Commit Graph

2645 Commits

Author SHA1 Message Date
georgikoemdzhiev
8674e5c0bd Uncheck 'Pressed' if toggle_mode is unchecked 2020-07-02 19:14:10 +01:00
Haoyu Qiu
45d0799b5b Prevent dragging from SceneTree buttons 2020-07-02 15:27:59 +08:00
Rémi Verschelde
0636e2a877
Merge pull request #40020 from reduz/fix-tree-edit-focus
Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02 07:26:13 +02:00
Rémi Verschelde
b11da7b703
Merge pull request #40028 from reduz/fix-popups1
Fix some popup menus missing screen transform.
2020-07-02 07:21:24 +02:00
Rémi Verschelde
1ae40793c7
Merge pull request #40022 from reduz/fix-subwindow-clamp
Add ability to clamp embedded subwindows to parent
2020-07-02 07:20:45 +02:00
Juan Linietsky
f0e320decf Fix some popups menu missing screen transform.
Closes #38591
2020-07-01 14:44:19 -03:00
Rémi Verschelde
0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Juan Linietsky
39a77735bd Add ability to clamp embedded subwindows to parent, fixes #37792 2020-07-01 12:49:35 -03:00
Juan Linietsky
058166fb6c Fix doubleclick on tree item, restore input focus on previous windows.
Closes #37335
2020-07-01 12:46:39 -03:00
Rémi Verschelde
372136fe75 Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
PouleyKetchoupp
5f1d94bb7d Added flip_h and flip_v properties in TextureButton 2020-07-01 11:31:27 +02:00
Rémi Verschelde
719609522a
Merge pull request #40003 from YeldhamDev/tree_scroll_fix
Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-07-01 08:52:08 +02:00
Michael Alexsander
144a4cc39f Fix Tree's 'scroll_to_item()' not working correctly on some cases 2020-06-30 18:22:26 -03:00
Juan Linietsky
b19ab945ac Make dialogs exclusive by default, fixes #37732
Also fix on set_visible, not creating exclusive children as it should.
2020-06-30 14:02:37 -03:00
Juan Linietsky
438c380458 Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
Mark Kuo
e435d57758 VideoPlayer: fix possible race condition
In set_stream() we write to 'playback' while accessing the same object
in _mix_audio() in audio thread. Protect the 'write' part in
set_stream() to avoid possible crash in _mix_audio() function.
2020-06-29 13:01:54 +10:00
Pedro J. Estébanez
b5e44a123c Handle gone TabContainer popup nicely 2020-06-24 19:34:32 +02:00
Stijn Hinlopen
5f7499beac No longer scroll vertically when scrollbars are unavailable 2020-06-20 20:56:17 +02:00
Hugo Locurcio
31b7f02a29
Remove ToolButton in favor of Button
ToolButton has no redeeming differences with Button;
it's just a Button with the Flat property enabled by default.
Removing it avoids some confusion when creating GUIs.

Existing ToolButtons will be converted to Buttons, but the Flat
property won't be enabled automatically.

This closes https://github.com/godotengine/godot-proposals/issues/1081.
2020-06-19 20:49:49 +02:00
Rémi Verschelde
1cd8e835be
Merge pull request #39659 from asmaloney/macos-command-backspace
[macOS] Command-backspace in line edit
2020-06-19 13:19:39 +02:00
Rémi Verschelde
a8132b2fab
Merge pull request #33235 from nekomatata/rich-text-label-fit-height
Option in RichTextLabel for height to fit content
2020-06-19 12:52:25 +02:00
Andy Maloney
7433c9d40c [macOS] Command-backspace in line edit
Make command-backspace in line edit work like other macOS applications.

If there is a selection, command-backspace deletes the selection.

If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit.

This addresses part of godotengine/godot#23548
2020-06-18 17:45:40 -04:00
Rémi Verschelde
c6f48f5bfc
Merge pull request #39485 from theoway/append_bbcode_animation_bug
Fixes the stopping of animation effects in bbcode text after appending
2020-06-15 11:03:46 +02:00
Rémi Verschelde
2ffc570417
Merge pull request #39522 from noidexe/fix-tabcontainer-tabselected-misfire
Fix TabContainer emitting spurious tab_selected signals when a theme …
2020-06-15 10:57:32 +02:00
Tomasz Chabora
46fd51056a Re-enable scroll follow on RichTextLabel clear 2020-06-14 01:23:32 +02:00
Lisandro Lorea
5123006f06 Fix TabContainer emitting spurious tab_selected signals when a theme is changed
- The repaint code was moved outside of set_current_tab() and to a "_repaint()" private function
- _on_theme_changed() will now only call _repaint() and update()
This means _on_theme_changed() will do only what it needs (repainting the TabContainer to account for the new theme)

