Rémi Verschelde
1dd0eb4f33
Merge pull request #36075 from muiroc/canvas_transparent_v2
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Allow per pixel transparency in javascript platform
2020-02-10 14:54:40 +01:00
Andrea Catania
e6be3f68da
- Integrated NavigationServer and Navigation2DServer.
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- Added Navigation Agents and Obstacles.
- Integrated Collision Avoidance.
This work has been kindly sponsored by IMVU.
2020-02-10 14:38:52 +01:00
Rémi Verschelde
8cd5102c65
Merge pull request #35704 from KoBeWi/free_the_nodes
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Include locked nodes on selection list
2020-02-10 14:29:21 +01:00
muiroc
e51c6a0d28
Allow per pixel transparency in javascript platform
2020-02-10 14:27:30 +01:00
Tomasz Chabora
de77bda605
Include locked nodes on selection list
2020-02-10 13:59:24 +01:00
Rémi Verschelde
b390ad5a64
Merge pull request #36073 from RandomShaper/imvu/fix_variantparser_eof
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Fix VariantParser::StreamString EOF determination
2020-02-10 12:44:51 +01:00
Rémi Verschelde
74a12ad95c
Merge pull request #36070 from RandomShaper/imvu/robust_fs_scan
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Make file system scan more robust
2020-02-10 11:39:28 +01:00
Rémi Verschelde
50e940129a
Merge pull request #33815 from Calinou/assetlib-focus-search-shortcut
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Make Ctrl+F focus the editor asset library's search field
2020-02-10 11:34:47 +01:00
Rémi Verschelde
4ee8c5ad1f
Merge pull request #33903 from gururise/anim_length_edit
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change step size of anim length EditSpinSlider to match min anim length
2020-02-10 11:30:57 +01:00
Rémi Verschelde
8d96a44582
Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut
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Implement zooming using Ctrl + Mouse wheel in the GridMap editor
2020-02-10 11:30:10 +01:00
Rémi Verschelde
01d487c4f5
Merge pull request #34027 from Calinou/tweak-project-manager-renderer-selection
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Improve the renderer selection display in the project manager
2020-02-10 11:28:32 +01:00
Rémi Verschelde
a832776262
Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens
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[iOS] Option to automatically generate icons and launch screens
2020-02-10 11:27:47 +01:00
Rémi Verschelde
9d8e095946
Merge pull request #34288 from bojidar-bg/33425-always-suggest-subsequence
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Always display subsequence autocompletion matches
2020-02-10 11:25:35 +01:00
Rémi Verschelde
1ceba5a653
Merge pull request #35260 from Calinou/project-manager-enter-open-first
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Select the first project when searching in the project manager
2020-02-10 11:16:47 +01:00
Rémi Verschelde
0ead0eeabb
Merge pull request #35301 from Calinou/improve-console-error-logging
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Improve the console error logging appearance
2020-02-10 11:16:01 +01:00
Pedro J. Estébanez
e5bd3b707f
Add ConfigFile::parse()
2020-02-10 11:12:33 +01:00
Rémi Verschelde
ed51c55625
Merge pull request #36071 from RandomShaper/imvu/ignore_hidden_find
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Ignore hidden files and directories in find in files
2020-02-10 11:05:54 +01:00
Rémi Verschelde
bcb201c60a
Merge pull request #36074 from akien-mga/travis-python3
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Travis: Use Python 3 for SCons
2020-02-10 11:04:43 +01:00
Pedro J. Estébanez
521da75380
Fix VariantParser::StreamString EOF determination
2020-02-10 10:57:01 +01:00
Rémi Verschelde
37432587f9
Merge pull request #35787 from Calinou/editor-expose-create-single-convex-shape
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Re-add a way to generate a single convex shape from the editor
2020-02-10 10:49:05 +01:00
Rémi Verschelde
052118afa6
Merge pull request #35802 from bruvzg/linux_tablet_ranges
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Fix pressure / tilt ranges on Linux.
