Commit Graph

44934 Commits

Author SHA1 Message Date
basta
3e664b4e29 Changed bool to GdNativeBool 2022-07-16 18:09:36 +02:00
Rémi Verschelde
5a6b13b8bb
Merge pull request #62939 from TokageItLab/implement-rest-fixer
Add Rest Fixer to importer retarget
2022-07-16 16:54:20 +02:00
Rémi Verschelde
c39223e0db
Merge pull request #62623 from TokageItLab/refactor-sync-animtree
Add `sync` to `NodeTransition` and `BlendSpace1D/2D` and refactor `sync` in `AnimationTree`
2022-07-16 16:53:34 +02:00
Yuri Rubinsky
f05fce405e Fix visual shader graph not correctly updating when multiple tabs opened 2022-07-16 16:43:06 +03:00
Silc Renew
9be288edf9 refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
Silc Renew
f3af3aedfe add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
sakrel
16a8967757 Fix DirectionalLight2D and PointLight2D shadows not rendering correctly 2022-07-15 23:55:15 +02:00
Rémi Verschelde
ae5668f81e
Merge pull request #63013 from aaronfranke/double-slider-box 2022-07-15 23:20:22 +02:00
Fabio Alessandrelli
08f3053641
Merge pull request #63043 from pattlebass/fix-html5-locale
HTML5: Make locale string match other platforms
2022-07-15 22:56:37 +02:00
Aaron Franke
2326ba67e2
Consistently use double in Slider and SpinBox 2022-07-15 15:47:47 -05:00
pattlebass
d57a76c809 HTML5: Make OS.get_locale() match other platforms
Fixes #63029.
2022-07-15 22:11:39 +03:00
Xwdit
152466938f Fix grouping annotations displayed in document 2022-07-15 12:39:52 +02:00
Yuri Rubinsky
7e66903d56 Implement rotate_90/rotate_180 functions to Image 2022-07-15 11:50:42 +03:00
Rémi Verschelde
9904a9db5a
Merge pull request #62906 from bruvzg/ts_bit_fields
Use BitField hint for the TextServer enums.
2022-07-15 09:25:51 +02:00
bruvzg
cbe3a2dcb7
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
Rémi Verschelde
e5a1640cf0
Merge pull request #63002 from Calinou/vulkan-sdk-macos-install-tmp
Download Vulkan SDK disk image to a temporary folder in the script
2022-07-14 20:40:35 +02:00
Hugo Locurcio
2582981719
Download Vulkan SDK disk image to a temporary folder in the script
This prevents a `vulkan-sdk.dmg` file from lingering in the current
working directory after installing the Vulkan SDK.
2022-07-14 18:35:51 +02:00
Rémi Verschelde
2c11e6d9ef
Merge pull request #62980 from garychia/scene_tree_editor_improvement 2022-07-14 17:45:48 +02:00
Rémi Verschelde
74ab3dce4f
Merge pull request #62835 from besh81/master 2022-07-14 17:45:18 +02:00
Rémi Verschelde
8bfb634eac
Merge pull request #62997 from KoBeWi/drag_void 2022-07-14 16:31:43 +02:00
kobewi
87fb95f1ff Clear drag_selection when drag ends 2022-07-14 14:51:47 +02:00
Rémi Verschelde
748609feac
Merge pull request #62993 from KoBeWi/drash
Fix drag_selection crash on scene close
2022-07-14 14:35:00 +02:00
besh81
153086152e Fixed bug in grid_container with hidden children
Fix a bug that occour when there are hidden children in grid_container.
The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children.
2022-07-14 08:42:39 +02:00
Chia-Hsiang Cheng
83d478ffcd Disable the OK button when no node is selected. 2022-07-14 12:03:27 +08:00
Hayden Leete
fded50fced prevent crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:15:02 +12:00
kobewi
38d8cb4782 Fix drag_selection crash on scene close 2022-07-14 02:31:52 +02:00
Rémi Verschelde
5fec0d232a
Merge pull request #58763 from Calinou/editor-fix-default-float-step 2022-07-14 00:21:33 +02:00
Rémi Verschelde
184f62cb46
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused- 2022-07-14 00:20:30 +02:00
Rémi Verschelde
41dda3bea0
Merge pull request #62919 from MinusKube/dock-layout-save-bug 2022-07-14 00:12:10 +02:00
Rémi Verschelde
cf9994ed03
Merge pull request #62952 from and-rad/results-count-no-negative 2022-07-14 00:07:01 +02:00
Rémi Verschelde
7e49c8c30e
Merge pull request #62947 from BastiaanOlij/fix_mesh_instance_free 2022-07-14 00:05:25 +02:00
Rémi Verschelde
991f78183d
Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings 2022-07-14 00:03:17 +02:00
Rémi Verschelde
a0f0eb5e03
Merge pull request #62710 from Calinou/editor-help-improve-code-kbd-ref-highlight 2022-07-13 23:55:59 +02:00
Rémi Verschelde
11aedf6e54
Merge pull request #62990 from Lerg/patch-1 2022-07-13 23:20:44 +02:00
Lerg
52adbb763e Fix documentation for C# Vector2/3i classes.
The / operator was wrongly documented as a multiplication.
2022-07-13 22:49:22 +02:00
Rémi Verschelde
4dc86f3b5a
Merge pull request #62986 from fire-forge/array-object 2022-07-13 22:16:09 +02:00
Hugo Locurcio
21ea1c3835
Rename soft shadow quality project settings for easier searching
`rendering/quality/shadows` is now `rendering/quality/positional_shadow`
to explicitly denote that the settings only affect positional light shadows,
not directional light shadows.

