Yuri Roubinsky
|
0a34fa701f
|
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
|
2019-10-04 10:43:59 +03:00 |
Yuri Roubinsky
|
bc67a18fe0
|
Fix VisualShaderInput if compiled with MinGW
|
2019-10-04 10:52:07 +03:00 |
Yuri Roubinsky
|
b11d15d5c3
|
Makes Texture and TextureUniform in visual shaders to use UV by default
|
2019-10-03 16:59:49 +03:00 |
Yuri Roubinsky
|
1bafadb629
|
Drag&drop custom nodes from filesystem to visual shader
+ better loading of custom nodes
|
2019-10-02 23:42:14 +03:00 |
Chaosus
|
f14bcd8cc5
|
Added sampler port type for visual shaders
|
2019-10-01 13:20:08 +03:00 |
Chaosus
|
71d6990e1e
|
Added drag&drop possibility for textures from filesystem to visual shader
|
2019-10-01 09:00:55 +03:00 |
Michael Alexsander Silva Dias
|
13e752190f
|
Fix VS editor's "Create Function" dialog
|
2019-09-28 11:57:13 -03:00 |
Yuri Roubinsky
|
aadbb66dc2
|
Merge pull request #31926 from Chaosus/vs_switch
Some improvements for Switch node in visual shaders
|
2019-09-04 19:21:54 +03:00 |
Chaosus89
|
bf3024c172
|
Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders
|
2019-09-04 18:24:44 +03:00 |
Chaosus89
|
a79d8e3b8f
|
Some improvements for Switch node in visual shaders
|
2019-09-03 15:11:02 +03:00 |
Chaosus89
|
8fd8589547
|
Fix resizer icon visiblity on light theme in GraphNode
|
2019-09-01 09:12:26 +03:00 |
Rémi Verschelde
|
816ddd7817
|
Merge pull request #31556 from Chaosus/gles2_inverse
Implemented inverse shader function to GLES2
|
2019-08-26 13:52:03 +02:00 |
Yuri Roubinski
|
ac4e6f0041
|
Fix _get_description param name (visual shaders)
|
2019-08-25 13:06:16 +03:00 |
Yuri Roubinski
|
1d2e5f281e
|
Fixes for visual shader member filter
|
2019-08-25 11:01:42 +03:00 |
Yuri Roubinski
|
494ea78610
|
Small performance fix for preview in visual shader
|
2019-08-25 09:22:09 +03:00 |
Yuri Roubinski
|
7f350a2c71
|
Enhanced preview for a visual shader to show errors
|
2019-08-25 08:42:21 +03:00 |
Yuri Roubinski
|
4dcee2035a
|
Implemented inverse shader function to GLES2
|
2019-08-22 08:22:49 +03:00 |
Tomasz Chabora
|
7e075029c8
|
Fix various typos and style errors in text
|
2019-08-19 20:43:42 +02:00 |
Michael Alexsander Silva Dias
|
c19a66d72f
|
Simplify structure of preview text in visual shader editor
|
2019-08-18 13:27:08 -03:00 |
Rémi Verschelde
|
ef37f00525
|
Merge pull request #31453 from Chaosus/vs_code_preview
Added code preview to visual shader
|
2019-08-18 17:32:49 +02:00 |
Yuri Roubinski
|
808e44df6d
|
Added code preview to visual shader
|
2019-08-18 17:28:19 +03:00 |
Yuri Roubinski
|
e3b43771aa
|
Added global expressions to visual shaders
|
2019-08-18 08:49:56 +03:00 |
Yuri Roubinski
|
33e9fce1bb
|
Plugin support for visual shaders
|
2019-08-14 15:52:27 +03:00 |
Yuri Roubinski
|
6c8a55aa0d
|
Fix incorrect search member in visual shaders
|
2019-08-08 22:19:42 +03:00 |
Yuri Roubinski
|
5e9052fae3
|
Allow copy/paste nodes between vertex/fragment/light modes in visual shaders
|
2019-08-07 16:46:47 +03:00 |
Rémi Verschelde
|
78e84c29e6
|
Merge pull request #31057 from Chaosus/vs_mix_improvements
Some improvements to Mix visual shader function
|
2019-08-07 08:22:08 +02:00 |
