Juan Linietsky
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7f96f0603e
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-scenes are properly reloaded when a dependency changes, fixes #2896
(it's clevery done so local changes to scenes are kept even if unsaved)
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2015-12-13 20:39:01 -03:00 |
Rémi Verschelde
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4018ea63c7
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Merge pull request #3050 from eska014/fix-tree-cell-slider
Fix editor for TreeItem cells in range mode
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2015-12-13 10:10:33 +01:00 |
Rémi Verschelde
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75e88b8b9e
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Merge pull request #3049 from eska014/fix-exp-slider
Fix setting Sliders in exponential mode
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2015-12-13 10:10:25 +01:00 |
Juan Linietsky
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709de124c1
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ability to export scene to zip
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2015-12-13 01:08:36 -03:00 |
Juan Linietsky
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11eaf019b3
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ability to get video player texture
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2015-12-12 20:05:26 -03:00 |
Juan Linietsky
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97fe073f33
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Merge pull request #2933 from TheHX/pr-shader-loader
Fix shader loading, making possible load .shd and .sgp from editor
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2015-12-12 17:36:52 -03:00 |
Juan Linietsky
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101049518a
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-force exporting of original script exported variables on overriden scripts
-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
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2015-12-12 16:46:25 -03:00 |
Juan Linietsky
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890b462ffb
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added rotation and scale support to gui controls
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2015-12-12 13:54:26 -03:00 |
Juan Linietsky
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ec8f0d7eb9
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ability to set occluder mask in tilemap, fixes #3025
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2015-12-12 10:45:31 -03:00 |
Juan Linietsky
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e2e6f3ec00
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added proper functions to ColorRamp, fixes #3034
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2015-12-12 09:45:17 -03:00 |
Juan Linietsky
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29ea399234
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-make smoothing respect camera limits, fixes #3037
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2015-12-12 09:26:13 -03:00 |
Juan Linietsky
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9a7ff65751
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make popup emit index when id is not defined
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2015-12-12 09:07:43 -03:00 |
Juan Linietsky
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9251298f46
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-collision debug is shown above all else, fixes #2985
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2015-12-12 08:11:36 -03:00 |
Juan Linietsky
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990690f9f5
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-12-11 09:38:41 -03:00 |
Juan Linietsky
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46497c4508
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added fallbacks proprty to fonts
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2015-12-10 23:02:40 -03:00 |
eska
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a028840ea5
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Fix editing TreeItem cells in range mode
- Show slider when editing range mode tree cells per mouse input
- Hide slider after using keyboard controls to edit range mode tree cells
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2015-12-10 23:53:19 +01:00 |
eska
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5b03af6b73
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Fix exponential sliders
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2015-12-10 23:48:03 +01:00 |
Rémi Verschelde
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3b68f0d051
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Merge pull request #2306 from dbsGen/patch-1
Fixed the mouse position for control when it is in a canvas_layer.
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2015-12-10 17:06:27 +01:00 |
Rémi Verschelde
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5f3c87691e
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Merge pull request #3019 from neikeq/spinbox_timer
Spinbox update range on mouse held
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2015-12-10 15:48:23 +01:00 |
neikeq
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d4051e6eb9
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Spinbox: increase/decrease with mouse held
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2015-12-10 15:44:16 +01:00 |
Rémi Verschelde
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8a94297105
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Merge pull request #3029 from neikeq/textedit_select_imp
TextEdit: Scroll while selecting with mouse idle
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2015-12-10 11:36:30 +01:00 |
neikeq
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5f739a2660
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TextEdit: Scroll while selecting with mouse idle
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2015-12-09 19:56:47 +01:00 |
Franklin Sobrinho
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afb41b283c
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Fix tscn format not being recongnized by EditorFileSystem
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2015-12-09 13:56:14 -03:00 |
Juan Linietsky
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428984ec0c
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-New mask mode for lights, makes using masks MUCH easier.
