Rémi Verschelde
978d206f34
Merge pull request #90794 from vnen/gdscript-no-unused-constant-warning-with-underscore
...
GDScript: Suppress unused constant warning with underscore
2024-04-18 15:17:13 +02:00
Haoyu Qiu
b2d5a06828
Fix buttons offset to the right when dialog is at minsize
2024-04-18 21:12:34 +08:00
George Marques
a3b3a20ac0
GDScript: Suppress unused constant warning with underscore
...
The warning message mentions that local constants prefixed with `_` does
not generate the warning. This commit actually implements this warning
suppression.
2024-04-18 09:58:23 -03:00
BlueCube3310
f1b758022a
LightmapGI: Fix seam blending with directional lightmaps
2024-04-18 14:21:29 +02:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips
2024-04-18 14:32:04 +03:00
kobewi
a00527e415
Fix folder scan replacing project list
2024-04-18 13:03:21 +02:00
Haoyu Qiu
c78e9c3fbd
Fix TreeItem button handling
...
- Fix incorrect tooltip and `get_button_id_at_position()` when column
title is visible and when RTL layout is used
- Take `button_margin`, `h_separation`, and `item_margin` into account
2024-04-18 18:51:36 +08:00
Rémi Verschelde
2543d192c3
Merge pull request #90842 from timothyqiu/revert-79792
...
Revert "Correctly display tooltips for buttons in Tree when they overlap cell content
2024-04-18 12:25:08 +02:00
Rémi Verschelde
a202027efe
Merge pull request #90838 from bruvzg/btn_theme_rounding
...
[Button] Fix theme elements size rounding errors not keeping sufficient space for the text.
2024-04-18 12:25:05 +02:00
Rémi Verschelde
1ebdacb4b0
Merge pull request #90835 from bruvzg/input_dup
...
Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 12:25:02 +02:00
Rémi Verschelde
c1efd37e3b
Merge pull request #90829 from timothyqiu/remove-sub-color
...
Fix folder color not cleared for removed subfolders
2024-04-18 12:24:59 +02:00
Rémi Verschelde
9c05ff2952
Merge pull request #90828 from clayjohn/RD-draw_list_depth
...
Revert change to default depth clear value in `draw_list_begin()`
2024-04-18 12:24:56 +02:00
Rémi Verschelde
f6ba06a8d7
Merge pull request #90815 from KoBeWi/2_objects_1_editor
...
Avoid double editing when clicking AnimatedSprite
2024-04-18 12:24:53 +02:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
...
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
c295f18955
Merge pull request #90789 from lyuma/fix_skeleton_root
...
Fix FBX and glTF when root nodes are skeleton bones
2024-04-18 12:24:47 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
...
Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
d06cb2e57d
Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental
...
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-18 12:24:40 +02:00
Rémi Verschelde
6a70a69d1f
Merge pull request #90702 from permelin/fix-lightmap-warnings
...
LightmapGI: Reduce warnings and increase probe accuracy
2024-04-18 12:24:37 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
...
Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
...
Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
Rémi Verschelde
d2ec3714d7
Merge pull request #90584 from BMagnu/fix_global_rotation_matrix
...
Fix `Node3D.set_global_rotation()` resetting node scale.
2024-04-18 12:24:27 +02:00
Rémi Verschelde
35369b8d28
Merge pull request #90507 from Calinou/tests-disabled-error-on-test-cli-argument
...
Exit with an error if using `--test` on binary without unit tests compiled
2024-04-18 12:24:24 +02:00
Rémi Verschelde
0dfb48e58d
Merge pull request #89693 from Calinou/dialogs-add-button-minimum-size
...
Add minimum width/height to dialog buttons
2024-04-18 12:24:20 +02:00
Rémi Verschelde
043ca7c63c
Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you
...
Add PropertyListHelper in all simple cases
2024-04-18 12:24:17 +02:00
Rémi Verschelde
3a88373a4c
Merge pull request #86553 from Koyper/fix_popup_panel_content_scaling
...
Fix non-embedded tooltips, popups and dialogs resizing to match Viewport content scale factors != 1.0
2024-04-18 12:24:11 +02:00
Haoyu Qiu
00f0043227
Revert "Correctly display tooltips for buttons in Tree when they overlap cell content"
...
