Commit Graph

39121 Commits

Author SHA1 Message Date
Fabio Alessandrelli dae626ad64
Merge pull request #54344 from mhilbrunner/rpc-error-msgs
Websockets: Fix buffer size checks in put_packet(), silent failures/connection hangs
2021-10-29 16:12:34 +02:00
Yuri Roubinsky 2d0aa5ebc4 Repair Fog mode in visual shaders 2021-10-29 17:09:03 +03:00
Max Hilbrunner 82f88f5d56
Merge pull request #54340 from aaronfranke/time-doc
Update and fix Time documentation
2021-10-29 15:49:22 +02:00
Rémi Verschelde b71270e6ea
Merge pull request #54376 from Chaosus/fix_converted_fogmaterial_crash 2021-10-29 15:43:36 +02:00
Max Hilbrunner 38126690c7 Websockets: Fix buffer size checks in put_packet()
Also check the error return value of wslay_event_queue_msg()
2021-10-29 15:35:57 +02:00
Anutrix be687a7e1d Made float, Vector2, Vector3 and similar property editors to use the default_float_step 2021-10-29 17:54:28 +05:30
Rémi Verschelde 07cad91722
Merge pull request #54374 from Chaosus/fix_fogvolume_crash
Fix crashing of `FogVolume`s when `WorldEnvironment` was added
2021-10-29 14:09:47 +02:00
Yuri Roubinsky e058cf93bd Fix crashing of `FogVolume`s when `WorldEnvironment` was added 2021-10-29 14:25:49 +03:00
Max Hilbrunner 343414cba5
Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename
Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
2021-10-29 13:21:09 +02:00
Yuri Roubinsky a6ddfecc9f Fix crash when opening a converted `FogMaterial` 2021-10-29 14:18:38 +03:00
Rémi Verschelde 75baf16bab
Merge pull request #53353 from clayjohn/VULKAN-fog-volumes
FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-29 10:29:04 +02:00
Rémi Verschelde 0dc809cd01
Merge pull request #54367 from lyuma/viewport_off_by_one
Fix off by one in Viewport.render_target_update_mode property enum
2021-10-29 07:54:52 +02:00
Rémi Verschelde ddecaf5451
Merge pull request #54366 from lyuma/audio_stream_player_finished_signal
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
2021-10-29 07:53:59 +02:00
clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
2021-10-28 22:02:23 -07:00
Rémi Verschelde 9307808987
Merge pull request #54364 from skimmedsquare/osx-coverage
Adds support for 'use_coverage' flag in OSX.
2021-10-29 06:57:44 +02:00
vdyotte 02b6bbc5df
fix hardcoded raycast distance with viewport object picking
having the raycast distance hardcoded to `10000` caused input events
to not be registered in very large 3D scenes.

This resolves the issue by using the cameras far distance instead.
Creating the more predictable behavior of if an object is visible,
it will be picked by the viewport.

resolves: #49735
2021-10-28 23:08:48 -04:00
Lyuma c088a2dd89 Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
This crash occurred when an audio stream finished playing in NOTIFICATION_INTERNAL_PROCESS,
during which it would iterate through a loop of playbacks,
leading to a "finished" signal, which removed the audio player from the tree
which led to a NOTIFICATION_EXIT_TREE,
which would mutate the array of playbacks while within the above loop.

This moves the signal callback outside of the loop which avoids the crash.
Note: previously, the signal was called multiple times if the same player finishes multiple times in one frame. Now it is at most once per frame.

Affects AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
2021-10-28 19:45:29 -07:00
Lyuma 97a4ae9e0f Fix off by one in Viewport.render_target_update_mode property enum 2021-10-28 19:42:31 -07:00
Sean Kim 753836c373 Adds support for 'use_coverage' flag in OSX.
Based on #36572 which added support for Linux
2021-10-28 15:23:23 -07:00
Rémi Verschelde d3547be9ae
Merge pull request #54359 from KoBeWi/tween_bugged() 2021-10-29 00:02:47 +02:00
Raul Santos 21afb63485 Implement Call methods in C# Callable
Implements Callable.Call and Callable.CallDeferred methods in C#
2021-10-28 22:49:17 +02:00
kobewi 3ed20a2f5d Fix parallel Tweens not ending correctly 2021-10-28 21:04:22 +02:00
Rémi Verschelde 9fb9b99cab
Merge pull request #42117 from nekomatata/x11-get-window-screen
Fix window_get_current_screen for X11 display server
2021-10-28 20:57:24 +02:00
PouleyKetchoupp b34480b645 Fix window_get_current_screen for X11 display server
This method used to check which screen contains the top-left corner of
the window (and default to the first screen in case none is found),
which is not accurate in some cases.

