Rémi Verschelde
f637578dbe
Fix previous cherry-pick of 3.0-specific API
2018-02-19 11:42:47 +01:00
Marcelo Fernandez
be4b63a257
Fix possible infinite loop with bucket fill tool
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(cherry picked from commit 3571087843
)
2018-02-19 11:38:54 +01:00
Paulb23
55cd92aacd
Fixed members overview Index p_index out of size (2.1), issue 12189
2018-02-15 19:43:21 +00:00
Jakub Grzesik
17850b7b26
AnimationTree nodes sliders fixes
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(cherry picked from commit 0fc4b04f51
)
2018-01-02 11:51:18 +01:00
Rémi Verschelde
2712014744
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Joachim Meyer
6f0b2e5ee4
Fix crash on startup when external editor cannot be found.
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Fixes #10965
2017-12-21 21:54:01 +01:00
Rémi Verschelde
74a8a91da3
Merge pull request #13230 from sersoong/2.1-test2
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Add 'uppercase' and 'lowercase' to script editor
2017-12-17 20:56:42 +01:00
sersoong
f3bb2d8679
Add copy script path item to script editor
2017-12-15 11:26:32 +08:00
Rémi Verschelde
6a4e7198c5
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
Rémi Verschelde
acb7107720
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
sersoong
bcfe3dcd35
Add 'uppercase' and 'lowercase' to script editor
2017-12-10 09:17:40 +08:00
sersoong
1cf15bb847
Change script list menu item to shortcut and add more item
2017-11-21 08:02:01 +08:00
Dmitry Krutskikh
da1b3bfdcb
Add "View FPS" in 3D->Perspective's popup.
2017-11-20 23:09:09 +03:00
Rémi Verschelde
28f2e5483e
Merge pull request #12985 from sersoong/2.1-test2
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[2.1]-Add Close All,Close Others Options to script editor
2017-11-20 09:00:49 +01:00
sersoong
19d2ba2b08
Fix TextureRegionEditor's snap mode is not initial bug.
2017-11-20 09:15:49 +08:00
sersoong
88b5287731
Add Close All,Close Other Tabs to script editor
2017-11-17 21:42:01 +08:00
sersoong
66e76236b1
add copy button to sprite_frames_editor
2017-10-26 20:34:22 +08:00
Paulb23
8cc56c16cf
Added members overview (2.1)
2017-10-07 14:41:46 +01:00
Marcelo Fernandez
118dd478e7
Fix crash when editing SampleLibrary with broken dependencies
2017-09-05 00:55:09 -03:00
Rémi Verschelde
4bac719212
Fix previous cherry-picked TileMapEitorPlugin change
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That part of a362270112
was specific to the master branch.
2017-09-04 07:34:09 +02:00
Daniel J. Ramirez
a362270112
Hide tilemap menu when no tilemap is selected
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(cherry picked from commit e4a9233a83
)
2017-09-03 11:23:23 +02:00
Juan Linietsky
df173f194f
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
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(cherry picked from commit dbb6a39722
)
2017-08-30 21:09:08 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Jakub Grzesik
da15a1b50d
spatial selection if subscene geometry is far from origin
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(cherry picked from commit 78e72c8e79
)
2017-08-27 12:23:09 +02:00
Hein-Pieter van Braam
364f2e8082
Correct hash behavior for floating point numbers
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This backports the work in #7815 and the subsequent fixes in #8393
The following program now works as expected in this branch in both
release_debug and debug mode:
```gdscript
print(sqrt(-1))
print(sqrt(-1))
var simple1=asin(10.0)
var simple2=acos(10.0)
print(simple1)
print(simple2)
```
And successfully prints -nan 4 times
This fixes #9580 and fixes #8925
2017-08-20 23:44:28 +02:00
Marcelo Fernandez
647c4ae5bf
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-18 12:10:21 -03:00
Rémi Verschelde
3552755306
TileMap Editor: Improve tile info setting using signal
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The event-based approach avoids the need to query editor settings
and call show/hide on the Control at every mouse input.
Improves #9141 .
