Commit Graph

1125 Commits

Author SHA1 Message Date
Juan Linietsky 0c57a58056 ability to drag scenes from filesystem to tree for instancing 2016-05-11 20:57:52 -03:00
Rémi Verschelde 7b471068cf Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
Juan Linietsky d7318f6965 -begun implementing drag & drop editor wide
-filesystem dock dnd support
-property list dnd support
-scene tree dnd support
2016-05-11 11:59:03 -03:00
Bojidar Marinov 0b572b35c2 Fix #4588 (crash Control::_set_anchor)
Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
Paulb23 e03e7deb1b Added caret blink in text editor 2016-05-09 19:22:11 +01:00
Paulb23 488495852b Fixed animation player auto-queue duplication and undo/redo 2016-05-07 17:27:52 +01:00
Rémi Verschelde c1b53a0c5d Merge pull request #4548 from vnen/pr-fix-win64-build
Fix memory leak
2016-05-05 09:27:22 +02:00
Rémi Verschelde 99e31e1005 Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Fix wrong return and argument types in documentation
2016-05-05 09:27:14 +02:00
Juan Linietsky f909634832 -make sure single select after multi select works better
-fixed some warnings for OSX
2016-05-04 17:41:58 -03:00
George Marques 5930408746
Fix memory leak
As pointed out by @sanikoyes in #4541.
2016-05-04 11:46:28 -03:00
Rémi Verschelde 0fa5154c0a i18n: regenerate template for removed debug strings 2016-05-04 15:35:39 +02:00
Rémi Verschelde fbe5a5e4a7 i18n: remove trailing spaces in script 2016-05-04 15:31:47 +02:00
Rémi Verschelde fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
Ignacio Etcheverry 2060e6616c Add missing Vector2Array case to Variant::operator String()
- Correcly display Vector2Array default arguments in the documentation
2016-05-04 15:16:24 +02:00
Juan Linietsky dd419e8efa forgot this 2016-05-04 09:56:24 -03:00
Juan Linietsky ea1c9d5b5d accepting suggestions 2016-05-04 09:54:35 -03:00
Juan Linietsky 1e37dcd88b template is now pot 2016-05-04 09:52:51 -03:00
Juan Linietsky f338a0c944 base for translation 2016-05-04 09:47:47 -03:00
Mattias Cibien f8322c9948 Remove double incluson of scene/gui/dialogs.h
Removed a double inclusion of scene/gui/dialogs.h in file
editor_file_dialog.h
2016-05-04 10:54:59 +02:00
Rémi Verschelde a79e390613 Merge pull request #4543 from djrm/better_hint_all
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-04 08:36:14 +02:00
Rémi Verschelde db0fde9d39 Merge pull request #4541 from vnen/pr-fix-win64-build
Fix windows 64-bits build.
2016-05-04 08:35:45 +02:00
Juan Linietsky dd69aeceac Merge remote-tracking branch 'origin/master' 2016-05-03 22:32:38 -03:00
Juan Linietsky 567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Daniel J. Ramirez 723c0d730c Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes 2016-05-03 16:20:09 -05:00
George Marques 9424c6c58f
Fix windows 64-bits build.
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.

Fix #4113
2016-05-03 16:35:36 -03:00
Rémi Verschelde e2e2c0a39f Merge pull request #4533 from djrm/doc_data_merge_fix
Fixed documentation generator for polymorphic functions
2016-05-03 19:34:38 +02:00
Daniel J. Ramirez 57d0b78426 Fixed documentation generator for polymorphic functions 2016-05-03 01:45:54 -05:00
Ignacio Etcheverry 107e62be70 Fix checking unsaved changes only in current scene 2016-05-02 14:46:49 +02:00
Juan Linietsky 5bb7cef836 Support for dynamic fonts (TTF)
Added support for DynamicFont, which can load a TTF of any size to use
as a font. No import required.
2016-05-01 23:13:06 -03:00
Rémi Verschelde 8ceab5ddaf Debugger: Fix breaked signal binding (#4508)
Closes #4270.
2016-05-01 23:06:30 +02:00
Rémi Verschelde 8dc9e55707 Merge pull request #4502 from volzhs/import-font
Allow any directory for custom character set and gradient image file …
2016-05-01 11:38:37 +02:00
Rémi Verschelde ab7886ffc4 FileDialog: reset mkdir label after use (#4500)
Closes #1686.
2016-05-01 11:38:24 +02:00
Rémi Verschelde 0b4f277184 AnimationPlayer: Prevent resetting timeline when pinned (#4497)
Fixes #1019
2016-05-01 11:37:58 +02:00
Rémi Verschelde 78adbf4790 Project manager: unescape project names (#4494)
Fixes #3609
2016-05-01 11:37:32 +02:00
Franco Eusébio Garcia a735573327 Add math/script expression evaluation in editor (#3620)
Rebase of #453
2016-05-01 10:33:32 +02:00
volzhs b172cb524d Allow any directory for custom character set and gradient image file when import font
fix #4486
2016-05-01 16:59:46 +09:00
Rémi Verschelde 6d22e03b96 Merge pull request #4485 from bojidar-bg/2d-snap-axis
Allow dragging on only one axis when holding down shift in 2D
2016-04-29 14:36:03 +02:00
Bojidar Marinov d82ff4ed09 Allow dragging on only one (global) axis when holding down shift
Closes #1723
2016-04-29 15:06:29 +03:00
Paulb23 64751e0a75 Shader editor now uses text editor settings 2016-04-29 12:39:04 +01:00
Rémi Verschelde 4e8cb708ec Merge pull request #4473 from Paulb23/shader_editor_color_fix
Fixed shader editor syntax coloring
2016-04-29 07:31:02 +02:00
Juan Linietsky 0fa588a830 move Font to BitmapFont
so we can add DynamicFont later..
2016-04-28 22:21:36 -03:00
Paulb23 bda5ea0871 Fixed shader editor syntax coloring 2016-04-29 01:35:03 +01:00
Rémi Verschelde ea0231a56c Merge pull request #4468 from Hinsbart/better_axis_desc
More precise InputMap Axis descriptions in project settings.
2016-04-28 20:54:49 +02:00
Rémi Verschelde 8ae279a5e7 Merge pull request #4466 from eska014/move-export-debug-toggle
Make export GUI debug toggle more obvious
2016-04-28 20:54:39 +02:00
Rémi Verschelde 0485c9eaba Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Anim tree: add filters on Animation nodes
2016-04-28 20:48:38 +02:00
eska ab4caa7953 Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
Hinsbart 418049b741 More precise InputMap Axis descriptions in project settings.
Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
2016-04-28 15:53:49 +02:00
Josh Grams bd95e18ae4 AnimationTree: add filters to Animation nodes. 2016-04-26 06:49:06 -04:00
Rémi Verschelde d3811b490d Remove last NACL references 2016-04-25 19:08:22 +02:00
Paulb23 f3e6569e00 Trim trailing white space on save, issue 4383 2016-04-23 19:21:34 +01:00