reduz
62abbe32a1
Merge pull request #613 from adolson/joystick-demo
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added joysticks demo
2014-08-14 10:29:25 -03:00
reduz
f7d6539a86
Merge pull request #617 from adolson/md5-binding
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added String.md5_text() binding
2014-08-14 10:29:03 -03:00
reduz
7b1a2a5018
Merge pull request #618 from siriustnt/bug_fix
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ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
2014-08-14 10:28:58 -03:00
tnt
e0f37da057
ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
2014-08-13 22:31:50 +02:00
Dana Olson
798491e8d3
added String.md5_text() binding
2014-08-13 12:20:41 -04:00
Dana Olson
f10233ba31
added joysticks demo
2014-08-06 02:29:14 -04:00
Theo Hallenius
85bccf487c
Keep function callbacks, no throwing errors
2014-08-03 01:10:22 +02:00
Theo Hallenius
a8c891566e
Merge animations during reimport
2014-08-02 23:07:38 +02:00
Juan Linietsky
a1d6cd02e3
Fixes from Ariel
2014-08-01 23:35:36 -03:00
Juan Linietsky
678948068b
Small Issues & Maintenance
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-=-=-=-=-=-=-=-=-=-=-=-=-=
-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
2014-08-01 22:10:38 -03:00
marynate
f5c56f4a3d
Make sure View Grid state saved with scene state
2014-07-15 15:07:29 +08:00
marynate
e55ef57f62
Fixed #470 View grid toggle in 3d not working
2014-07-15 13:29:36 +08:00
marynate
95383469d3
Add editor setting: Manipulator Gizmo Opacity
2014-07-15 13:07:40 +08:00
marynate
cb127b86f4
Fixed failed to connect to remote debugger with -rdebug will crash engine
2014-07-15 11:23:52 +08:00
marynate
568be61b09
Fixed potential crash when touchscreenbutton has no texture assigned
2014-07-13 10:09:47 +08:00
marynate
b1e03d536f
Fixed touchscreen was processing input in editor
2014-07-13 08:48:02 +08:00
marynate
e6df7da6ab
Particles editor menu not display in proper position
2014-07-10 15:42:34 +08:00
Theo Hallenius
9aa278c590
Timeseek works like this
2014-07-07 22:54:34 +02:00
Juan Linietsky
9ff6d55822
Polygon2D
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-=-=-=-=-
Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
2014-07-07 17:44:21 -03:00
marynate
a62305e0e3
Add node2d::get_global_pos()
2014-07-07 19:08:26 +08:00
Juan Linietsky
3d68949a1c
2D Animation Improvements
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-=-=-=-=-=-=-=-=-=--=-=-=
-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-07-06 11:49:27 -03:00
marynate
034aec2539
Fixed DirAccessWindows::change_dir not working properly; Minor code formating clean up
2014-07-06 20:32:29 +08:00
marynate
e68c3cb9f2
Make OS_Windows::get_data_dir return unix path to be consistent with get_resource_path
2014-07-06 20:31:39 +08:00
reduz
cd80d442a2
Merge pull request #569 from marynate/PR-3d-disabled-build
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Fixed #553 : Disable 3D nodes for smaller executable
2014-07-03 09:06:06 -03:00
marynate
e253d2010d
Fixed #553 : Disable 3D nodes for smaller executable
2014-07-03 16:07:11 +08:00
reduz
a5af2971bb
Merge pull request #504 from marynate/PR-pm-filter
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Add project list filter for easy finding projects
2014-07-02 10:55:15 -03:00
reduz
acae54b11e
Merge pull request #568 from marynate/PR-travis-ci
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Adding travis ci support
2014-07-02 10:20:29 -03:00
reduz
9aa9c09168
Merge pull request #566 from marynate/PR-fix-scene-tree-dock-set-selected
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Forgot to add SceneTreeDock::set_selected change in last PR
2014-07-02 10:19:45 -03:00
marynate
6a9ef50cfc
Adding travis ci support
2014-07-02 20:13:17 +08:00
marynate
0eed04904c
Forgot to add SceneTreeDock::set_selected change in last PR
2014-07-02 15:34:46 +08:00
reduz
ecea1f34d3
Merge pull request #564 from marynate/PR-fix-open-subscene-tab
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Fixed issue #429 : in scene tab, clicking on some instance folder, change all the others views
2014-07-02 01:18:16 -03:00
Juan Linietsky
e9da61411a
Fixed Bugs & Joypad in Android
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================================
-resolved many graphical glitches with multiple lights in GLES2 render
-fixes and WIP apk expansion
-joystick support for Android by Ariel
2014-07-02 00:09:36 -03:00
marynate
87d27bb997
Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab changed to script tab
2014-06-30 23:01:23 +08:00
reduz
77a15e2a3e
Merge pull request #562 from marynate/PR-fix-internal-res-mod-time
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Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on windows
2014-06-30 02:31:42 -03:00
marynate
002db0b125
Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on windows due to accessing modifiled time of internal resource when editor gaining focus
2014-06-30 13:28:16 +08:00
Juan Linietsky
ff5a815523
fixed bug where resource path is properly exported
2014-06-30 01:28:05 -03:00
Juan Linietsky
7bb5693094
hoh# On branch master
2014-06-29 23:24:05 -03:00
Juan Linietsky
01632a824e
Bug Fixes
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-=-=-=-=-
-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00
reduz
97731696c9
Merge pull request #541 from marynate/PR-fix-uv-xform
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Fix FixedMaterial uv xform not working bug
2014-06-29 19:08:46 -03:00
reduz
ae5b064427
Merge pull request #542 from marynate/PR-fix-resource-name-update
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Fixed resource name not updated when saved in resurce dock
2014-06-29 19:07:33 -03:00
reduz
4dc7b0f3b8
Merge pull request #546 from marynate/PR-fix-pin-project-segfault
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Fix #526 segfault when pinning projects
2014-06-29 19:04:46 -03:00
reduz
c5c0969683
Merge pull request #549 from Felbo/master
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Fixed mouse motion events with captured mouse mode in OS X
2014-06-29 19:04:35 -03:00
reduz
c6b1571972
Merge pull request #554 from marynate/PR-fix-platformer-demo
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Fix 3d platformer demo texture display black on android devices
2014-06-29 19:04:18 -03:00
Juan Linietsky
8ffc113b70
Missing name on collada-imported materials
2014-06-28 09:50:20 -03:00
marynate
d1d15ff19d
Fix 3d platformer demo texture display black on android devices
2014-06-28 13:11:19 +08:00
Juan Linietsky
2af2a84a03
Misc Fixes
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==========
-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
2014-06-27 23:21:45 -03:00
James Emselle
2482aa1362
Fixed mouse motion events with captured mouse mode in OS X
2014-06-26 22:46:55 +10:00
reduz
1cc96a4d74
Merge pull request #548 from Felbo/master
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mouse_mode implementation on OS X.
2014-06-26 09:43:12 -03:00
James Emselle
911914adad
mouse_mode implementation on OS X
2014-06-26 22:14:37 +10:00
marynate
de7811ab42
Fix pinning project segfault
2014-06-25 12:01:56 +08:00