Commit Graph

21671 Commits

Author SHA1 Message Date
Rémi Verschelde
a745934761
Merge pull request #29731 from akien-mga/scene-is-off-limits
Cleanup some unecessary editor/ includes in scene/
2019-06-12 23:44:24 +02:00
Rémi Verschelde
bbbc04b2fe
Merge pull request #29711 from zaksnet/windows-export-improvemnts
Added hint for windows export options
2019-06-12 23:44:11 +02:00
Rémi Verschelde
32ae64a371
Merge pull request #29708 from sparkart/master
Added script name tooltip for Open Script Icon
2019-06-12 23:10:38 +02:00
Rémi Verschelde
b44488d823
Merge pull request #29702 from KoBeWi/fix_random_crash
Validate parameters of randi_range()
2019-06-12 23:07:39 +02:00
Rémi Verschelde
1a9a2c879a
Merge pull request #29645 from YeldhamDev/create_dialog_reselect
Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog
2019-06-12 22:58:09 +02:00
Rémi Verschelde
1c35973b83
Merge pull request #29592 from Lisapple/patch-3
Fixing returned alpha component for inverted method
2019-06-12 22:57:10 +02:00
Rémi Verschelde
51ed803a11
Merge pull request #29658 from clayjohn/docs_mesh
Filled out docs for various mesh types
2019-06-12 22:52:54 +02:00
Rémi Verschelde
84d969a42a Cleanup some unecessary editor/ includes in scene/
Part of #29730, handles false positives.
2019-06-12 22:48:43 +02:00
Rémi Verschelde
2dc3347ce9
Merge pull request #29717 from akien-mga/button-shortcut-pressed
BaseButton: Make shortcuts call virtual methods
2019-06-12 22:46:12 +02:00
Rémi Verschelde
d1a88cb895
Merge pull request #29716 from YeldhamDev/create_node_error_spam
Fix error spam in create dialog when searching for nodes with some disabled
2019-06-12 22:45:47 +02:00
Rémi Verschelde
3b53db750a
Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852
Reload text shaders when externally edited, issue 19852
2019-06-12 22:44:55 +02:00
Tomasz Chabora
d89478975f Validate parameters of randi_range() 2019-06-12 19:46:07 +02:00
clayjohn
ef45f5ce75 filled out docs for various mesh types 2019-06-12 09:49:47 -07:00
Emmanuel Barroga
e15c5489a8 Added script name tooltip for Open Script Icon
Resolves issue: 29541
2019-06-12 08:10:00 -07:00
Rémi Verschelde
2cedf7173a BaseButton: Make shortcuts call virtual methods
When buttons are not in Toggle Mode, shortcuts used to only trigger the
`pressed` signal, without calling the `_pressed` virtual method,
contrarily to what happens when you click the button.

For Toggle Mode buttons, it did call the `_toggled` virtual method
together with emitting the `toggled` signal *twice*.

This commit harmonizes it all and makes shortcuts behave the same as
mouse clicks or `ui_accept`, for both toggle and non-toggle modes.

Fixes #29604.
2019-06-12 16:35:49 +02:00
Rémi Verschelde
f410e7a8a9
Merge pull request #29616 from Calinou/humanize-size-clearer-rounding
Make humanized size rounding clearer by padding decimals with zeroes
2019-06-12 16:25:10 +02:00
Michael Alexsander Silva Dias
c22dcca866 Fix error spam in create dialog when searching for nodes with some disabled 2019-06-12 10:43:42 -03:00
Rémi Verschelde
4073da7ddd
Merge pull request #29605 from Lisapple/patch-4
Adding details about `Image.lock()` function
2019-06-12 15:33:27 +02:00
Rémi Verschelde
73960e585b
Merge pull request #27193 from toasteater/fix/pcg-randf
Improved uniformity of RandomPCG::randf.
2019-06-12 15:21:58 +02:00
Rémi Verschelde
704f2c5d85
Merge pull request #29615 from Calinou/fix-editor-monitor-large-sizes
Fix display of large sizes in the editor monitors
2019-06-12 15:21:37 +02:00
Rémi Verschelde
082f398481
Merge pull request #28735 from aqnuep/dss_loader_fixes
Fixes to the DDS loader
2019-06-12 14:36:26 +02:00
Rémi Verschelde
4db4b7a605
Merge pull request #29583 from Toshiwoz/master
Fix Vector3 slerp method by normalizing cross product
2019-06-12 14:34:28 +02:00
Rémi Verschelde
c8db517993
Merge pull request #29316 from Chaosus/shader_const
Added constant support to shaders
2019-06-12 14:26:45 +02:00
Rémi Verschelde
df25679235
Merge pull request #29601 from NilsIrl/hiding_enabled
Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Zak
3168c25bad Added hint for windows export options 2019-06-12 14:42:35 +03:00
Rémi Verschelde
1e5a02f006
Merge pull request #29599 from Calinou/assetlib-project-icon-loading
Display a "loading" placeholder while icons are loading in the assetlib
2019-06-12 13:36:06 +02:00
Rémi Verschelde
97fb28df0d
Merge pull request #29595 from YeldhamDev/bus_editor_enhancements
Enhancements for the audio bus editor
2019-06-12 13:34:30 +02:00
Rémi Verschelde
902212d8d4
Merge pull request #29646 from tree786/patch-2
'get_skidinfo()' misleading description
2019-06-12 13:30:52 +02:00
Rémi Verschelde
434a1fddf3
Merge pull request #29648 from jbuck3/tree-tooltips
Fix Tree button tooltips
2019-06-12 13:29:36 +02:00
Rémi Verschelde
5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
Always pass script path to external editor
2019-06-12 13:24:57 +02:00
Rémi Verschelde
f65b0c6d89
Merge pull request #29679 from akien-mga/windows-res-desc
Remove "Editor" from Windows PE file description
2019-06-12 13:24:30 +02:00
Rémi Verschelde
59a0d90f3a
Merge pull request #29695 from jbuck3/fix-script-create-dialog
Fix script create dialog
2019-06-12 13:24:02 +02:00
Rémi Verschelde
a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
Rémi Verschelde
c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
Rémi Verschelde
ec98db048f
Merge pull request #29481 from bruvzg/macos_fix_dvorak_qwerty_cmd_hotkeys
Fixes hotkeys on "Dvorak - QWERTY ⌘" keyboard layout.
2019-06-12 12:50:55 +02:00
Rémi Verschelde
94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
Rémi Verschelde
0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
santouits
ca4c33cdad Add filter search for script list and the members
in the script editor
2019-06-12 13:31:53 +03:00
Hugo Locurcio
75f1e93ac0
Remove some references to unimplemented features in the assetlib
This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).

This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
Rémi Verschelde
bf50ed6364
Merge pull request #29699 from Calinou/assetlib-add-image-spacing
Add spacing between the icon and details in the assetlib list
2019-06-12 08:26:22 +02:00
Michael Alexsander Silva Dias
831dd19546 Check base scripts for signal receiving methods before warning about them missing 2019-06-11 22:11:26 -03:00
Hugo Locurcio
7fd7dac69c
Add spacing between the icon and details in the assetlib list
This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
Rémi Verschelde
d0c2005da1 CPUParticles: Do randomness ratio computations in phase instead of time
The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.

The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.

Part of #29692. Follow-up to #26859.
2019-06-11 23:40:56 +02:00
James Buck
2d28e393d6 Fix script create dialog
- Correctly validate parent/class names
- Trigger parent validation when selecting from buttons
- Fix enabling/disabling parent buttons
- Clear class name if not supported
- Minor cleanup
2019-06-11 16:05:24 -05:00