This reverts commit 8278a5f274
.
2024-04-18 17:35:26 +08:00
Lyuma
cb7ef2b8de
Add SkeletonIK3D get/set_interpolation compat from #87888
2024-04-18 01:49:12 -07:00
bruvzg
45bde2b5b0
[Button] Fix theme elements size rounding errors not keeping sufficient space for the text.
2024-04-18 11:48:46 +03:00
Radiant
e263b11cdd
Implement remove_user_signal()
...
Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Paul Joannon
1627287586
Change order of operation for C# types reloading
...
We now deserialize callables before reloading property states, in case a property is doing anything with the callable in its getter and/or setter.
2024-04-18 09:38:58 +02:00
bruvzg
68e4ead9ad
Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 08:22:39 +03:00
Lyuma
d3706488d9
Fix FBX and glTF when root nodes are skeleton bones
...
Set p_scene_parent to the skeleton to guarantee BoneAttachment3D nodes are added as a child of the active skeleton.
Use get_owner() to go all the way up when calculating the root node in generate_scene
2024-04-17 22:10:05 -07:00
Zi Ye
fbfda46ffa
Added tokenized search support to Quick Open dialog and FileSystem filter.
2024-04-17 21:12:55 -05:00
clayjohn
eb62c5b27f
Revert change to default depth clear value in draw_list_begin
2024-04-17 19:08:22 -07:00
Haoyu Qiu
4efaeefaec
Fix folder color not cleared for removed subfolders
2024-04-18 10:08:20 +08:00
Hendrik Brucker
735c45dc8e
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 02:39:29 +02:00
clayjohn
adfc9ccc44
Use a src rect for copying from screen with CanvasGroup in the mobile backend
2024-04-17 15:19:20 -07:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
...
This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
kobewi
6b69ae8dd0
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
Rémi Verschelde
3b1806182a
Merge pull request #90814 from Repiteo/scons/env_base-to-env
...
SCons: Convert `env_base` to `env`
2024-04-17 20:26:53 +02:00
Rémi Verschelde
54ba8d6882
Merge pull request #90810 from Arnklit/particles_processing_ring_shape_emission_axis_fix
...
Fix shader crash on zero vector and negative x vector in particles processing
2024-04-17 20:26:50 +02:00
Rémi Verschelde
26d8ae0849
Merge pull request #90809 from RandomShaper/fixup_wtp_yield
...
WorkerThreadPool: Polish yielding (fix corner case, remove misleading warning)
2024-04-17 20:26:46 +02:00
Rémi Verschelde
75e772c528
Merge pull request #90807 from KoBeWi/creating_this_thing_is_strictly_prohibited_in_13_states
...
Disable Create button for abstract classes
2024-04-17 20:26:43 +02:00
Rémi Verschelde
8834f84383
Merge pull request #90804 from akien-mga/disable-NavigationServer3D-async-bake-test
...
Tests: Disable NavigationServer3D async bake test with race condition
2024-04-17 20:26:40 +02:00
Rémi Verschelde
61c967b3ab
Merge pull request #90800 from ydeltastar/fix-raycast3d-debug-draw
...
Fix `RayCast3D`'s debug draw transform not updating
2024-04-17 20:26:37 +02:00
Rémi Verschelde
acd3d2497f
Merge pull request #90791 from timothyqiu/see-you-again
...
Fix potential infinite loop when using global menu
2024-04-17 20:26:34 +02:00
Rémi Verschelde
8293aac75c
Merge pull request #90787 from Chaosus/vs_fix_port_bug
...
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 20:26:31 +02:00
Rémi Verschelde
5a502a6001
Merge pull request #90784 from KoBeWi/progressive_progress
...
Don't show scene group progress for 1 scene
2024-04-17 20:26:27 +02:00
Rémi Verschelde
ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
...
Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
Rémi Verschelde
c50e80b481
Merge pull request #90653 from ajreckof/Fix-going-forward-backward-in-editor-selection-history-
...
Fix going forward backward in editor selection history.
2024-04-17 20:26:20 +02:00