Commit Graph

8987 Commits

Author SHA1 Message Date
Rémi Verschelde 0ba7103bea
Merge pull request #55702 from nekomatata/physics-solver-settings 2021-12-10 22:10:41 +01:00
Rémi Verschelde 9ef6b5c104
Merge pull request #55797 from KoBeWi/internal_shenanigans 2021-12-10 18:55:20 +01:00
kobewi 1ff9ddeb27 Fix wrong internal children usage in BoxContainer 2021-12-10 18:01:44 +01:00
Hugo Locurcio 92e9cca5be
Rename `hint_aniso` to `hint_anisotropy` in the shader language
The word "anisotropy" is used in full form in BaseMaterial3D's
anisotropy-related properties.
2021-12-10 17:41:17 +01:00
Rémi Verschelde 4f9b6d9a3f
Merge pull request #51235 from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
Steve Szilágyi 0c352407d8 VehicleWheel can now return the surface it's colliding with.
Fixed PR issues.

Update vehicle_body_3d.cpp

Apply suggestions from code review

Co-authored-by: Camille Mohr-Daurat <pouleyKetchoup@gmail.com>
2021-12-10 13:22:02 +01:00
Rémi Verschelde 3c448437f6
Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color 2021-12-10 10:06:46 +01:00
Rémi Verschelde f455660e93
Merge pull request #55572 from aaronfranke/ci-double 2021-12-10 10:02:38 +01:00
Rémi Verschelde 7e32a27879
Merge pull request #55739 from Paulb23/text-edit-base-performance 2021-12-10 09:46:15 +01:00
Rémi Verschelde bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
FelipeMatoba 29178d3564 Increased time delay on selection when opening a popup 2021-12-09 16:44:56 -03:00
Aaron Franke e9808e3d9a
Add a double-precision editor build to CI 2021-12-09 09:52:48 -06:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 4129c1d140
Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
Nathan Franke 41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Jonathan Gollnick 0c14b930ef
Fix _validate_property on AnimatedSprite 2D and 3D 2021-12-08 16:59:11 -06:00
Paulb23 bfe2cd2f03 Optimise TextEdit base operations 2021-12-08 18:23:07 +00:00
kobewi 347e50f73b Improve PopupMenu doc about id and index 2021-12-08 13:02:42 +01:00
Rémi Verschelde 5cf178f3bf
Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
ScrollContainer's scrollbar visibility is now enum
2021-12-08 09:16:57 +01:00
Hugo Locurcio cf936ae0dd
Rename GPUParticles attractor and collision nodes to have a 3D suffix
GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
2021-12-08 00:21:05 +01:00
jmb462 083ff9a133 Fix bad mouse offset with Control::wrap_mouse() 2021-12-07 20:55:12 +01:00
PouleyKetchoupp 8682adcb87 Add physics solver settings to project settings
Helps with discovery and setup of physics solver settings, in a specific
project settings section for both 2D and 3D.

Other changes for cleanup:
-Removed unused space parameters in 3D
SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS
-Added custom solver bias for Shape3D (same as Shape2D)
-Improved documentation for solver settings
2021-12-07 12:08:04 -07:00
kobewi 841a9ef820 ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
Rémi Verschelde 3ed2bd13ad
Merge pull request #55670 from akien-mga/rename-videoplayer 2021-12-07 09:24:35 +01:00
Aaron Franke 6eb7179f1c
Rename "items_count" property to "item_count" 2021-12-06 22:02:27 -06:00
Rémi Verschelde c1ed695f32
Merge pull request #55659 from timothyqiu/boom
Fix crash when `update()` is called inside `_draw()`
2021-12-06 22:39:02 +01:00
Rémi Verschelde 7ac9ea75cc
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a
player for `AudioStream` resources.

Closes https://github.com/godotengine/godot-proposals/issues/3624.
2021-12-06 19:01:28 +01:00
Rémi Verschelde 75ac048e4b
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_minimum_size 2021-12-06 18:28:46 +01:00
Rémi Verschelde e11baf90d1
Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atoms 2021-12-06 18:14:17 +01:00
kobewi 30e1478d0f Remove ProximityGroup3D node 2021-12-06 17:01:51 +01:00
jmb462 81efebb3a1
Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Rémi Verschelde ede7614fe2
Merge pull request #55544 from V-Sekai/audio_camera_null_mitigation 2021-12-06 14:19:40 +01:00
kobewi ea7cc1dea9 Rename minimum_size_changed() method 2021-12-06 14:02:34 +01:00
Rémi Verschelde a512edcfb9
Merge pull request #55654 from KoBeWi/reset_softcode 2021-12-06 13:27:27 +01:00
kobewi 9cb66cac2d Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00
Haoyu Qiu f18de71b56 Fix crash when update() is called inside _draw() 2021-12-06 14:20:26 +08:00
Hugo Locurcio 89ec3d3bc7
Remove or make verbose some debugging prints
The message about SpatialMaterial conversion was turned into a warning,
as it can potentially interfere with porting projects from Godot 3.x
(if there's a bug in the conversion code).
2021-12-05 23:22:23 +01:00
kobewi 7f6ab0006d Bind column_titles_visible as property 2021-12-05 02:55:38 +01:00
Rémi Verschelde 4f298237bf
Merge pull request #55595 from Paulb23/text-edit-underline
Fixed TextEdit underline draw pos
2021-12-04 00:55:48 +01:00
Pedro J. Estébanez 441928c7e3 Fix WorldEnvironment node warning about unset resources 2021-12-03 20:04:50 +01:00
Paulb23 f9b66da748 Fixed TextEdit underline draw pos 2021-12-03 16:56:01 +00:00
Raffaele Picca ddf82697d7 Random initial color parameter for ParticleMaterial
Works with 2D and 3D GPU Particles
2021-12-03 13:58:17 +01:00
Rémi Verschelde bbff64eee3
Merge pull request #55580 from timothyqiu/force-drag 2021-12-03 12:49:26 +01:00
Haoyu Qiu 86a47c6540 Fix mouse cursor and notification for force dragging 2021-12-03 18:19:41 +08:00
Yuri Roubinsky b12fea5b52 Add bitwise operators to `VisualShaderNodeIntOp` 2021-12-03 12:48:35 +03:00
Rémi Verschelde 543462eb29
Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
Add drag and drop to TextEdit
2021-12-02 23:19:53 +01:00
ConteZero 0699941f07 Add drag and drop to TextEdit 2021-12-02 22:00:07 +01:00
Rémi Verschelde 8f00625824
Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
2021-12-02 21:11:32 +01:00
Rémi Verschelde 892a5a72cd
Merge pull request #55474 from akien-mga/copy-operators-no-reference 2021-12-02 17:34:45 +01:00
Rémi Verschelde 11d5b91462
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview 2021-12-02 17:30:11 +01:00