2017-08-16 20:03:02 +02:00
Rémi Verschelde
29632aadfd
Merge pull request #9141 from pixelpicosean/add-settings-to-hide-tile-info
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Add setting to hide tile info on the tilemap menu
2017-08-16 19:06:04 +02:00
Jakub Grzesik
295e0b6937
fix crash after click on MeshInstance with no owner
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cherrypicked from #10258
2017-08-14 10:21:44 +02:00
vipsbpig
a04bb88e46
ability to click on spatial subscene to select it
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(cherry-picked from d2d62122e2
)
2017-08-13 20:29:46 +02:00
Juan Linietsky
0120f0473f
Clean up canvas item when changing state, closes #5977
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(cherry picked from commit 950b205609
)
2017-08-13 20:29:46 +02:00
Juan Linietsky
670d07ca0d
Attempt to resolve #4673
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(cherry picked from commit 1939e83a65
)
2017-08-13 20:29:46 +02:00
Andreas Haas
b694f58959
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
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Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P
Fixes #10065
(cherry picked from commit 95da12212b
)
2017-08-13 18:00:25 +02:00
Rémi Verschelde
c1f54e1a45
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the 2.1 branch.
2017-07-30 23:00:25 +02:00
Paulb23
4aca27e2fa
Fixed script tab selection on file close, issue 8400
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(cherry picked from commit 3906134003
)
2017-07-30 21:23:19 +02:00
Andreas Haas
3d95424147
Animation Editor: Fix trying to stop playback without player.
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Fixes #9280
(cherry picked from commit bb9daaccff
)
2017-07-14 21:55:02 +02:00
Rémi Verschelde
47307453f7
Script editor help: Prevent loading empty instances from layout
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(cherry picked from commit 71f6c96288
)
2017-07-02 12:31:43 +02:00
Pedro J. Estébanez
2018db093c
Add one-way collision to tile-set/tile-map
2017-06-17 22:26:50 +02:00
Rémi Verschelde
f1af9f380b
Merge pull request #9119 from pixelpicosean/improve-tileset-convert-shape-offset-2.1
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Subtract body position from shape offset during tileset convert
2017-06-17 12:52:52 +02:00
Hugo Locurcio
db2cb08057
Increase the default perspective camera FOV
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This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b
)
2017-06-17 12:31:27 +02:00
Sean Bohan
e513ecb7a1
Add setting to hide tile info on the tilemap menu
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Sometimes the tile info label is too long so that the right dock will be pushed off the view if runs Godot in a small screen. It’ll no longer be a problem if this tile info is hide.
2017-06-13 13:02:26 +08:00
Sean Bohan
1028739690
Subtract body position from shape offset during tileset convert
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To be able to adjust tile offset by changing position of StaticBody instead of modifying it maunally from the tres file or by calling a script.
2017-06-11 11:58:02 +08:00
Rémi Verschelde
fe78ebbcb4
Merge pull request #8920 from pixelpicosean/scroll-to-pan-canvas-item-editor
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Add settings to pan canvas editor instead of zoom with mouse/touchpad scrolling
2017-06-09 10:49:25 +02:00
Andreas Haas
1033250001
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
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Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
(cherry picked from commit 3be8a94868
)
2017-05-27 00:42:59 +02:00
supaiku
fda4911b6e
Fix highlight typo
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(cherry picked from commit d51fe99a8b
)
2017-05-26 17:43:18 +02:00
Sean Bohan
e3f10f3e93
Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
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This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to `2d_editor`:
1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
Jon Ross
4ed2722589
Fix #8819 . Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19 14:01:28 -07:00
Rémi Verschelde
aa046a85dc
Merge pull request #8740 from pixelpicosean/scrollingWithFactor
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Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
Sean Bohan
ee670f3724
Implemented scrolling factor for smooth trackpad scrolling
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Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
Ported from 304a1f5b5a
(#7864 ).
Fixes #492 and #3913 .
2017-05-15 06:44:00 +08:00
Fabio Alessandrelli
aa167fa04b
Rename debug/debug_port to network/debug_port.
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Expose it in editor settings.
2017-05-12 20:01:53 +02:00