gladmin
7f3e37fead
Fix import hints being ignored by glTF importer
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This fixes a regression introduced in commit 72d2468
due to hyphens being removed from nodes names.
2019-09-25 16:58:05 +02:00
Rémi Verschelde
c52287208d
Merge pull request #32333 from akien-mga/debugger-error-cond
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Show C++ error condition in script editor debugger
2019-09-25 14:13:11 +02:00
Rémi Verschelde
076dc9803a
Merge pull request #32119 from Calinou/unify-axis-colors
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Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
Rémi Verschelde
4112d6c1b4
Show C++ error condition in script editor debugger
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This was removed by @RyanStein in #21884 in the case where an error
message is provided, but this is actually useful information to have
even when there is a custom error message.
This PR makes it so that the "C++ Error" is shown whenever there is
a custom error message provided.
Also adds method name to the error item title, and re-adds the most
relevant info in the tooltip for quick error checks without expanding.
Renames C Error/Source to C++ Error/Source, since that's what it is.
And fix untranslatable entry due to misuse of TTR().
And some more cleanup for readability.
Cf. https://github.com/godotengine/godot/issues/32276#issuecomment-534119914
2019-09-25 10:49:44 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Rémi Verschelde
de03ee94cc
Merge pull request #32296 from BenjaminRiley/save-original-scene-after-save-as-branch
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'Save Branch as Scene' also saves original scene
2019-09-25 10:07:39 +02:00
Benjamin Riley
2115bced93
'Save Branch as Scene' adds to undo history
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When saving a branch as a scene, can now undo replacing the original branch with the new branch scene. 'Save Branch as Scene' previously would not mark the original scene as changed, and therefore no prompt would appear if the scene was closed immediately after saving the branch.
The new branch scene is not deleted when undo-ing.
2019-09-25 17:08:08 +10:00
Rémi Verschelde
8c0595b722
Merge pull request #32306 from hbina/unused_variable
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Fixed incorrect usage of variables in querying values.
2019-09-25 08:49:31 +02:00
Rémi Verschelde
5a4e1045a6
Merge pull request #32319 from Calinou/optimize-svgs
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Optimize editor icon SVGs using svgcleaner
2019-09-25 08:46:04 +02:00
Rémi Verschelde
0437044b9c
Merge pull request #32318 from Calinou/improve-audiostreamplayer3d-gizmo
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Improve the AudioStreamPlayer3D gizmo
2019-09-25 08:43:56 +02:00
Marios Staikopoulos
4631b0ca62
glTF: Fixed mistake with root node calculation in skin_verify
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Was not actually grabbing the computed roots for comparison, but instead
was grabbing the disjoint_set representatives.
2019-09-24 21:49:25 -07:00
Hugo Locurcio
790391bc93
Optimize editor icon SVGs using svgcleaner
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This makes editor binaries about 230 KB smaller.
The command used was:
parallel svgcleaner --multipass {} {} ::: editor/icons/*.svg
2019-09-24 22:49:30 +02:00
Hanif Bin Ariffin
d1e069ea23
Fixed incorrect use of variables
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The previous committer mistakenly used the wrong variable to query some values.
This commit simply changes it so that it queries the right Dict.
2019-09-24 16:45:34 -04:00
Hugo Locurcio
0feff49375
Improve the AudioStreamPlayer3D gizmo
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This adds more lines to the emission angle cone to give a better
feel of depth in the 3D world.
2019-09-24 22:41:02 +02:00
Rémi Verschelde
e95e847c01
Merge pull request #32307 from neikeq/mesege
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Fix wrong defval in EditorSpatialGizmo.add_mesh method bind
2019-09-24 15:44:37 +02:00
Ignacio Etcheverry
97143e60c1
Fix wrong defval in EditorSpatialGizmo.add_mesh method bind
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The type of the parameter 'skeleton' was changed from 'RID' to 'SkinReference', yet the default value remained 'RID()'.
2019-09-24 15:12:27 +02:00
Rémi Verschelde
a7ac8ec876
doc: Fix parsing of self-closing XML tags
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Follow-up to #31925 , `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.
Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00
Rémi Verschelde
2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
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Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
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Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
cf540f853d
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
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Small fixes for the Tile/GridMap editors
2019-09-24 11:06:34 +02:00
Rémi Verschelde
4a7889578c
Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvements
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Small improvements to the inspector dock
2019-09-24 11:05:20 +02:00
Rémi Verschelde
a7b95d1934
Merge pull request #32267 from YeldhamDev/fix_tab_icons
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Fix various problems with tab-related icons
2019-09-24 10:45:40 +02:00
Rémi Verschelde
73c7b9a69e
Merge pull request #32283 from Calinou/project-manager-no-open-ctrl-double-click
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Don't open a project in the list if Ctrl is held while double-clicking
2019-09-24 10:38:58 +02:00
Rémi Verschelde
5d4e9bdd9e
Merge pull request #32288 from CorattiS86/fixing_#32263
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Fix Hide Console Window stores opposite value
2019-09-24 10:28:17 +02:00
Rémi Verschelde
fd3c825034
Merge pull request #31970 from HaSa1002/i18n
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Fixed out of range crash on remapping files for translation
2019-09-24 10:07:20 +02:00
Rémi Verschelde
db47221b8c
Merge pull request #32225 from Calinou/improve-editor-help-display
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Improve the editor help display
2019-09-24 09:52:21 +02:00
Rémi Verschelde
78a7db7b6b
Merge pull request #32224 from KoBeWi/not_so_smart_lines
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Initialize snap_target and make sure it disappears
2019-09-24 09:51:25 +02:00
Rémi Verschelde
08961912db
Merge pull request #32029 from nekomatata/bezier-track-fixes
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Fixes in AnimationTrackEditor around bezier curves
2019-09-23 22:09:40 +02:00
Stefano Coratti
c46d172533
Fix #32263 - Hide Console Window stores opposite value
2019-09-23 22:06:34 +02:00
Rémi Verschelde
b8e56c5c15
Merge pull request #32021 from Calinou/editor-audio-bus-snapping
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Implement snapping in the audio bus editor
2019-09-23 18:51:26 +02:00
Rémi Verschelde
75ed4b159a
Merge pull request #32277 from Calinou/override-for-add-feature-tags
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Add some missing feature tags to the "Override For..." menu
2019-09-23 17:55:43 +02:00
Hugo Locurcio
76dd021a30
Don't open a project in the list if Ctrl is held while double-clicking
2019-09-23 17:25:37 +02:00
Rémi Verschelde
a226d63f68
Merge pull request #31975 from codecustard/fixes_subresource_showing_deselection
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Fixes Subresource Showing While Unselected
2019-09-23 16:00:45 +02:00
Hugo Locurcio
364dfa8d28
Add some missing feature tags to the "Override For..." menu
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This closes https://github.com/godotengine/godot-docs/issues/2782 .
2019-09-23 15:13:50 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
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Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Rémi Verschelde
06b07eebb5
Merge pull request #32238 from Paulb23/reset_array_dict_crash
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Fix crash when reverting an exported array / dict to NULL
2019-09-23 15:01:08 +02:00
Rémi Verschelde
915b27b0ab
Merge pull request #32266 from Calinou/project-manager-autofocus-search
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Focus the project manager's search box automatically on startup
2019-09-23 14:59:57 +02:00
Rémi Verschelde
965e059146
Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux
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Improve the debugger shortcut UX
2019-09-23 14:59:44 +02:00
PouleyKetchoupp
87bb1515af
Fixes in AnimationTrackEditor around bezier curves
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- Undo add bezier track (#31695 )
- Undo insert keys for several properties
- Insert keys for several properties using bezier curves (#31698 )
- Insert keys for 2d rotation using bezier curve (#28429 )
- Insert keys for existing bezier track (#31697 )
- Auto-insert keys for bezier track (#31696 )
- Number of tracks in insert keys confirmation message
2019-09-23 10:36:02 +02:00
Rémi Verschelde
fb12f54721
Merge pull request #32074 from KoBeWi/ninja_reload
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Preserve folding when sub-scene is changed
2019-09-23 10:32:02 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
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Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
a0ef113d05
Merge pull request #32036 from Calinou/improve-soft-body-editor-icon
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Improve the SoftBody node editor icon
2019-09-23 09:48:55 +02:00
Rémi Verschelde
80a3a78ee9
Merge pull request #32043 from guilhermefelipecgs/fuzzy_help_search
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Adds fuzzy search for help search dialog
2019-09-23 09:46:15 +02:00
Rémi Verschelde
16bedc7ede
Merge pull request #32040 from Calinou/editor-help-shift-find-previous
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Find the previous match in the editor help when pressing Shift + Enter
2019-09-23 09:44:06 +02:00
Rémi Verschelde
b671b6ad2b
Merge pull request #32035 from YeldhamDev/new_icons
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Add some missing icons
2019-09-23 09:37:57 +02:00
Rémi Verschelde
5ffae0d299
Merge pull request #32020 from Calinou/editor-audio-bus-display-tooltip
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Display audio buses' current volume in a tooltip when hovering slider
2019-09-23 09:02:45 +02:00
Rémi Verschelde
2de90bff9c
Merge pull request #32011 from Calinou/editor-easing-property-drag
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Make editor inspector easing lines use the accent color when dragged
2019-09-23 08:50:07 +02:00
Rémi Verschelde
c593fbed3d
Merge pull request #32010 from puthre/fix_undo_animation_bezier
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Animation Bezier Editor : fix double inserts on undo
2019-09-23 08:48:10 +02:00
Rémi Verschelde
242e6cb904
Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop
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Add ability to reorder animation frames via drag and drop
2019-09-23 08:44:22 +02:00