Rémi Verschelde
1a1b97e059
Revert "Dictionary keys are now sorted by insertion order"
...
This reverts commit b8a16fbd0e
.
Too cutting edge for the stable branch, it also makes Dictionary
twice slower.
2017-06-28 08:05:30 +02:00
Juan Linietsky
b8a16fbd0e
Dictionary keys are now sorted by insertion order
...
- Cherry-pick from 0a59c3c3a6
2017-06-26 20:29:17 -03:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Rémi Verschelde
f8db8a3faa
Bring that Whole New World to the Old Continent too
...
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6
.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
d8223ffa75
Welcome in 2017, dear changelog reader!
...
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
(cherry picked from commit c7bc44d5ad
)
2017-01-12 19:15:30 +01:00
J08nY
dcce477f5e
Added Dictionary.values()
2016-06-05 14:50:06 +02:00
Alexander Holland
a8ebd43ab7
dictionary has_all
2016-04-04 18:37:43 +02:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
7c39ebd05c
-hash dictionaries properly instead of using pointer, fixes #2880
2015-12-13 15:20:58 -03:00
Juan Linietsky
fdaa2920eb
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
Muresan Vlad aka Mury
9ee218ac9b
Fix for bug 1088
2015-01-02 13:31:25 +02:00
Juan Linietsky
0b806ee0fc
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00