Commit Graph

20200 Commits

Author SHA1 Message Date
PouleyKetchoupp 66d3a8a11e Updated StyleBoxFlat documentation 2019-04-03 15:27:48 +02:00
Rémi Verschelde 620dd79e71
Merge pull request #27636 from Jayman2000/contributing-these
Minor English fix
2019-04-03 15:13:34 +02:00
Rémi Verschelde f9b145d27f
Merge pull request #27634 from akien-mga/dist-linux-mime
dist: Rename Linux mime type to follow system convention
2019-04-03 15:13:19 +02:00
Rémi Verschelde ae184a117e
Merge pull request #27633 from akien-mga/scons-py3-fixup
SCons: Fix python3 compat for builtin_bullet=no
2019-04-03 15:12:59 +02:00
Jason Yundt f8a22f0a90 Minor English fix
CONTRIBUTING.md would use the phrase "those guidelines" to introduce a
list. In general, the word "these" is used to refer to something that is
being introduced or has recently been introduced, and "those" is used to
refer to something that had been previously introduced.

This change also makes CONTRIBUTING.md consistent with the
documentation. The documentation guidelines at
https://docs.godotengine.org/en/latest/community/contributing/documentation_guidelines.html
use "these" to introduce a list and its singular form, "this", to
introduce items.
2019-04-03 08:49:08 -04:00
Rémi Verschelde 7eabf4c8a3 dist: Rename Linux mime type to follow system convention
Mime type definitions are usually named like the mime type they define,
i.e. x-godot-project in our case.
It was introduced with reverse DNS naming as that's what FlatHub favors,
so it will need to be renamed there.
2019-04-03 13:24:28 +02:00
PouleyKetchoupp 8b84638322 Add ability to flip TextureRect horizontally or vertically 2019-04-03 13:05:29 +02:00
Rémi Verschelde 44f1b390a3 SCons: Fix python3 compat for builtin_bullet=no 2019-04-03 11:25:01 +02:00
Rémi Verschelde f64336f1a7
Merge pull request #27264 from ViktorEvil/master
Enable macOS Mojave "Dark Mode" on the editor title bar
2019-04-03 10:09:20 +02:00
Chaosus a19e99aacb Added signal for Tween emitted at completion 2019-04-03 10:35:26 +03:00
Rémi Verschelde 76cbe7a9ae
Merge pull request #27214 from marcelofg55/midi_note_off
Fix MIDI Note Off missing on some devices
2019-04-03 09:17:07 +02:00
Rémi Verschelde de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Ignacio Roldán Etcheverry f285d554e5
Merge pull request #27618 from neikeq/fix-leak
Fix memory leak introduced in bb6814a
2019-04-03 00:25:07 +02:00
Ignacio Etcheverry 0338e55a6e Fix memory leak introduced in bb6814a 2019-04-02 22:56:17 +02:00
Rémi Verschelde 25c1363a11
Merge pull request #27597 from marxin/fix-Wnon-virtual-dtor-warnings
Fix -Wnon-virtual-dtor warnings.
2019-04-02 18:25:02 +02:00
Rémi Verschelde f5013e3277
Merge pull request #26343 from marxin/warnings-all-add-most-of-Wextra
Enable most of -Wextra warnings for warnings=all.
2019-04-02 18:24:06 +02:00
marxin e7f22ebdcd Enable warnings=extra on clang and GCC testers.
And remove 2 warnings from warnings=extra.
2019-04-02 17:14:47 +02:00
toasteater ae1393acae Improve RandomNumberGenerator docs.
Clarified behavior of a few methods. Added implementation notes so
that developers not familiar with RNGs are alerted to common pitfalls.
2019-04-02 22:42:49 +08:00
marxin f9f2413e69 Fix -Wnon-virtual-dtor warnings.
Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
2019-04-02 14:07:29 +02:00
Robear Selwans 84dfb3ff2d Fixed an issue where changing the default_cursor on the RichTextLabel's meta_hover_ended caused the entire project to crash 2019-04-02 13:59:38 +02:00
Rémi Verschelde 612a109b81
Merge pull request #27228 from Kanabenki/preserve-binds-change-node
Preserve extra arguments for connected signals when changing node type
2019-04-02 11:30:45 +02:00
Rémi Verschelde 29a1202d39
Merge pull request #27171 from Chaosus/randfix
Properly setup seed in RNG
2019-04-01 17:17:30 +02:00
Rémi Verschelde 18ee888541
Merge pull request #27430 from LeonardMeagher2/csg_get_mesh_data
Apply proper offset to CSGMesh brush materials and smooth flags
2019-04-01 17:15:30 +02:00
Rémi Verschelde 9b691718f5
Merge pull request #27557 from Paulb23/deselect_line_edit_clear
Fixed not deselecting when clearing lineedit.
2019-04-01 17:01:45 +02:00
Rémi Verschelde e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Rémi Verschelde e91844e8dc
Merge pull request #27562 from guilhermefelipecgs/fix_27484
Fix wrong blend of animation tree
2019-04-01 16:38:55 +02:00
Juan Linietsky dee98d3b6d Some improvements to is_equal_approx, restored Quat operator. 2019-04-01 11:11:02 -03:00
Fabio Alessandrelli 393e62b98a Add object encoding param to serialization methods
Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.

Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Fabio Alessandrelli 53ab3a1ba9 Multiplayer API now respects allow_object_decoding
Add doc about allow_object_decoding in PacketPeer
2019-04-01 15:53:08 +02:00
Rémi Verschelde ba1a168659
Merge pull request #27505 from clayjohn/depth_bug
Keep DEPTH from causing compile error in GLES2
2019-04-01 14:53:18 +02:00
Rémi Verschelde 658aaa5c79
Merge pull request #27317 from aqnuep/depth_texture_fix
Fixed handling of depth texture so it's resolved and bound when needed
2019-04-01 13:55:07 +02:00
Samuele Zolfanelli a6f5cf7de7 Allow TileMap to override set_cell behaviour while using TileMap editor 2019-04-01 13:03:35 +02:00
Rémi Verschelde 39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Rémi Verschelde b32fe4af61 doc: Fix formatting bug from #27429 2019-04-01 12:25:13 +02:00
Rémi Verschelde c54835a23b
Merge pull request #25676 from willnationsdev/fix-inherited-icons
Fix inherited icons for script classes
2019-04-01 12:21:08 +02:00
Rémi Verschelde 4ec384f9d4
Merge pull request #26097 from danielspaniol/25955-wrong-unreachable-warning-after-returning-from-matchs-wildcard-pattern
Fix: Wrong unreachable warning after returning from match's wildcard pattern #25955
2019-04-01 12:17:17 +02:00
Rémi Verschelde 9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde 9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Rémi Verschelde ab76c649c5
Merge pull request #26958 from bruvzg/macos_hidpi_fixes
Fix hiDPI scaling support in `get_real_window_size` and `set_window.size`
2019-04-01 11:00:50 +02:00
Rémi Verschelde 3c797248d0
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
Changed 'Custom Node' to 'Other Node' to be less confusing
2019-04-01 10:13:27 +02:00
Rémi Verschelde f6bbb08ae1
Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty
Make size cache dirty when removing tiles in 'TileMap'
2019-04-01 10:08:49 +02:00
Hugo Locurcio d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations 2019-03-31 23:54:46 +02:00
Guilherme Felipe 45d97b9860 Fix wrong blend of animation tree
Interpolation cannot use zero values, must use the values from the
animation to be blended.
2019-03-31 17:12:24 -03:00
Tomasz Chabora 1e9128238e Document SceneTree.get_frame() and persistent in add_to_group 2019-03-31 21:17:50 +02:00
Paulb23 bfba1e36bc Fixed not deselecting when clearing lineedit. 2019-03-31 16:32:24 +01:00
Pedro J. Estébanez 5b00cd89d3 Drop mouseover when mouse not in the window
Not that this is critical, but it makes behavior of GUI and 2D/3D picking consistent among them.

This also contributes to dropping GUI focus when the mouse leaves the window (in addition to when it loses focus).
2019-03-30 00:26:16 +01:00
Ignacio Etcheverry d80bc5cbba ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
Ignacio Etcheverry c8aa85189a EditorHelp, makerst: Improve enum ref resolving and constant ref support
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class.
Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-29 23:40:31 +01:00
clayjohn 5056b4a02c keep DEPTH from causing compile error in GLES2 2019-03-28 22:14:41 -07:00
Ignacio Roldán Etcheverry 805eec7643
Merge pull request #27497 from neikeq/dynamicmetaobject
C#: Add DynamicGodotObject class
2019-03-29 02:15:56 +01:00