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2015-12-08 20:25:08 -03:00 |
Juan Linietsky
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c650d4e19c
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-12-08 17:48:03 -03:00 |
Juan Linietsky
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09ff457185
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made the exclusion of nodes from joints optional, fixes #3015
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2015-12-08 17:47:12 -03:00 |
Juan Linietsky
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ff936c6b2e
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Merge pull request #2868 from akien-mga/pr-fix-can-move-to
Fix can_move_to and rename it for more clarity
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2015-12-08 17:09:47 -03:00 |
Juan Linietsky
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b6d6c2220f
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Merge pull request #2922 from romulox-x/set_hidden
Added set_hidden method to Spatial and CanvasItem
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2015-12-08 17:06:45 -03:00 |
Juan Linietsky
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ecad3a285f
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better unique name resolution, as suggested i #3017
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2015-12-08 11:33:30 -03:00 |
Juan Linietsky
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9637460331
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-12-08 11:23:23 -03:00 |
Juan Linietsky
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3c33b705d1
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added option to add_child, to use the same deduplication convention as in the editor, closes #3017
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2015-12-08 11:21:12 -03:00 |
Rémi Verschelde
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2cc60386d8
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Merge pull request #3005 from TheHX/pr-file-dialog
Better hidden folders display preferences for editor file dialogs
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2015-12-07 20:40:58 +01:00 |
Rémi Verschelde
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c667bde183
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Merge pull request #3007 from neikeq/fix_line_edit
Fix LineEdit cursor
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2015-12-07 20:39:43 +01:00 |
neikeq
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f499fb6fcf
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Fix LineEdit cursor
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2015-12-07 20:31:21 +01:00 |
Franklin Sobrinho
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42eef3cdc6
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Better hidden folders display preferences for editor file dialogs
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2015-12-06 19:35:31 -03:00 |
Juan Linietsky
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3ecc9e07b7
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-12-05 14:19:19 -03:00 |
Juan Linietsky
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200b7bb87c
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-Display on animation editor which keys are invalid and which tracks are unresolved
-Added a tool to clean up unresolved tracks and unused keys
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2015-12-05 14:18:22 -03:00 |
neikeq
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71eaa2d547
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Add refresh button to file dialogs
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2015-12-04 19:33:30 +01:00 |
Juan Linietsky
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35fa048af5
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missing pngs
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2015-12-04 10:22:45 -03:00 |
Rémi Verschelde
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68d3438a93
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Merge pull request #2975 from neikeq/help_scroll_top
Fix help view not scrolling to the top
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2015-12-02 16:16:18 +01:00 |
Juan Linietsky
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064fd762fa
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-12-02 11:17:01 -03:00 |
Juan Linietsky
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4b1f0afb01
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-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
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2015-12-02 11:15:48 -03:00 |
neikeq
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11b560d6d4
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Fix help view not scrolling to the top
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2015-12-02 14:01:46 +01:00 |
neikeq
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c5698fc28e
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Fix RichTextLabel copy never called
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2015-12-02 08:19:33 +01:00 |
koalefant
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c93a005fb6
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Script Editor: automatic indentation after a colon
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2015-11-29 17:13:29 +01:00 |
Juan Linietsky
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68aaa0f813
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Merge branch 'master' of https://github.com/godotengine/godot
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2015-11-28 20:57:23 -03:00 |
Juan Linietsky
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7aa39b7cae
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-Fixed bug with scene inheritance, should work again
-Proper .tscn and .tres parsing, should work, please test well!
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2015-11-28 20:56:14 -03:00 |
Franklin Sobrinho
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43e1b879d0
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Add container automatic update when moving a child node
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2015-11-28 13:05:39 -03:00 |
Franklin Sobrinho
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1138103c63
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Fix shader loading, making possible load .shd and .sgp from editor
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2015-11-27 21:11:20 -03:00 |
Franklin Sobrinho
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493d3c22ca
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Fix editor help scroll to result
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2015-11-27 20:11:49 -03:00 |