Commit Graph

15338 Commits

Author SHA1 Message Date
Rémi Verschelde 43c46b9b1b
Merge pull request #95013 from smix8/navmesh_geo_parse
Change NavigationMesh to also parse collision shapes by default
2024-08-19 12:08:55 +02:00
Rémi Verschelde 66cbdc95e1
Merge pull request #93171 from libklein/implement-set-get-polygons
NavigationPolygon: Implement `get`/`set_polygon` fast paths.
2024-08-17 00:45:50 +02:00
Rémi Verschelde 18f3bb7566
Merge pull request #91978 from kitbdev/select_first_wrapped_char
Fix TextEdit caret movement at start of wrapped lines
2024-08-17 00:45:45 +02:00
Patrick Sean Klein a1fe6ffa19
NavigationPolygon: Implement get/set_polygon fast paths. 2024-08-17 00:31:58 +02:00
Rémi Verschelde 759d7d40d3
Merge pull request #94241 from zeux/optimize-cache
Optimize base and shadow meshes for vertex cache
2024-08-16 23:45:15 +02:00
Rémi Verschelde 28f14102d9
Merge pull request #92944 from smix8/edge_margin_debug
Change 3D navigation edge connection margin debug to only show virtual edge
2024-08-16 23:45:04 +02:00
kit 93a81dd7aa Fix TextEdit caret movement at start of wrapped lines 2024-08-16 15:52:03 -04:00
Arseny Kapoulkine 0fde03c0e0 Optimize base and shadow meshes for cache
Previously, vertex cache optimization was ran for the LOD meshes, but
was never ran for the base mesh or for the shadow meshes, including
shadow LOD chain (shadow LOD chain would sometimes get implicitly
optimized for vertex cache as a byproduct of base LOD optimization, but
not always). This could significantly affect the rendering performance
of geometry heavy scenes, especially for depth or shadow passes where
the fragment load is light.
2024-08-16 07:36:12 -07:00
Rémi Verschelde f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde 491287aafe
Merge pull request #95545 from KoBeWi/finish_tween!
Add internal `_finish()` method to Tweener
2024-08-16 14:35:57 +02:00
Rémi Verschelde 0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde a778f7803c
Merge pull request #95529 from bruvzg/bmfont_match_h
[BMFont] Fix importing fonts with `Match char height` enabled.
2024-08-16 14:35:32 +02:00
Rémi Verschelde 1346aaf4e7
Merge pull request #95465 from jsjtxietian/remove-category-warning
Remove `missing a category` warning in visual shader node
2024-08-16 14:34:56 +02:00
Rémi Verschelde a917a2b2f9
Merge pull request #95456 from smix8/navlink_mapchange
Add NavigationLink function to change navigation map
2024-08-16 14:34:49 +02:00
Rémi Verschelde e526882052
Merge pull request #95386 from kus04e4ek/close-audio
Add `stop_callable` to `AudioStreamPlayerInternal`
2024-08-16 14:33:55 +02:00
Rémi Verschelde 504f81ec08
Merge pull request #95376 from raulsntos/gdextension/expose-property-accessors/Polygon2D
Make `Polygon2D::bones` property internal
2024-08-16 14:33:49 +02:00
Rémi Verschelde 60b0b5cd42
Merge pull request #95337 from kleonc/tile_set_editor_fix_transposed_polygons_editing
Fix polygon drawing for transposed tiles in `TileSet` editor
2024-08-16 14:33:37 +02:00
Rémi Verschelde aed6c351c6
Merge pull request #95301 from bruvzg/rtl_sel_fixes
Fix `TextServer::shaped_text_*_character_pos` for the first character of wrapped string. Allow starting/ending RTL selection before line start.
2024-08-16 14:33:26 +02:00
Rémi Verschelde 0c956e49ac
Merge pull request #86310 from jirisvd/fix-softbody-reload
Fix `SoftBody3D` pinned points breaking when reloading scene
2024-08-16 14:31:45 +02:00
Rémi Verschelde d45f9d26ff
Merge pull request #81973 from /detective_TileMap_uncovers_the_truth_about_tile_rotation 2024-08-16 14:31:32 +02:00
Rémi Verschelde a6c350718a
Merge pull request #95548 from TokageItLab/fix-warn-skeleton-modifier
Fix incorrect warning on SkeletonModifier
2024-08-16 10:36:45 +02:00
Rémi Verschelde e43a328f8e
