Juan Linietsky
f1d2b0ebf9
Merge pull request #18159 from ShyRed/viewportsky
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Fix binding of ViewportTexture to Sky
2018-05-07 15:34:13 -03:00
Juan Linietsky
e6b938ef16
Merge pull request #18219 from AlexHolly/fix-image-blit-blend
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blit and blend fix when dst<Vector2
2018-05-07 15:23:54 -03:00
Juan Linietsky
0db4c576f1
Merge pull request #18533 from JFonS/fix_shader_compile
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Fix vector reduction in shader language
2018-05-07 14:30:44 -03:00
JFonS
5b50685b38
Fix vector reduction in shader language
2018-05-07 19:25:31 +02:00
groud
89fe7e2f92
Adds a speed factor to AnimatedSprite
2018-05-07 18:53:06 +02:00
Juan Linietsky
8c30337565
Merge pull request #18684 from muiroc/fix_dragdrop_instancing
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Editor: Makes dragdrop instantiation behavior consistent with the instance scene button
2018-05-07 13:34:09 -03:00
Juan Linietsky
b96cd25305
Merge pull request #18495 from Zylann/partial_texture_update
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Added partial texture update to VisualServer
2018-05-07 13:20:38 -03:00
Juan Linietsky
dbe95e6b42
Merge pull request #18519 from TheYokai/connectionsdock_upgrade
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ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
2018-05-07 13:17:46 -03:00
Juan Linietsky
d8ea68195a
Merge pull request #18525 from Calinou/improve-3d-grid
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Improve the 3D editor grid
2018-05-07 13:09:03 -03:00
Juan Linietsky
4db0da0fcc
Merge pull request #18682 from YeldhamDev/play_backwards_autocomplete
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Added "play_backwards" to the list o functions to autocomplete
2018-05-07 13:07:29 -03:00
RameshRavone
d3182248c4
Fix: JAR files signed with the MD5 algorithm as unsigned
2018-05-07 21:02:53 +05:30
Michael Alexsander Silva Dias
863eb0e1e0
Added "play_backwards" to the list o functions to autocomplete.
2018-05-07 12:28:55 -03:00
Juan Linietsky
863781dd3c
Merge pull request #18505 from AlexHolly/image-point2-helper
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add Point2 helper for Image.get_pixel and Image.set_pixel
2018-05-07 12:20:32 -03:00
Juan Linietsky
b89e354ce6
Merge pull request #18610 from homer666/editor-popup-adjustments
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Adjust default editor dialog window sizes
2018-05-07 12:09:49 -03:00
Juan Linietsky
fd8e93eb9f
Merge pull request #18616 from Chaosus/updateglad
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Update GLAD to 0.1.20a0
2018-05-07 12:08:41 -03:00
Juan Linietsky
14e9a6ae16
Merge pull request #18633 from groud/fix_2d_editor
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Fix 2d editor
2018-05-07 11:55:26 -03:00
Juan Linietsky
6e9517ca83
Merge pull request #18642 from flashyincceo/engine-click
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Fix script editor CTRL+CLICK on singleton functions
2018-05-07 11:49:34 -03:00
Max Hilbrunner
d4cdee5f9e
Merge pull request #15640 from willnationsdev/resource-saved-signal
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Added EditorPlugin 'resource_saved' signal
2018-05-07 15:07:32 +02:00
Gilles Roudière
801657f64e
Merge pull request #18628 from raphael10241024/patch
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fix : code editor's text size should change at least one each time when you try to change it using shortcuts
2018-05-07 15:06:02 +02:00
Max Hilbrunner
fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
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RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Max Hilbrunner
c587cac304
Merge pull request #18308 from ericmccarthy7/develop
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Fix clone down newline bug
2018-05-07 14:49:23 +02:00
Juan Linietsky
35322c0678
Merge pull request #18677 from BastiaanOlij/add_no_blend
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Add no-blend canvas item render_mode
2018-05-07 09:44:17 -03:00
Bastiaan Olij
6103c8d7a3
Add no-blend canvas item render_mode
2018-05-07 22:41:12 +10:00
Juan Linietsky
38aaf78325
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
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Added option to viewport to keep linear color
2018-05-07 09:24:39 -03:00
RaphaelHunter
eeb0534426
Fix:code editor text size should change at least one each time, don't mind how you setting your display scale
2018-05-07 17:50:44 +08:00
Max Hilbrunner
9aa9dd27fe
Merge pull request #18675 from endragor/fix-ios-audio-interrupt
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Resume audio on iOS after phone call or alarm
2018-05-07 11:40:21 +02:00
Max Hilbrunner
a6a4f5c10f
Merge pull request #18625 from hhirsch/patch-1
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Remove commented out code in methods.py
2018-05-07 11:26:07 +02:00
Ruslan Mustakov
96301e934d
Resume audio on iOS after phone call or alarm
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When a phone call or an alarm triggers on iOS, the application receives
an "audio interruption" and it's up to the application to resume
playback when the interruption ends. I added handling for audio
interruptions same as if the game is focused out and then back in.