Yuri Roubinski
|
d0dc195da8
|
Some improvements to Mix visual shader function
|
2019-08-06 08:06:49 +03:00 |
Yuri Roubinski
|
43ee35431e
|
Fix opening of sub-resource properties in visual shaders
|
2019-08-05 17:13:02 +03:00 |
Yuri Roubinski
|
8a0767d883
|
Return back spacer for non-expression nodes in visual shader
|
2019-08-03 18:54:04 +03:00 |
Rémi Verschelde
|
3a6102a6f7
|
Merge pull request #31010 from Chaosus/vs_fix_expression
Some visual fixes for Expression node in visual shaders
|
2019-08-01 10:50:33 +02:00 |
Chaosus
|
82e2efe591
|
Some visual fixes for Expression node
|
2019-08-01 11:03:23 +03:00 |
Chaosus
|
8b4c538ab2
|
Expose several GLES3 built-ins to GLES2
|
2019-07-31 19:00:10 +03:00 |
Chaosus
|
f704506807
|
Implement copy/paste in visual shaders
|
2019-07-31 12:43:29 +03:00 |
clayjohn
|
3f25dde6b4
|
added round function to gles2
|
2019-07-29 11:17:08 -07:00 |
Rémi Verschelde
|
d15cf7b672
|
Merge pull request #30576 from qarmin/lgtm_coverage
Changed some code reported by LGTM and Coverity
|
2019-07-20 12:00:13 +02:00 |
qarmin
|
6cbaf7662f
|
Changed some code showed in LGTM and Coverage
|
2019-07-20 08:09:57 +02:00 |
Rémi Verschelde
|
9384b6ab0e
|
i18n: Sync translation template with current source
Fix a few typos in new strings.
|
2019-07-19 16:08:40 +02:00 |
Rémi Verschelde
|
23f5154de7
|
Merge pull request #30532 from Chaosus/vs_triplanar
Added triplanar uniform texture node to visual shaders
|
2019-07-15 07:56:06 +02:00 |
Chaosus
|
e82b5e910a
|
Better boolean indication in visual shaders
|
2019-07-15 08:31:51 +03:00 |
Chaosus
|
d56fc13cad
|
Highlight GLES3 functions in the visual shader member panel
|
2019-07-12 17:58:13 +03:00 |
Rémi Verschelde
|
584ca0f156
|
Merge pull request #30466 from Chaosus/vs_boolean_funcs
Added "Is" and "Compare" functions to visual shaders
|
2019-07-12 13:20:44 +02:00 |
Chaosus
|
9d6e1e3109
|
Added "Is" and "Compare" functions to visual shaders
|
2019-07-12 13:43:37 +03:00 |
Chaosus
|
0727caadd1
|
Added triplanar uniform texture node to visual shaders
|
2019-07-12 12:14:34 +03:00 |
Rémi Verschelde
|
34d7484039
|
Merge pull request #30455 from qarmin/const_reference
Pass by reference to const
|
2019-07-10 15:43:15 +02:00 |
qarmin
|
01cc7a996b
|
Use reference to constant in functions
|
2019-07-10 11:54:12 +02:00 |
Hugo Locurcio
|
28d3a6051c
|
Use base `Color()` constructors instead of `Color::html()`
This results in slightly smaller binaries (-17 KB for an editor binary)
as no strings need to be allocated.
|
2019-07-08 21:17:10 +02:00 |
Rémi Verschelde
|
bc00332286
|
Fix TTR strings for VisualShaderNodes
It had been done wrongly in #30185, but I missed it.
|
2019-07-02 13:29:26 +02:00 |
Rémi Verschelde
|
187d8addf9
|
Merge pull request #30152 from Chaosus/vs_conversion
Added convertor from VisualShader to Shader
|
2019-06-29 18:40:28 +02:00 |
hbina085
|
f531a92057
|
use vformat for duplicate strings
many strings in visual_shader_editor_plugin.cpp does not use vformat for duplicate strings making it harder to translate
|
2019-06-29 07:52:09 -04:00 |
Chaosus
|
da7cf8b49f
|
Added convertor from VisualShader to Shader
|
2019-06-28 19:54:43 +03:00 |