Merge pull request #95464 from tetrapod00/visual-shader-inspector-spatial-node3d-rename
Fix wrong name for Spatial shader mode in VisualShader resource inspector
2024-08-16 10:36:22 +02:00
Rémi Verschelde 987635b508
Merge pull request #95374 from raulsntos/gdextension/expose-property-accessors/ShapeCast
Expose `ShapeCast{2D,3D}::get_collision_result`
2024-08-16 10:35:38 +02:00
Rémi Verschelde cba8e3bf3d
Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rotation-bake
Fix LightmapGI not taking environment sky rotation into account when baking
2024-08-16 10:35:13 +02:00
Rémi Verschelde 5960555f9b
Merge pull request #94726 from BastiaanOlij/primitive_texel_size_update
Make primitive meshes react to texel size change
2024-08-16 10:34:35 +02:00
Rémi Verschelde f3ba14be60
Merge pull request #93837 from Calinou/gpuparticles-fix-inherit-velocity-physics
Fix GPUParticles Inherit Velocity breaking with physics movement
2024-08-16 10:34:10 +02:00
Rémi Verschelde e58a7530aa
Merge pull request #93727 from zeux/raycast-opt
Disable normal raycaster for LOD generation by default
2024-08-16 10:34:03 +02:00
Rémi Verschelde 46c6865979
Merge pull request #92391 from rburing/fti_3d
Physics interpolation (3D)
2024-08-16 10:33:37 +02:00
Rémi Verschelde a86c3e44dd
Merge pull request #91965 from aaronp64/tooltip_size
Fix tooltip content being cut off at some display scales
2024-08-16 10:33:25 +02:00
Rémi Verschelde a3266e28be
Merge pull request #83497 from grenappels/probe_distance_fix
Fix generated light probes placing too close to manual light probes
2024-08-16 10:33:12 +02:00
smix8 e6ff4e56e3 Add NavigationLink function to change navigation map
Adds NavigationLink function to change navigation map.
2024-08-15 22:37:02 +02:00
Raul Santos e47ff98451
Expose `ShapeCast{2D,3D}::get_collision_result` 2024-08-15 16:20:13 +02:00
Silc Lizard (Tokage) Renew 4727c4f783 Fix incorrect warning on SkeletonModifier 2024-08-15 16:53:18 +09:00
Haoyu Qiu 7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
kobewi 761d988d47 Add internal _finish() method to Tweener 2024-08-15 08:41:51 +02:00
kobewi 065dd099dd Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
bruvzg e7f215c2c4
[BMFont] Fix importing fonts with `Match char height` enabled. 2024-08-14 23:52:19 +03:00
jsjtxietian c7249f41e9 Remove `missing a category` warning in visual shader node 2024-08-13 12:20:59 +08:00
tetrapod00 b9876b626d Change "Node3D" to "Spatial" in VisualShader resource 2024-08-12 21:04:13 -07:00
bruvzg 7f6c14522c
Stop popup release timeout on click. 2024-08-12 19:35:20 +03:00
Rémi Verschelde ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
kobewi dba1a39fe1 Add helper methods to check for tile transforms 2024-08-12 02:51:34 +02:00
Jiří Švejda bde8c5977b Fix SoftBody3D pinned points breaking when reloading scene 2024-08-11 19:03:01 +02:00
Kusok 8c7dd3cb61 Add `stop_callable` to `AudioStreamPlayerInternal` 2024-08-11 20:27:15 +08:00
Raul Santos 415331f474
Make `Animation::capture_included` read-only
The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.

To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
Raul Santos 60e93415ed
Make `Polygon2D::bones` property internal 2024-08-10 17:55:29 +02:00
kleonc 6895f6f8cc Fix TileAtlasView bounds checks for transposed tiles 2024-08-09 19:26:02 +02:00
Rémi Verschelde 2edf9b95b3
AudioStreamPolyphonic: Implement stopping with sample playback
Fixes #94724.
2024-08-09 10:57:50 +02:00
bruvzg 932acce8f2
Fix `TextServer::shaped_text_*_character_pos` for the first character of wrapped string. Allow starting/ending RTL selection before line start. 2024-08-09 00:03:00 +03:00
Rémi Verschelde 1e8bfdcd4f
Merge pull request #95239 from AThousandShips/skeleton_internal_fix
Make `Skeleton3D` bone simulator an internal child
2024-08-07 12:08:12 +02:00