Rémi Verschelde
aceaf3953d
Merge pull request #50017 from fire/vulkan-error
...
Enum constant in boolean context
2021-06-30 11:33:14 +02:00
Rémi Verschelde
4622bef419
Merge pull request #50015 from fire/protocol-shadow
...
Protocol shadows a variable.
2021-06-30 11:28:38 +02:00
K. S. Ernest (iFire) Lee
d87526b391
Enum constant in boolean context
...
error: enum constant in boolean context [-Werror=int-in-bool-context]
2021-06-30 01:38:56 -07:00
K. S. Ernest (iFire) Lee
90bb560984
Protocol shadows a variable.
2021-06-30 01:25:27 -07:00
Rémi Verschelde
24c6ee9f56
Merge pull request #49844 from nekomatata/physics-disabled-shapes
...
Fix and clean disabled shapes handling in godot physics servers
2021-06-30 10:08:52 +02:00
voxelv
f17f3f8830
Avoid using a nullptr root in Tree._range_click_timeout().
...
Fixes #46648
2021-06-30 00:27:44 -07:00
Rémi Verschelde
cb2fb98af3
Merge pull request #50010 from akien-mga/rename-gdnavigation
...
Rename `GdNavigationServer` to `GodotNavigationServer`
2021-06-30 09:25:11 +02:00
Rémi Verschelde
bcd1fc832f
Merge pull request #49901 from nekomatata/move-and-collide-fix-slide
...
Fix move_and_collide causing sliding on slopes
2021-06-30 02:18:01 +02:00
Rémi Verschelde
9b8095ad05
Merge pull request #50012 from YeldhamDev/script_diag_fix
...
Make contents of "Create Script" dialog expand with the window size
2021-06-30 01:58:27 +02:00
Michael Alexsander
e4f9fa7e53
Make contents of "Create Script" dialog expand with the window size
2021-06-29 20:20:34 -03:00
Rémi Verschelde
74dc5e27c8
Rename `GdNavigationServer` to `GodotNavigationServer`
...
And rename `gdnavigation` module to simply `navigation`.
2021-06-30 00:35:18 +02:00
Rémi Verschelde
03788e9f18
Merge pull request #50007 from reduz/fix-2d-viewport
...
Fixes to 2D viewport
2021-06-29 23:47:53 +02:00
reduz
d07f7c8d25
Fixes to 2D viewport
...
* Editor 2D viewport now uses embedded subwindows (windows no longer pop up)
* Restored the ability to disable 3D on the 2D viewport (makes 3D not display on 2D when there is a camera on the scene)
2021-06-29 17:40:45 -03:00
Rémi Verschelde
916c37de09
Merge pull request #50000 from reduz/improve-rid-owner-memory-usage
...
Improve RID_Owner memory usage
2021-06-29 17:51:22 +02:00
reduz
64c925cca6
Improve RID_Owner memory usage
...
* Ability to allocate empty objects in RID_Owner, so RID_PtrOwner is not needed in most cases.
* Improves cache usage, as objects are now allocated together
* Should improve performance in 2D rendering
2021-06-29 12:28:08 -03:00
Rémi Verschelde
691c754a6c
Merge pull request #50004 from reduz/fix-non-unoform-scale
...
Fix non uniform scaling normals in 3D objects
2021-06-29 17:24:23 +02:00
Rémi Verschelde
661d7c01b8
Merge pull request #49295 from foxydevloper/fix-focus-filter
...
Fix "Filter Files" shortcut by merging duplicate functions
2021-06-29 17:23:45 +02:00
reduz
d55ebc3a5d
Fix non uniform scaling in 3D objects
...
* Flag was there, but not implemented.
* Fixed issue with base flags not being initialized.
2021-06-29 11:45:59 -03:00
Rémi Verschelde
83b3148b16
Merge pull request #50003 from Calinou/tweak-2d-game-camera-override-tooltips
...
Tweak the 2D game camera override tooltips to match 3D
2021-06-29 16:38:16 +02:00
Hugo Locurcio
bdca0daadc
Tweak the 2D game camera override tooltips to match 3D
2021-06-29 16:18:37 +02:00
Rémi Verschelde
52e3f986ac
Merge pull request #49911 from madmiraal/fix-49878
...
Add GDNative libraries to Android custom Gradle builds
2021-06-29 14:58:23 +02:00
Rémi Verschelde
c3f0b9f972
i18n: Sync translations with Weblate
...
(cherry picked from commit 30bb133e01
)
2021-06-29 14:57:47 +02:00
Yuri Roubinsky
5100eed012
Added a shader warning about unused local variable
2021-06-29 15:39:37 +03:00
Rémi Verschelde
7f9346b81b
Merge pull request #49925 from RicardRC/FindFromNop
...
Make use of variable "from" in local_vector find() function.