2018-05-07 15:48:46 +07:00
Max Hilbrunner
e15305721d
Merge pull request #18454 from KidRigger/working_timer
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Allows setting the Timer wait_time in start method.
2018-05-07 09:37:11 +02:00
Max Hilbrunner
9b0c487dd4
Merge pull request #18587 from AlexHoratio/master
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Defaults to instancing child at tree root when none selected
2018-05-07 09:28:49 +02:00
Max Hilbrunner
91428b8cae
Merge pull request #18670 from cbscribe/kcc_minor_fixes
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[DOCS] Rewrite Tween class reference.
2018-05-07 06:11:10 +02:00
Max Hilbrunner
7c04e62578
Merge pull request #18666 from mhilbrunner/enet
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Enet: Allow setting client port, specifying wait time on close
2018-05-07 06:07:47 +02:00
Chris Bradfield
d7218c742c
Rewrite Tween class reference.
2018-05-06 20:12:01 -07:00
mhilbrunner
ba4600757a
Enet: Add wait time param to close_connection()
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Enet: Allow to set client interface/address and port
Enet: More error checks
Fix comment
2018-05-07 01:37:15 +02:00
Max Hilbrunner
a6b191e3e0
Windows detect.py: Detect missing WindowsSdkDir
2018-05-07 00:42:12 +02:00
muiroc
884b239ca5
SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to scene->instance()
2018-05-06 19:13:23 +02:00
Max Hilbrunner
baa3933968
Merge pull request #18645 from AlexHoratio/light_theme_asset_store
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LinkButtons are now responsive to engine theme
2018-05-06 17:36:02 +02:00
Unknown
cdcfb9582e
Defaults to instancing child at tree root when none selected
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If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
2018-05-06 15:10:57 +01:00
Bastiaan Olij
6f7fefa489
Added option to viewport to keep linear color
2018-05-06 19:28:09 +10:00
Unknown
c364a1278e
LinkButtons are now responsive to engine theme
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Fixes #18636 , so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
2018-05-05 21:19:44 +01:00
Max Hilbrunner
2bf71d0eea
Merge pull request #18613 from KellyThomas/vector-methods-csharp
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round / ceil methods for c sharp vectors
2018-05-05 20:52:16 +02:00
Peter Folkins
0c1a71b047
Fix script editor CTRL+CLICK on singleton functions
2018-05-05 13:23:47 -05:00
Max Hilbrunner
c9f5288b67
Merge pull request #18629 from raphael10241024/patch2
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Fix : add condition check in Imgae::create(...), #18592
2018-05-05 17:14:49 +02:00
groud
7331ca6f63
Fixes some 2d bones display problems
2018-05-05 15:45:26 +02:00
groud
3962862ea3
Fixes several selection problems in the 2D editor
2018-05-05 11:50:23 +02:00
RaphaelHunter
63e258cc8f
add condition check in Imgae::create(...)
2018-05-05 16:46:51 +08:00
Henry Hirsch
291fa9deb4
Remove commented out code in methods.py
2018-05-05 07:55:30 +02:00
Max Hilbrunner
fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
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Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner
eec38da856
Merge pull request #18407 from danilo2205/get_closest_point
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Add methods get_closest_point and get_closest_offset for both Curve2D and Curve3D
2018-05-05 06:56:26 +02:00
Max Hilbrunner
1d47266490
Merge pull request #18501 from touilleMan/clean-variant-_data-RefPtr
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Remove unused Variant._data.RefPtr
2018-05-05 06:53:48 +02:00