kleonc
a5572ba5a3
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
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(cherry picked from commit f53d3382af
)
2023-04-07 17:44:36 +02:00
Rémi Verschelde
4762303f18
Bump version to 4.0.3-rc
2023-04-04 10:50:01 +02:00
Araraura
d0e906327d
Fix typo and slightly reword in @GDScript.xml
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Fix "the every following property" to "then every following property" and change "is added" to "will be added".
(cherry picked from commit e1c0df7048
)
2023-04-03 18:41:54 +02:00
smix8
e243dfa9f6
Fix NavigationAgent enable avoidance crash
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Fixes NavigationAgent enable avoidance crash.
(cherry picked from commit 184427196f
)
2023-04-02 17:37:12 +02:00
Rémi Verschelde
c9ee508089
Bump version to 4.0.2-rc
2023-03-30 21:41:11 +02:00
Chris Hutchinson
4323c8b78b
Replaced operating system alert dialog with a warning log message,
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toggled by a project setting.
Fixes #73141
(cherry picked from commit cb8e919243
)
2023-03-30 19:28:57 +02:00
Redwarx008
493e39860d
C#: Fix Array.AddRange index out of bounds
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Fix Array.AddRange index out of bounds
(cherry picked from commit eb1fb254a6
)
2023-03-30 19:21:14 +02:00
Mai Lavelle
9f20659c62
Fixups to list handling in SceneReplicationConfig
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Wrong paths were being inserted leading to duplicates / missed properties.
(cherry picked from commit 74edbdd4bc
)
2023-03-30 19:20:01 +02:00
Bastiaan Olij
b39cbe71b4
Fix typo in OpenXR pose orientation check
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(cherry picked from commit cdd9de28a8
)
2023-03-30 19:17:55 +02:00
Danil Alexeev
07beae98f0
GDScript: Fix false positive `REDUNDANT_AWAIT` warning
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(cherry picked from commit c0eeb32e38
)
2023-03-30 19:17:15 +02:00
Ninni Pipping
38595b8470
Fix "hides member" warnings in `csharp_script.cpp`
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(cherry picked from commit ff5d8c4a42
)
2023-03-27 17:56:20 +02:00
RedworkDE
adc7edd907
C#: Do not print errors about missing references to intentionally ignored members
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(cherry picked from commit 42cf684837
)
2023-03-27 17:55:32 +02:00
Hugo Locurcio
9559bbcb18
Improve Color8 documentation
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This documents in which situations Color8 is most suited and its
precision limitations.
(cherry picked from commit 4e4555bea5
)
2023-03-27 17:35:47 +02:00
smix8
ac1b26c7c5
Fix agents with disabled avoidance getting added to avoidance simulation
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Fixes that agents with disabled avoidance were getting added to avoidance simulation.
(cherry picked from commit 64ce93cee9
)
2023-03-27 17:30:03 +02:00
Bastiaan Olij
f089782411
XR: When an sRGB target is used, check hardware sRGB conversion
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(cherry picked from commit a1a52c5ba1
)
2023-03-27 17:29:30 +02:00
smix8
dd94380b11
Fix GridMap signal "cell_size_changed" disconnect error
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Fixes GridMap signal "cell_size_changed" disconnect error.
(cherry picked from commit d8bad3eef5
)
2023-03-27 17:28:19 +02:00
smix8
22b5f0f608
Fix GridMap free navigation RID error spam
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Fixes GridMap free navigation RID error spam.
(cherry picked from commit cc02007e30
)
2023-03-27 17:27:27 +02:00
Zac Luzader
fcedf5dfdf
OpenXR: Enable access to the Valve Index grip force sensing
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(cherry picked from commit d3b26b3261
)
2023-03-27 17:22:32 +02:00
RedworkDE
bb5a6e29ab
C#: Fix building projects for MSBuild before 17.3
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(cherry picked from commit 6019f497b8
)
2023-03-27 17:01:56 +02:00
Raul Santos
c4618bcc1b
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
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(cherry picked from commit f949e94991
)
2023-03-27 17:01:32 +02:00
VolTer
2e37c05fe6
Make GDScript number highlighting stricter
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(cherry picked from commit 952703d921
)
2023-03-27 16:58:50 +02:00
bruvzg
559d09c140
[TextServer] Add mutex for FreeType face creation/deletion operations.
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(cherry picked from commit c950a1ab94
)
2023-03-27 16:52:57 +02:00
bruvzg
24c4b5e8ad
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
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(cherry picked from commit 174e0837e0
)
2023-03-27 16:34:57 +02:00
Haoyu Qiu
c6a704af2c
Fix typos and inconsistencies in classref
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(cherry picked from commit 57d4272984
)
2023-03-16 16:43:31 +01:00
Dmitrii Maganov
23f2c1234c
GDScript: Fix autocomplete inside a block with a type test condition
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(cherry picked from commit e289a4ab2c
)
2023-03-14 13:59:04 +01:00
VolTer
5ae484c138
Fix error spam when naming a func at the end of the script
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(cherry picked from commit 07dd627728
)
2023-03-14 13:59:03 +01:00
Rémi Verschelde
7e74568709
FBX: Disable importer when canceling FBX2glTF setup
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Pretty hacky solution but it's better than an infinite loop.
