 33500a1529
Merge pull request #59982 from fountainment/3.x
[3.x] Retrieve primary monitor size in fullscreen mode
2022-04-09 01:29:23 +02:00
Hugo Locurcio 4bf6cbe4fe
Allow `size` values as low as `0.001` in Camera's orthogonal/frustum mode
This allows for lower field of view (or higher zoom) in orthogonal
and frustum camera modes.

The property hint also allows setting the size with greater precision.
2022-04-08 18:53:07 +02:00
David Snopek 2a6199aa0f Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
Haoyu Qiu 5c039ccc72 Free region RID when cleaning NavPoly in TileMap 2022-04-08 19:19:09 +08:00
Haoyu Qiu f24312380f Rename NavigationServer's free method to free_rid 2022-04-08 17:31:04 +08:00
Haoyu Qiu f0908df8b9 Disable "Open in Inspector" when there is no animation 2022-04-08 10:20:33 +08:00
Rémi Verschelde 14856b1dbd
Merge pull request #59977 from timothyqiu/type-filter-focus 2022-04-07 13:13:17 +02:00
C.Even cfe0991b20 Retrieve primary monitor size in fullscreen mode
* Fixes #21674
2022-04-07 18:51:16 +08:00
Haoyu Qiu f196532de6 Focus filter LineEdit after Theme Type dialog popup 2022-04-07 17:14:53 +08:00
Rémi Verschelde 6d9cbcb05f
Merge pull request #59926 from ConteZero/expose_get_selected_text
[3.x] Expose get_selected_text() in RichTextLabel
2022-04-06 08:27:06 +02:00
ConteZero 820728aa52 [3.x] Expose get_selected_text in RichTextLabel 2022-04-05 22:38:10 +02:00
Rémi Verschelde cfdb99a741
Merge pull request #57411 from Scony/fix-threaded-navmesh-baking-3.x
Fix navmesh baking
2022-04-05 19:59:32 +02:00
Rémi Verschelde a4bbc87acc
Merge pull request #59900 from timothyqiu/remove-theme-type
[3.x] Add an explicit way to remove a theme type
2022-04-05 08:29:17 +02:00
Rémi Verschelde 781ffb813e
Merge pull request #59898 from timothyqiu/missing-period
[3.x] Add missing period in classref of 3D render layer
2022-04-05 08:27:07 +02:00
Haoyu Qiu f6251724af Add an explicit way to remove a theme type
Co-Authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-05 11:51:15 +08:00
Haoyu Qiu bba6d18973 Add missing period in classref of 3D render layer 2022-04-05 09:43:38 +08:00
Rémi Verschelde 20b08185f3
Merge pull request #59894 from ConteZero/richtextlabel_deselect_3.x 2022-04-05 00:01:27 +02:00
Rémi Verschelde 169234e5e0
Merge pull request #59892 from Sauermann/fix-3x-subviewport-container-event-transform 2022-04-05 00:00:09 +02:00
Rémi Verschelde 44a7fd1bfb
Merge pull request #59836 from ConteZero/fix_editor_log 2022-04-04 23:56:06 +02:00
ConteZero 5e714051ea [3.x] Add deselect() to RichTextLabel 2022-04-04 22:46:13 +02:00
Markus Sauermann 9a9f86ec12 Fix event transform in ViewportContainer 2022-04-04 22:34:49 +02:00
Rémi Verschelde 20e4fa2ccc
Merge pull request #59838 from keptsecret/3x_fix_filedialog_user_data_access 2022-04-04 21:48:01 +02:00
Rémi Verschelde 5f9ae5e936
Merge pull request #59868 from m4gr3d/update_default_display_scale 2022-04-04 19:31:59 +02:00
Fredia Huya-Kouadio 3ba0508f79 Update the editor display scale based on the device's scaled density 2022-04-04 04:18:56 -07:00
Rémi Verschelde 21c3048397 Add missing argument names in bindings 2022-04-04 12:56:59 +02:00
Rémi Verschelde e03f50acd6
Merge pull request #59857 from timothyqiu/editor-missing-check-icons
[3.x] Add missing `CheckBox` & `CheckButton` editor icons
2022-04-04 09:34:34 +02:00
Rémi Verschelde 1183abfb79
Merge pull request #59848 from rburing/estimate_agent_radius_inside_tree
[3.x] `NavigationObstacle2D`: estimate agent radius only when configured to do so
2022-04-04 09:25:14 +02:00
Rémi Verschelde 1ad7999ce2
Merge pull request #59846 from Scony/fix-debug-navmesh-errors-3.x
Fix debug navmesh errors
2022-04-04 09:24:36 +02:00
Haoyu Qiu 1136a9b58a Add missing CheckBox & CheckButton editor icons
Co-authored-by: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-04 12:15:46 +08:00
Ricardo Buring 21580f94ad NavigationObstacle2D: estimate agent radius only when configured to do so 2022-04-03 22:11:44 +02:00
Pawel Lampe fad77ecc39 Fix debug navmesh errors, fixes #59845 2022-04-03 21:47:20 +02:00
keptsecret c69689ab5a fix unable to change directory in user access mode 2022-04-03 11:22:01 -04:00