Commit Graph

280 Commits

Author SHA1 Message Date
Hugo Locurcio 84a69d7429 Improve the default project theme
The new default project theme uses StyleBoxFlat extensively for
a more modern design and better scalability to multiple resolutions.

SVG icons are now used in place of PNG icons. While this does not
allow for true vector-based icon drawing (icons are still rasterized
at load-time), this makes the design work easier for contributors
and opens the door to vector drawing in the future (e.g. with polygons
or SDFs).

Like for editor icons, the SVG header file is now built automatically
when a SVG file is changed. This removing the need for running
`make_header.py` manually (TODO).

The "Use Hidpi" project setting has been removed in favor of a
"Default Theme Scale" project setting, which allows creating the
default theme at a higher/lower scale than the default.
This can be used when designing GUIs with a high base resolution
to ensure crisp visuals.

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-01-19 18:46:01 +03:00
Rémi Verschelde 030638e5b4
Merge pull request #56104 from Geometror/add-flow-layout-container
Add FlowContainer
2022-01-18 20:26:29 +01:00
Rémi Verschelde e529803ef9
Merge pull request #56738 from YeldhamDev/improve_tab_consistency 2022-01-14 10:42:30 +01:00
Rémi Verschelde f6792eacf5
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-theme-item
Add a theme constant to change LineEdit and TextEdit's caret width
2022-01-13 09:21:01 +01:00
Michael Alexsander a989dc019b Improve looks and consistency of tabs 2022-01-12 22:11:43 -03:00
Rémi Verschelde f20ae16e0b
Merge pull request #56323 from Gallilus/Update-default-port_grab_distance_vertical 2022-01-11 11:17:33 +01:00
Hugo Locurcio f6443beade
Add a theme constant to change LineEdit and TextEdit's caret width
This can be useful to improve caret visibility, especially at
larger font sizes. This can also be used for accessibility purposes.
2022-01-07 20:51:22 +01:00
Hendrik Brucker 40ee2b8953 Add FlowContainer 2022-01-07 15:51:49 +01:00
Rémi Verschelde a2a4ec7cb5
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Yuri Sizov fe283fd07a Correctly use fallback Theme values as last resort 2021-12-31 18:53:43 +03:00
David Cambré 38ad72af44 Update default port_grab_distance_vertical 2021-12-29 19:14:28 +01:00
bruvzg 5f9cd9ccbc Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
Yuri Sizov 12838bd99d Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
bruvzg ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Michael Alexsander 67acb7de6e Rename `Tabs` to `TabBar` 2021-10-19 11:37:31 -03:00
Yuri Sizov 4a42a66cd9 Add the base scale factor to the Theme resource 2021-10-04 15:25:07 +03:00
Michael Alexsander 663e480f24 Rename some elements of `Tabs` 2021-09-30 20:18:23 -03:00
Anilforextra cc51b045da Construct values only when necessary. 2021-09-23 22:26:07 +05:45
Paulb23 6c2fd03959 Added search colors to TextEdit and CodeEdit theme 2021-09-21 20:24:39 +01:00
Hugo Locurcio f85426e8ad
Merge pull request #51805 from skysphr/scrollbar-icons-pressed
Added increment_pressed and decrement_pressed icons to scrollbars
2021-09-13 14:57:21 +02:00
bruvzg 4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
K. S. Ernest (iFire) Lee 7cbf5a547f
Merge pull request #51700 from Geometror/fix-color-picker
Reimplement ColorPicker presets
2021-08-22 08:23:09 -07:00
Hugo Locurcio 2daef0400a
Merge pull request #51866 from requizm/fix/49455
Fix `line_separation` working incorrectly in `RichTextLabel`
2021-08-20 23:24:42 +02:00
requizm 39b90802d0 Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
Hendrik Brucker ff9901f51e Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
skysphr e27ab2708f Added increment_pressed and decrement_pressed icons to scrollbars 2021-08-17 22:09:29 +03:00
Kevin Fischer 75866c81e7 Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
Yuri Roubinsky 61904d56ea Better port handling connection for `GraphEdit` 2021-08-12 09:09:24 +03:00
K. S. Ernest (iFire) Lee 18bd0fee5a
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
Node Auto Arrangement in GraphEdit/VisualScript/VisualShader
2021-08-10 15:42:04 -04:00
Umang Kalra 12fc3f1eef Automatic arrangement of nodes in VisualScript/VisualShaders editors
This PR and commit adds the functionality to arrange nodes in VisualScript/VisualShader editor. The layout generated by this 
feature is compact, with minimum crossings between connections
& uniform horizontal & vertical gaps between the nodes. 