2020-02-10 10:47:54 +01:00
Rémi Verschelde
10de9978b8
Merge pull request #35812 from touilleMan/gdnative-uses-godot_string_name-where-possible
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Use StringName in pluginscript's set/get_prop and add_global_constant
2020-02-10 10:47:22 +01:00
Rémi Verschelde
6c1f428b32
Merge pull request #35819 from Calinou/improve-inputmap-editor-icons
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Improve icons in the Input Map editor
2020-02-10 10:46:37 +01:00
Rémi Verschelde
4e458db7eb
Merge pull request #35958 from Anutrix/LGTMProjectBadge
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Added LGTM Alert Badge
2020-02-10 10:42:30 +01:00
Rémi Verschelde
e4ddbe8fd8
Merge pull request #36003 from MennoMax/linux-cursor-fallback
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Adjusted linux cursors and added fallbacks
2020-02-10 10:40:31 +01:00
Rémi Verschelde
b7f844a2e5
Merge pull request #36043 from timothyqiu/packed-scene-resource
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Fixes broken scene created via New Resource
2020-02-10 10:37:58 +01:00
Rémi Verschelde
0b9f0cd412
Merge pull request #36054 from Calinou/rebind-tilemap-editor-select-pick-tile
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Change the Pick Tile and Select default shortcuts in the TileMap editor
2020-02-10 10:36:43 +01:00
Rémi Verschelde
0e98841d60
Merge pull request #36061 from Calinou/tweak-changes-may-be-lost-color
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Tweak the "Changes may be lost!" text color to match the icon's color
2020-02-10 10:36:21 +01:00
Rémi Verschelde
354a94e8a8
Merge pull request #36063 from Calinou/remove-unused-icons
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Remove unused GodotDocs and ParticleAttractor2D editor icons
2020-02-10 10:35:59 +01:00
Rémi Verschelde
83ec7cc425
Travis: Use Python 3 for SCons
2020-02-10 10:30:44 +01:00
Pedro J. Estébanez
3017bdb7ce
Make file system scan more robust
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Previously, a change was missed if it happened while the scan was in progress and already past the affected location.
Also:
- Consider the scan changes thread on termination, in addition to the full scan one
- Add FS-reported hidden to the check for hidden by the editor file system
2020-02-10 09:32:17 +01:00
Pedro J. Estébanez
aeff876868
Ignore hidden files and directories in find in files
2020-02-10 09:32:15 +01:00
Rémi Verschelde
cc6b49ec0d
Merge pull request #36068 from Chaosus/vst_fix_class_constant
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Fix VisualScriptClassConstant to be updated properly
2020-02-10 09:22:25 +01:00
Yuri Roubinsky
386d0fe988
Fix VisualScriptClassConstant to be updated properly
2020-02-10 10:55:27 +03:00
Haoyu Qiu
dfe9825e00
Fixes range hint for default_float_step
2020-02-10 15:39:29 +08:00
Rémi Verschelde
47f19cc776
Merge pull request #36031 from zxcvdev/fix_gpu_particles_some_devices
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Fix undefined behavior with atan in GPU Particles
2020-02-10 08:32:10 +01:00
Rémi Verschelde
096ff5a2bd
Merge pull request #33613 from aaronfranke/down
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Fix 2D CollisionShape controls pointing the wrong way
2020-02-10 08:19:20 +01:00
MennoMax
a9946b9515
adjusted linux cursors, added fallbacks
2020-02-10 01:52:19 +01:00
Aaron Franke
ef9b4ee2e2
Fix 2D CollisionShape controls pointing the wrong way
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They now point down, matching Godot's 2D coordinate system.
2020-02-09 17:37:30 -05:00
Hugo Locurcio
f81e50a354
Remove unused GodotDocs and ParticleAttractor2D editor icons
2020-02-09 23:23:17 +01:00
Hugo Locurcio
a0c35b4d0d
Tweak the "Changes may be lost!" text color to match the icon's color
2020-02-09 22:24:02 +01:00
Rémi Verschelde
8cb2de5243
Merge pull request #33451 from MCrafterzz/movementHandle
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Added movement handles to 2D
2020-02-09 22:19:32 +01:00
Rémi Verschelde
9f9d6c6cc1
Merge pull request #35656 from ericrybick/35460-fix2
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Use a new approach to fix bone pose override not being reset when IK animation is stopped.
2020-02-09 22:14:31 +01:00
Eric Rybicki
bb0358dd8d
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
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This reverts PR #35460 & commit 551c37167b
.
2020-02-09 19:50:13 +01:00
Hugo Locurcio
88213b54ba
Change the Pick Tile and Select default shortcuts in the TileMap editor
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The new default keys were chosen to match common graphics editing
software. A modifier is no longer required to use the Select tool,
making it faster to use.
This closes #34170 .
2020-02-09 17:46:01 +01:00
Rémi Verschelde
d617df5f34
Merge pull request #36048 from AndreaCatania/SoftBodyStiff
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Make softbody completelly stiff to attachment point
2020-02-09 16:05:19 +01:00
Rémi Verschelde
cedf9f68b1
Merge pull request #35649 from aaronfranke/color-unsigned
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Use uint/ulong for Color in C#
2020-02-09 13:35:05 +01:00
Rémi Verschelde
8e674ea70c
Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regression
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Fix double tap pressed event regression
2020-02-09 13:12:16 +01:00
Rémi Verschelde
ad2ceaade2
Merge pull request #35768 from Eoin-ONeill-Yokai/hiddenRichText
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Fix to RichTextEffect `visibility` - Label Now Accounts for Skipped Characters.
2020-02-09 12:57:04 +01:00
Rémi Verschelde
0f80df0dc4
Merge pull request #35858 from MostafaMTH/doc_editor_inspector
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Brief and Description for Editor Inspector
2020-02-09 12:55:13 +01:00