fixes #39498
2020-06-13 20:06:19 -03:00
Umang Kalra
88b30a29bf Fixes the stopping of animation effects in bbcode after appending 2020-06-13 00:20:52 +05:30
Rémi Verschelde
fcf14da8d0
Merge pull request #39337 from Cevantime/add-text-deletion-methods-to-line-edit
Make text deletion methods public for LineEdit
2020-06-11 09:33:27 +02:00
Thibault Truffert
2bb44ea5bd Make text deletion methods public for LineEdit 2020-06-10 22:16:48 +02:00
Rémi Verschelde
8b79f2aad4
Merge pull request #39350 from giulianob/improve-tree-redraw
Tree: Calling update in _gui_input less frequently
2020-06-10 10:49:54 +02:00
Michael Alexsander
637927f803 Add generic file icon and its modulation to the 'FileDialog' 2020-06-08 10:31:45 -03:00
Giuliano Barberi
d443a13244 Tree: Calling update in _gui_input less frequently 2020-06-06 17:02:22 -04:00
Rémi Verschelde
7c3dc855ca
Merge pull request #39164 from theoway/richlabeltext_align_bug
Fixes the right and center alignment bug of rich text label
2020-06-03 22:46:13 +02:00
Dominik 'dreamsComeTrue' Jasiński
8f11a91917 Allow scroll_to_line when scroll_active is 'false'
Fix #36134
2020-06-03 19:55:27 +02:00
Umang Kalra
b2a32d007d Fixes the right and center alignment bug of rich text label 2020-06-03 21:37:48 +05:30
Rémi Verschelde
901832e21c
Merge pull request #39113 from nekomatata/bbcode-image-color
Add color option for img bbcode tag in RichTextLabel to tint images
2020-06-03 13:16:13 +02:00
PouleyKetchoupp
7b7d4ef079 Add color option for img bbcode tag in RichTextLabel to tint images 2020-05-30 19:13:16 +02:00
Rémi Verschelde
1620669f4e
Merge pull request #39051 from Xrayez/geometry-split
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-29 12:10:37 +02:00
Andrii Doroshenko (Xrayez)
69d5de632e Split Geometry singleton into Geometry2D and Geometry3D
Extra `_2d` suffixes are removed from 2D methods accoringly.
2020-05-27 14:28:34 +03:00
Thakee Nathees
9d224ac429 colorpicker margin bug fixed 2020-05-26 08:50:29 +05:30
Rémi Verschelde
57d21ebeda
Merge pull request #38396 from nekomatata/unexpose-sort-children
Fix Container sorting not working when overriding _sort_children in gdscript
2020-05-23 20:22:44 +02:00
PouleyKetchoupp
ad8081216c Option in RichTextLabel for height to fit content 2020-05-22 09:20:49 +02:00
Dominik 'dreamsComeTrue' Jasiński
08377b3f04 Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
Fixes: #38911
2020-05-21 21:53:17 +02:00
Rémi Verschelde
d3612d04c7
Merge pull request #38794 from nekomatata/text-edit-search-result
TextEdit search returns Dictionary instead of Vector
2020-05-20 13:28:29 +02:00
Rémi Verschelde
aec07538f4
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Fix Android LineEdit editing bugs
2020-05-20 11:45:59 +02:00
Hugo Locurcio
c9abc63108
Allow searching with keyboard input by default in PopupMenu
See discussion in https://github.com/godotengine/godot-proposals/issues/43.
2020-05-17 23:28:24 +02:00
PouleyKetchoupp
242b94af1a TextEdit search returns a dictionary instead of Vector
Easier to use than accessing elements in a Vector using indices given by an enum.
Breaks compatibility on existing scripts using this functionality.
2020-05-16 23:46:14 +02:00
PouleyKetchoupp
3ad694018f Fix Container sorting not working when overriding _sort_children in gdscript
Remove _sort_children from script bindings:
_sort_children is an internal method which shouldn't be exposed to scripts.

Added support for non-bound methods in MessageQueue:
So we can use deferred calls without exposing internal methods to scripts.

Added debug checks in CallableCustomMethodPointer:
Adding method pointer callables to the message queue was causing crashes
in case an object was destroyed and the same memory was allocated for
another one. The new object had a valid object id but the call was erroneous.
Release will be fixed later, along with Variant which has the same problem and
is also fixed for debug only.
2020-05-16 18:13:25 +02:00
SkyJJ
cc473b948f Fix Android LineEdit editing bugs 2020-05-16 17:55:27 +02:00
Marcus Brummer
b048eb05ad Fixed text editor drawing if smooth scrolling is disabled.
Fixes #38778
2020-05-16 16:31:43 +02:00