This work has been sponsored by GSoC '21.

Full list of additions/changes:
• Added arrange_nodes() method in GraphEdit module.
    • This method computes new positions for all the selected
      nodes by forming blocks and compressing them.
      The nodes are moved to these new positions. 
    • Adding this method to GraphEdit makes it available for 
      use in VisualScript/VisualShaders editors and its other
      subclasses. 
• Button with an icon has been added to call arrange_nodes() in GraphEdit. 
    • This button is inherited by VisualScript/VisualShaders editors
       to invoke the method.
• Undo/redo is functional with this method.
    • By using signals in arrange_nodes(), position changes are registered 
       in undo/redo stack of the subclass that is using the method. 
• Metadata of the method has been updated in ClassDB
• Method description has been added to class reference of GraphEdit
2021-08-11 00:44:28 +05:30
Nathan Franke 051234e84e
Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile 2021-08-07 16:40:50 -05:00
Paulb23 809a32c045 Clean up and complete CodeEdit inspector and docs 2021-08-01 12:24:19 +01:00
Paulb23 8f900ac178 Move line length guidelines into CodeEdit 2021-08-01 12:06:33 +01:00
Paulb23 d1a1ad127e Move brace matching into CodeEdit 2021-08-01 12:06:33 +01:00
Michael Alexsander 79fc188fc4 Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
kobewi f4b361dd15 Add header theme type variations to labels 2021-07-13 15:42:09 +02:00
Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
Paulb23 5c618dd03d Move code folding into CodeEdit and hide line hiding API 2021-06-01 17:07:01 +01:00
Paulb23 1c16673798 Move and expose AutoComplete in CodeEdit 2021-06-01 15:38:45 +01:00
Yuri Sizov 9c92e9d849 Add highlight to the relationship lines of selected Tree items 2021-05-25 18:56:06 +03:00
Paulb23 00e10a842f Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
Hugo Locurcio d211c05111
Use a DynamicFont for the default project theme
This makes font oversampling work out of the box, while also increasing
the supported character set's size. The default font is now larger
as well to better fit today's screen resolutions.

The OpenSans SemiBold font was chosen for two reasons:

- Small file size, yet its character set supports Latin-1 and Cyrillic
  text.
- A heavier font weight looks better in most "game" scenarios and is
  more readable against mixed-color backgrounds.

This is considered a breaking change as it changes the default font's
metrics, which will likely affect how Control nodes are laid out in
scenes (unless a custom font is in use).
2021-05-17 15:19:13 +02:00
Rémi Verschelde cd8d321961
Tabs: Remove unused 'panel' stylebox from default theme
Cf. https://github.com/godotengine/godot/issues/37875#issuecomment-625297308.
2021-04-27 17:36:53 +02:00
Marcel Admiraal 86822b187e Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
Kongfa Waroros 6294507acb Add Various ColorPicker shapes 2021-04-06 22:48:03 +07:00
Marcel Admiraal fd30c36985 Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
Rémi Verschelde c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Rémi Verschelde 036a50e8b9
Merge pull request #37755 from KoBeWi/check_down
Add disabled theme icons for CheckBox
2021-03-23 13:06:02 +01:00
bruvzg b202a0dd2a
FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00