bruvzg
84eed3b988
[TextMesh, 3.x] Fix auto-translation and ignore control chars.
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(cherry picked from commit efa6b01c97
)
2022-12-05 09:40:56 +08:00
Haoyu Qiu
056e99ad6e
Fix TreeItem.remove_child not updating Tree immediately
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(cherry picked from commit 7bdbfbf822
)
2022-12-05 09:39:33 +08:00
Sam Briels
1f50a0b6ca
fix: emit target_reached signal after updating state
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(cherry picked from commit 3e186ae043
)
2022-12-05 09:32:50 +08:00
Haoyu Qiu
f29f387d54
Fix error when having BoneAttachment before PhysicalBone
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(cherry picked from commit 3acc0779a4
)
2022-12-05 09:30:40 +08:00
Haoyu Qiu
485ec0d27c
Fix get_path() error when calling get_node()
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(cherry picked from commit 5d6dc206bc
)
2022-12-05 09:28:43 +08:00
kobewi
422d7fafaa
Hide text of RichTextLabel if BBCode is enabled
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(cherry picked from commit a0ad958582
)
2022-12-05 09:24:34 +08:00
Haoyu Qiu
0fdda75fdc
Fix NavigationObstacle not estimating radius
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(cherry picked from commit acf86efebc
)
2022-12-05 09:18:43 +08:00
Haoyu Qiu
f8eed6372c
Fix NavigationObstacle not registering to default navigation map
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(cherry picked from commit fba5a4ab9a
)
2022-12-05 09:18:12 +08:00
smix8
3b9355be3f
Fix TileMaps with origin offset placing NavPolygons wrong without a Navigation2D node
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The legacy navigation was positioning baked TileMap navpolygons relative to the current Navigation2D node assuming that it is usually one of the parent nodes.
Without the deprecated Navigation2D node the default navigation map of the world_2d is used. This navigation map has no relative Node2D so it needs to use the global_transform of the TileMap to place navregions with the correct offset in case the TileMap is moved from the origin.
(cherry picked from commit 881e49c375
)
2022-09-22 20:37:48 +02:00
kobewi
fdf76bbcef
Fix crash when playing Tween right after finishing
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(cherry picked from commit 1a462bc84e
)
2022-09-20 10:28:14 +02:00
lawnjelly
0546d268a1
CPUParticles initialize data on set_amount
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Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
(cherry picked from commit fdd82f4754
)
2022-09-20 10:24:56 +02:00
lawnjelly
9f646c867d
Low priority redraw request for AnimatedSprite
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Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
(cherry picked from commit 54a939a029
)
2022-09-20 10:23:31 +02:00
lawnjelly
3e848096e8
Portals - Show RayCast debug helper
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Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
(cherry picked from commit 09befec1ed
)
2022-09-20 10:23:06 +02:00
lawnjelly
c7d9c3b21f
Fix uninitialized data reads in Input
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Found by Valgrind.
(cherry picked from commit d60eae3dbc
)
2022-09-09 14:35:08 +02:00
lawnjelly
1c6467c6e4
FlowContainer fix uninitialized data
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This uninitialized data was finding its way into the renderer.
(cherry picked from commit fa4a325180
)
2022-09-09 14:29:43 +02:00
Michael Alexsander
a65247a405
Fix some corner cases in the `Menu/OptionButton` item auto-highlight
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(cherry picked from commit 1e80b17a8d
)
2022-09-05 15:46:06 +02:00
Michael Alexsander
4744a8a1a9
Make `Menu/OptionButton` item auto-highlight behave better
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(cherry picked from commit 50506e19a6
)
2022-09-05 15:45:54 +02:00
fabriceci
6029200662
Hack as a hot fix for Bullet's collision margin issue
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(cherry picked from commit b3210c5cd6
)
2022-08-30 11:48:24 +02:00
Michael Alexsander
08844b6143
Fix `ItemList` selection visual when the scrollbar visibility changes
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(cherry picked from commit e298144a41
)
2022-08-30 11:21:19 +02:00
Yuri Sizov
d92b207189
Backport fixes to documentation for paths, curves and navigation servers
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(cherry picked from commit 39f46613bb
)
2022-08-30 11:20:03 +02:00
Cory Petkovsek
92eab47591
Fix free(RID) abuse by various classes
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(cherry picked from commit f7f112ab1f
)
2022-08-30 11:18:02 +02:00
Michael Alexsander
682428279a
Expose `set/get_tab_button_icon()` to scripting
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(cherry picked from commit 73470e1b16
)
2022-08-30 11:16:01 +02:00
Haoyu Qiu
9f4bb53a87
Improve documentation for `get_animation()`
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(cherry picked from commit fed2879463
)
2022-08-30 11:15:24 +02:00
smix8
1309633cdb
Fix NavigationObstacle nodes not registering to default navigation map
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Fix NavigationObstacle nodes not registering to default navigation map.