Shadow atlas settings now contain the word "atlas" for easier searching.

Soft shadow quality settings were renamed to contain the word "filter".
This makes the settings appear when searching for "filter" in the
project settings dialog, like in Godot 3.x.
2022-07-13 19:56:02 +02:00
FireForge
0df23111b3 Show Resource type name in Array editor
Follow-up to #60409

Example: @export var gradient_array: Array[Gradient]
Before: Array[Object]
After: Array[Gradient]
2022-07-13 12:07:01 -05:00
Rémi Verschelde
98d5b37a4c
Merge pull request #62978 from akien-mga/spriteframes-sort-anims-alphabetically 2022-07-13 17:17:15 +02:00
Rémi Verschelde
4639050c64 SpriteFrames: Sort animations alphabetically
And finally remove the 'frames' property which was added for compatibility with 2.1
in bed3efb17e.
Fixes #21765.

The 'animations' property on the other hand is needed, contrarily to what its comment
said (copy-paste mistake probably).

Also removes unused '_get_animation_list'.
2022-07-13 16:15:11 +02:00
George Marques
dc5a6362c1
Merge pull request #62895 from KoBeWi/callables_exist_you_know 2022-07-13 09:30:08 -03:00
George Marques
ad11d264b7
Merge pull request #62901 from cdemirer/prevent-unnecessary-additional-parser-error 2022-07-13 09:24:36 -03:00
George Marques
d51aac1137
Merge pull request #62900 from cdemirer/fix-parser-stuck-in-an-error-loop 2022-07-13 09:18:21 -03:00
Rémi Verschelde
c17af2c5a3
Merge pull request #62774 from Rindbee/make-the-meta-click-area-fit
Make the meta click area fit to its visible area
2022-07-13 14:14:34 +02:00
Rémi Verschelde
207ef8a33d
Merge pull request #62781 from MinusKube/tree-slider-bug
Fix range slider in tree not updating text value
2022-07-13 14:13:38 +02:00
Rémi Verschelde
19b10e2784
Merge pull request #62824 from MinusKube/haunted-editor-bug
Fix haunted editor bug causing weird issues with mouse behaviour
2022-07-13 14:13:16 +02:00
Rémi Verschelde
9b29f18631
Merge pull request #59680 from fire-forge/property-help
Add "Open Documentation" button to EditorProperty context menu
2022-07-13 14:12:53 +02:00
Rémi Verschelde
200009cd48
Merge pull request #62282 from fire-forge/gradient2d-editor-fix
Fix GradientTexture2D editor height
2022-07-13 14:11:11 +02:00
Rémi Verschelde
b942c1ffe3
Merge pull request #62827 from fire-forge/ok-cancel
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
2022-07-13 14:10:38 +02:00
Rémi Verschelde
dd1951355d
Merge pull request #62865 from Calinou/taa-comment-fix-dead-link
Fix dead link in TAA resolve shader comment
2022-07-13 14:09:10 +02:00