toger5
2aa735757a
unified draw_center naming for (9patch,StyleBoxes)
...
- filled -> draw_center
- is_draw_center -> is_draw_center_enabled
- get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Ignacio Etcheverry
32dd9a9f66
ClassDB: Provide the enum name of integer constants
2017-08-20 22:07:43 +02:00
Ignacio Etcheverry
2f290038d6
Removes type information from method binds
2017-08-10 07:17:50 +02:00
Rémi Verschelde
85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
...
Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Poommetee Ketson
49c7620326
Add object type hint for docs
2017-07-19 02:03:34 +07:00
Robert Hernandez
f0f407e76e
Texture region now updates when changing an Atlas
...
- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time
Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
f27d2a3355
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
...
-Implemented missing stretch modes, now tile and tile fit work
2017-06-21 23:37:25 -03:00
Rémi Verschelde
df61dc4b2b
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
Rémi Verschelde
4d3ed11212
Merge pull request #8248 from Hinsbart/fix_notify_renames
...
Fix more property names in _change_notify calls.
2017-04-04 00:21:12 +02:00
Andreas Haas
0a287cfe4c
Fix more property names in _change_notify calls.
2017-04-03 18:35:15 +02:00
Robert Hernandez
7a428206fe
Fixed WindowDialog not aligning properly
2017-03-31 01:48:02 -04:00
Robert Hernandez
a4a12a2b7b
Fixed AtlasTexture being incorrectly
...
Fixed StyleBoxTexture and NinePatchRect drawing the entire texture of an
AtlasTexture.
2017-03-30 21:09:25 -04:00
Rémi Verschelde
5dbf1809c6
A Whole New World (clang-format edition)
...
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Hein-Pieter van Braam
411ee71b4d
Rename the _MD macro to D_METHOD
...
This new name also makes its purpose a little clearer
This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
Hein-Pieter van Braam
0f687f0ccb
Remove use of _SCS from ADD_METHOD
...
This saves typing and is a step towards fixing #56
2017-02-13 10:37:47 +01:00
Rémi Verschelde
93ab45b6b5
Style: Fix whole-line commented code
...
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
2017-01-14 14:52:23 +01:00
Rémi Verschelde
7b9f2d9929
Finish renaming *Frame GUI classes to *Rect
...
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00