All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.
Also fix underline not visible at default editor scale in LinkButton.
Fixes #73319 .
(cherry picked from commit d81e6ee024
)
2023-03-14 13:59:02 +01:00
juliuse98
e3e117cac5
Fix blend-file import when using custom color management in blender
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When using custom color management in blender the --version command will
output additional information infront of the "normal" output and this
prevented the import.
Fixes #74439 .
(cherry picked from commit 7a0d12182e
)
2023-03-13 22:19:36 +01:00
bruvzg
494449f212
[TextServer] Fix justification on punctuation characters.
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(cherry picked from commit 016b2f3555
)
2023-03-13 22:18:04 +01:00
smix8
069c48bfdc
Fix NavigationServer free error print
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Fixes error print for NavigationServer free when a RID can not be found.
(cherry picked from commit 73dc680fc1
)
2023-03-13 22:12:27 +01:00
Hakim
90dbf3bd38
Get the unlit / unshaded extension when importing GLTF and set it when exporting
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(cherry picked from commit e14fa5532b
)
2023-03-13 22:05:07 +01:00
RedworkDE
20eeb7c66d
C#: Get singleton instances using the Core name
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(cherry picked from commit 16a2a164fe
)
2023-03-13 21:56:31 +01:00
Raul Santos
ad6fa1cd25
C#: Ignore explicit interface implementations
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(cherry picked from commit 0372bd56b6
)
2023-03-13 21:55:11 +01:00
Dmitrii Maganov
079c8ea719
GDScript: Fix checking if a call is awaited in compiler
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(cherry picked from commit 55a2ad25bf
)
2023-03-13 21:54:05 +01:00
Aleks Rutins
782e1fe84e
Validate that C# class names are valid identifiers
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(cherry picked from commit ae8752a731
)
2023-03-13 21:52:44 +01:00
Raul Santos
1640b1a150
C#: Always show "Create C# solution" option
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Prevents ending up with an empty C# menu.
The option to create the C# solution no longer disappears, to avoid confusing users.
If an user tries to use it when a C# solution already exists they are warned that it will override their sln and csproj files.
(cherry picked from commit a1a2fc2255
)
2023-03-13 14:50:57 +01:00
Danil Alexeev
f4ea9df0f4
Fix GDScript code style regarding colon
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(cherry picked from commit ea5fd3d732
)
2023-03-13 14:42:27 +01:00
Aaron Franke
9e6f0ee9c7
Document GLTFNode and some of GLTFState
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(cherry picked from commit 2cc22fb964
)
2023-03-13 14:40:30 +01:00
Haoyu Qiu
80cde341d4
Fix various typos in the classref
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(cherry picked from commit 03fcac3aa5
)
2023-03-13 14:27:06 +01:00
RedworkDE
0112862e70
C#: Fix crash when errors occur before language initialization.
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(cherry picked from commit c0ebc28136
)
2023-03-13 14:21:06 +01:00
Yuri Sizov
3c2e952889
Prevent crashing on startup if project has scripted theme types
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Also avoid order of operation conflicts by moving C# binding generation hook to main.cpp
(cherry picked from commit 8402927d3f
)
2023-03-13 14:18:32 +01:00
bruvzg
d83245f2f9
[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only.
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(cherry picked from commit 8d501a2dc3
)
2023-03-13 14:17:42 +01:00
Yuri Sizov
048c252602
Prevent cache corruption when saving resources in the editor
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(cherry picked from commit 496bd94c21
)
2023-03-13 14:16:13 +01:00
bruvzg
466d226a4a
[TextServer] Ensure ICU data is initialised only one and cleaned only at exit.
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(cherry picked from commit 7f24433e15
)
2023-03-13 14:04:41 +01:00
Abdulrahman Al Zeidi
e290448fe3
Fix glTF mesh importer not freeing nodes correctly on import
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(cherry picked from commit 5e0641ea9a
)
2023-03-13 14:00:38 +01:00
Rémi Verschelde
284a1b6a6e
Bump version to 4.0.1-rc
2023-03-01 14:09:30 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
Rémi Verschelde
ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
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Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
Rémi Verschelde
745e994fc0
Merge pull request #74010 from lyuma/fix_last_basis_lod
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Loop over the last mipmap lod in basis universal
2023-02-27 08:25:01 +01:00
voidedWarranties
bd5ab9f9b4
Remove unused `ScriptLanguage` methods
2023-02-26 22:30:56 -08:00