2021-06-29 14:36:19 +02:00
Rémi Verschelde
76dc811c76
Merge pull request #49470 from levilindsey/master
...
Update File.store_var description to mention which properties of an object are included.
2021-06-29 13:59:17 +02:00
Ricard Rovira
14d5908057
Use unused from in local vector find function.
2021-06-29 13:37:02 +02:00
Rémi Verschelde
90982d60cb
Merge pull request #37181 from jitspoe/master.button_icon_alignment
2021-06-29 13:31:53 +02:00
Rémi Verschelde
dfdde2c598
Merge pull request #49812 from nekomatata/node-path-editor-update
...
NodePath properly updated in the editor in more cases when nodes are moved or renamed
2021-06-29 12:51:38 +02:00
Rémi Verschelde
9996cd2a16
Merge pull request #49636 from LightningAA/add-feedback-button-4.0
...
Add "Suggest a Feature" to the help dialog.
2021-06-29 12:47:17 +02:00
Rémi Verschelde
653f544ca3
Merge pull request #49713 from nekomatata/fix-export-var-override-runtime
...
Fix export var override in PackedScene at runtime
2021-06-29 12:45:43 +02:00
Rémi Verschelde
05336adb86
Merge pull request #49905 from pfertyk/issue-46480-image-compress-crashes-godot
...
Validate image formats, check if resize_to_po2 failed
2021-06-29 12:44:20 +02:00
Rémi Verschelde
9c6d7f840f
Merge pull request #49970 from trollodel/graphnode_fix_port_position
...
Fix GraphNode port position when the control has the Expand flag
2021-06-29 12:41:58 +02:00
Rémi Verschelde
871a338376
Merge pull request #49910 from Faless/js/4.x_canvas_resize
...
[HTML5] Add option to focus canvas on start.
2021-06-29 12:40:25 +02:00
Rémi Verschelde
36d4314f15
Merge pull request #49921 from SirQuartz/patch-7
...
Update `Label.clip_text()` Method Description
2021-06-29 12:39:52 +02:00
jitspoe
e192eb05db
Add alignment options to icons on buttons.
...
They can now be centered and right-aligned.
Fixes #11380 .
2021-06-29 12:31:40 +02:00
Rémi Verschelde
d41f4aca77
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
...
Fixes #36670 .
2021-06-29 12:14:24 +02:00
Rémi Verschelde
8fb7a9f023
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
...
Rename `is_a_parent_of()` to `is_ancestor_of()`
2021-06-29 12:07:25 +02:00
Rémi Verschelde
8597db0ac2
Merge pull request #49980 from EricEzaM/fix-default-log-state
...
EditorLog filter buttons are now enabled/on by default
2021-06-29 12:00:03 +02:00
Rémi Verschelde
a24f494861
Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatch
...
Fixes Visual Script node operator mismatch
2021-06-29 11:58:23 +02:00
Rémi Verschelde
76ba2ffef1
Merge pull request #49993 from groud/fix_debbuger_crash
...
Fixes crash in case no column in tree is expanded and has minimum size
2021-06-29 11:52:30 +02:00
Rémi Verschelde
51f9b41afd
Merge pull request #49859 from groud/painting_in_tileset_editor
...
Properties painting in tileset editor
2021-06-29 11:50:36 +02:00
Dipal M Zambare
a0b0f7c4ee
Fixes Visual script nodes operator mismatch issue #49943
2021-06-29 15:01:34 +05:30
Gilles Roudière
c5b65236d8
Fixes crash in case no column in tree is expanded and has minimum size
2021-06-29 11:27:09 +02:00
Gilles Roudière
30a615dd94
Implement painting properties over TileSets
2021-06-29 11:07:46 +02:00
Marcel Admiraal
7b63f0a22d
Add GDNative libraries to Android custom Gradle builds
2021-06-29 09:26:28 +01:00
Rémi Verschelde
45b66e91e7
Merge pull request #49985 from bruvzg/win_sign_temp_file
...
[Windows Export] Use temporary file for osslsigncode signing.
2021-06-29 10:08:55 +02:00
bruvzg
8f7c2ccefd
[Windows Export] Use temporary file for osslsigncode signing.
2021-06-29 10:38:28 +03:00
Eric M
538a50ac19
EditorLog filter buttons are now enabled/on by default
2021-06-29 12:33:05 +10:00
PouleyKetchoupp
9758a75221
Fix move_and_collide causing sliding on slopes
...
Make sure the direction of the motion is preserved, unless the depth is
higher than the margin, which means the body needs depenetration in any
direction.
Also changed move_and_slide to avoid sliding on the first motion, in
order to avoid issues with unstable position on ground when jumping.
Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2021-06-28 17:17:52 -07:00
Rémi Verschelde
eb318d3e04
Merge pull request #49966 from Faless/net/4.x_ws_timeout
...
[Net] Add WebSocketServer handshake_timeout property.
2021-06-29 02:00:00 +02:00