(cherry picked from commit 47b39ce4c2
)
2022-08-30 11:14:32 +02:00
Atlinx
9f6c64135c
Remove HDR warning if on low end
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(cherry picked from commit e3b3462187
)
2022-08-30 11:13:54 +02:00
Michael Alexsander
5becfce603
Fix crash when pressing up on an empty `PopupMenu`
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(cherry picked from commit f0d380c9fd
)
2022-08-30 11:12:23 +02:00
bruvzg
2678fd8202
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
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(cherry picked from commit 4d0c0f3ffa
)
2022-08-29 17:10:27 +02:00
Olivier Bombardier
cd6764611c
Fix has_filter of AnimationNode not being called in scripts
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(cherry picked from commit c988deb3b1
)
2022-08-29 17:09:40 +02:00
Haoyu Qiu
e8a9d77e4b
Tree: Don't draw selection background of individual cells in Row mode
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(cherry picked from commit 4c47c6ab75
)
2022-08-29 17:06:00 +02:00
SnailRhymer
6426f2e9c7
Change code folding behavior to include terminal indented comments
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Previously, when folding a block of code that finished with an indented comment (i.e. one indented as much as or more than the starting indent of the code), that comment would be left out of the fold. Change the behavior to include such comments, but still leave less-indented ones out.
(cherry picked from commit efed5087ae
)
2022-08-29 17:05:09 +02:00
kleonc
2f0577fb0f
AnimatedSprite Fix updating inspector when SpriteFrames is modified
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(cherry picked from commit 8ae246f15e
)
2022-08-08 13:34:05 +02:00
Josh Jones
61e28c28cd
Fix typo when setting NavigationRegion travel_cost
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(cherry picked from commit 8c324132d0
)
2022-08-08 13:18:43 +02:00
smix8
a6b75da78c
Fix TileMap error msg when optional navigation node is not set
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Fixes TileMap error msg spam when bake_navigation=true but the optional and depr navigation node is not set.
(cherry picked from commit 30d4555c65
)
2022-08-06 22:23:01 +02:00
Haoyu Qiu
9d923764c9
Fix crash when executing `AnimationTreePlayer.are_nodes_connected`
2022-08-01 23:36:12 +08:00
Marcel Admiraal
d000a5fa30
Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
2022-07-28 15:30:34 +01:00
Marcel Admiraal
a124d89f01
When Camera2D enters tree, ensure first update is not lost
2022-07-28 15:30:06 +01:00
Rémi Verschelde
818f1eed31
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Rémi Verschelde
be5051422b
Revert "Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container."
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This reverts commit b73d2980b7
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This caused a regression. Fixes #63417 .
2022-07-25 11:29:33 +02:00
lawnjelly
d4dc7c4b32
Portals - Allow more logging to be disabled
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Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.
This PR allows all but essential logging to be disabled.
2022-07-24 13:44:59 +01:00
Jason Knight
b73d2980b7
Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container.
2022-07-21 12:25:50 -06:00
kleonc
558b96f1b1
Fix `CanvasItem` not exiting its canvas group on canvas exit
2022-07-20 12:49:38 +02:00
Rémi Verschelde
33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x
2022-07-18 09:36:22 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation
2022-07-18 09:33:23 +02:00
Rémi Verschelde
090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x
2022-07-18 09:31:58 +02:00
Yuri Rubinsky
229bfc8f2d
Fix invalid code generation when using `VisualShaderNodeUniformRef`
2022-07-17 12:41:24 +03:00
Marcel Admiraal
162cb5748a
Update camera position when updating camera limit
2022-07-17 09:02:34 +01:00
Marcel Admiraal
fb4e1d2d02
Set initial SceneTree processes times to 0.0
2022-07-17 09:02:20 +01:00
foxydevloper
5238740fef
Add global_translation and global_rotation to Spatial
2022-07-15 21:39:35 -06:00
Hayden
e05f969adb
Fix crash on NaN offset in path_follower 2d and 3d
2022-07-14 14:30:24 +12:00
Rémi Verschelde
66c4047a6c
SpriteFrames: Sort animations alphabetically
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Fixes #62143 .
2022-07-13 15:48:55 +02:00