Commit Graph

11 Commits

Author SHA1 Message Date
Rémi Verschelde 3764cf6245 Fix visibility toggle for Spatials in SceneTreeEditor
Fixes #17722, was a regression from #15239.
2018-03-24 16:54:05 +01:00
Rémi Verschelde 646ce0b2d2
Merge pull request #15239 from sersoong/2.1-batchtoggle
Enhanced Toggle Visibility button in Scene tree editor
2018-02-18 17:20:31 +01:00
sersoong 6a3961f1dc Enhanced Toggle Visibility button 2018-01-04 09:01:12 +08:00
Rémi Verschelde 2712014744 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
Andreas Haas 8ed6ddd49f SceneTreeEditor: Fix node_selected signal emission.
Fixes #10131

(cherry picked from commit a80371ce0a)
2017-08-27 12:46:01 +02:00
Andreas Haas 66a1e049b0 Tree: Ability to add tooltips to TreeItem buttons.
Adds a tooltip parameter to `TreeItem::add_button()` and set a few tooltips in the Project settings and SceneTree dock.

(cherry picked from commit 29999942a2)
2017-05-26 19:05:09 +02:00
Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
volzhs a67400aee7 Make buttons closer in Scene tree
(cherry picked from commit a911b1f126)
2017-04-05 08:19:57 +02:00
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde 1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00