Bastiaan Olij
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e0b703e3fe
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Added eye_height, changed description and fixed size of viewport issue
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2019-04-10 01:11:17 +10:00 |
Rémi Verschelde
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75dae1b9a9
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Drivers, main, servers: Ensure classes match their header filename
Renamed:
- `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h`
(same for `coremidi` and `winmidi`)
- `main/timer_sync.h` -> `main_timer_sync.h`
- `servers/visual/visual_server_global.h` -> `visual_server_globals.h`
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2019-02-12 14:39:47 +01:00 |
Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
Rémi Verschelde
|
d1f3b622f0
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Fix missing/malformed license headers
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2019-01-01 12:46:36 +01:00 |
Rémi Verschelde
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d952126caf
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Fix warnings in Android platform
Fixes the following Clang 7 warnings:
```
platform/android/os_android.h:240:16: warning: 'OS_Android::native_video_play' hides overloaded virtual function [-Woverloaded-virtual]
platform/android/os_android.h:241:15: warning: 'OS_Android::native_video_is_playing' hides overloaded virtual function [-Woverloaded-virtual]
platform/android/audio_driver_opensl.cpp:104:3: warning: suggest braces around initialization of subobject [-Wmissing-braces]
platform/android/audio_driver_opensl.cpp:129:10: warning: unused variable 'numOutputs' [-Wunused-variable]
platform/android/audio_driver_opensl.cpp:130:11: warning: unused variable 'deviceID' [-Wunused-variable]
platform/android/java_glue.cpp:795:10: warning: unused variable 'clsio' [-Wunused-variable]
platform/android/java_glue.cpp:890:12: warning: unused variable 'gob' [-Wunused-variable]
platform/android/java_glue.cpp:592:13: warning: unused variable 'resized' [-Wunused-variable]
platform/android/java_glue.cpp:593:13: warning: unused variable 'resized_reload' [-Wunused-variable]
modules/mobile_vr/mobile_vr_interface.cpp:401:8: warning: unused variable 'aspect_ratio' [-Wunused-variable]
drivers/unix/dir_access_unix.cpp:394:2: warning: THIS IS BROKEN [-W#warnings]
```
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2018-10-03 15:17:00 +02:00 |
Bastiaan Olij
|
a6df366b23
|
Moving lens distortion shader into drivers and adding GLES2 support
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2018-10-02 17:14:43 +10:00 |
Fabio Alessandrelli
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b0f166987a
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Server platform builds (dummy) mobile_vr module.
Protect GL functions in mobile_vr with ifdefs.
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2018-09-25 12:29:31 +02:00 |
Bastiaan Olij
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4194581823
|
Delay initialising lens distortion shader so GLES2 doesn't crash
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2018-08-16 20:42:47 +10:00 |
Bastiaan Olij
|
03d02e88fc
|
Reenabled module and fixed missing const
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2018-07-27 18:43:50 +10:00 |