Now the area of overlap with each screen is calculated, so we can get
the best candidate based on the window's position.

This makes window_get_current_screen consistent with Windows platform,
and fixes an issue where popups appear on the main screen when the main
window is slightly moved outside of the desktop on the top or left.
2021-10-28 10:26:05 -07:00
Yuri Roubinsky 04a2053f9b Removed incorrect autocompletion of matrixes in shader 2021-10-28 20:21:18 +03:00
Michael Alexsander 4c563a51c3 Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed` 2021-10-28 13:10:44 -03:00
Rémi Verschelde e7e9e663b5
Merge pull request #54354 from akien-mga/ci-clang-format-13 2021-10-28 17:24:49 +02:00
Aaron Franke 2dabdda36a
Update Time documentation 2021-10-28 10:16:56 -05:00
Rémi Verschelde f42ef8d5f9
CI: Update to clang-format 13 using LLVM repo 2021-10-28 17:11:00 +02:00
Rémi Verschelde f7d852b532
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands 2021-10-28 17:10:52 +02:00
Rémi Verschelde e2deec67b9
Merge pull request #54222 from JFonS/instance-fade 2021-10-28 16:05:55 +02:00
Rémi Verschelde 0ae65472e7
clang-format: Enable `BreakBeforeTernaryOperators`
clang-format keeps breaking the way it handles break *after* ternary operators,
so I give up and go with the only style they seem to actually test.
2021-10-28 15:57:41 +02:00
Rémi Verschelde 6b090e325a
Merge pull request #53526 from KoBeWi/super_print 2021-10-28 15:47:52 +02:00
Rémi Verschelde 3a6be64c12
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 15:43:36 +02:00
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
Rémi Verschelde 8508f9396d
Merge pull request #54347 from mhilbrunner/mactos-mactos-mactos 2021-10-28 14:11:07 +02:00
Max Hilbrunner 626ca50676 Improve GDScript indentation error message 2021-10-28 13:01:53 +02:00
Max Hilbrunner 7a55aac49c Fix Macros -> Mactos typo in WEBSOCKETMACTOS_H 2021-10-28 12:45:00 +02:00
Rémi Verschelde 6d930bd270
Merge pull request #54342 from groud/remove_item_list_editor 2021-10-28 11:52:47 +02:00
Rémi Verschelde 0767a1c3f5
Merge pull request #54331 from LennyPhoenix/lennyphoenix-patch-2 2021-10-28 10:17:57 +02:00
Gilles Roudière a51f92273a Remove ItemList editor and replace it by a property array 2021-10-28 10:16:51 +02:00
Rémi Verschelde c24bdfb327
Merge pull request #53737 from bruvzg/icu_strip_diacritics 2021-10-28 10:15:32 +02:00
bruvzg 63f3051154 Implement TextServer `strip_diacritics` function. 2021-10-28 10:12:57 +03:00
Rémi Verschelde 0ec7763197
Merge pull request #54337 from bruvzg/icu_70_1 2021-10-28 09:09:20 +02:00
Rémi Verschelde d4067e661c
Merge pull request #54326 from nekomatata/x11-fix-input-delay 2021-10-28 08:57:37 +02:00
bruvzg 44a241b241 ICU: Update to version 70.1 2021-10-28 09:15:28 +03:00
Rémi Verschelde 7bb568328f
Merge pull request #52985 from Calinou/editor-debugger-bottom-panel-error-warning-highlight
Improve appearance of the editor Debugger bottom panel menu
2021-10-28 08:12:41 +02:00
Lenny Critchley 7715301c66
Check for valid stack in set_bone_index
Resolves #54235
2021-10-28 00:57:41 +01:00
kobewi de4f29f458 Remove node_hrcr hack 2021-10-28 01:43:34 +02:00
PouleyKetchoupp ba96fc6a4d Fix input events random delay on X11
The new system based on a thread gathering events from the X11 server
was causing delays in some scenarios where some events have just been
missed at the time of processing and we're waiting for a whole frame to
check them again.

Solved by flushing again and checking for pending events at the
beginning of the process loop, in addition to events already gathered
on the event thread.
2021-10-27 15:24:09 -07:00