Commit Graph

3859 Commits

Author SHA1 Message Date
Aaron Franke 6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0 2023-12-05 22:27:23 -06:00
Rémi Verschelde 6a10b99228
Merge pull request #85631 from Malcolmnixon/gltf-convex-decomposition
Fix memory corruption and assert failures in convex decomposition
2023-12-04 23:20:23 +01:00
Rémi Verschelde c7137673d3
Merge pull request #85269 from Calinou/material-conversion-fix-typo
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-12-04 23:11:59 +01:00
Rémi Verschelde f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde 74880abd15
Merge pull request #84507 from SaracenOne/terrain_icon_fix
Fix generating terrain icon with certain image formats.
2023-12-04 23:03:35 +01:00
Rémi Verschelde 94edf0f9a1
Merge pull request #80326 from MewPurPur/no-exp-with-zero
Remove exp hint of a few properties
2023-12-04 22:57:09 +01:00
Malcolm Nixon bf7cdc5229 Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
2023-12-01 16:38:08 -05:00
Rémi Verschelde eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
Fix radial inwards velocity clamping incorrectly (regression from #83488)
2023-11-27 21:25:58 +01:00
Hugo Locurcio 70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial 2023-11-23 15:18:03 +01:00
QbieShay a879e59581 Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
Rémi Verschelde c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi c6c872ba34 Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Silc Lizard (Tokage) Renew 80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Rémi Verschelde 8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde 8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes a30dc67007 Fix VisualShader connection use after free. 2023-11-14 07:34:41 +11:00
kobewi 4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
bitsawer 7c4d07c5a0 Fix several ParticleProcessMaterial texture names 2023-11-13 05:51:01 +02:00
Rémi Verschelde 5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Rémi Verschelde 7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.
2023-11-12 15:22:16 +01:00
Rémi Verschelde 8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde 15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433 92fe4bb693 Fixes Texture2dParameter node filter option
This bug was appending 2 colons in the generated code.  Fixed it.
2023-11-12 01:59:53 +05:30
kobewi a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
clayjohn 031f221b9d Create tangent array if mesh created without tangents
This extends our previous change to ensure that compressed meshes have tangents

Now we ensure tangents are always used. This greatly simplifies our compression code at the cost of a small amount of bandwidth
2023-11-07 14:24:23 +01:00
Saracen 35c105e796 Fix generating terrain icon with certain image formats. 2023-11-06 22:19:54 +00:00
Yuri Sizov f2de1137d9 Unexpose internal data property of `AnimationLibrary` 2023-11-02 18:57:39 +01:00
Rémi Verschelde c6c4728440
Merge pull request #84303 from bitsawer/fix_material_texture_updates
Fix several Material texture parameter updates
2023-11-01 22:33:23 +01:00
bitsawer 1ec97a7b91 Fix several Material texture parameter updates 2023-11-01 03:10:46 +02:00
bruvzg 9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
Rémi Verschelde 17a575625e
Merge pull request #84159 from clayjohn/uv-compression
Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde bb997d787d
Merge pull request #84127 from quirkylemon/get-type-variations
Include empty type variations in `Theme::get_type_list`
2023-10-30 23:18:58 +01:00
clayjohn 3f5c16dd9e Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
QuirkyLemon b3970336ce Added variations to get_type_list() 2023-10-30 10:27:38 -05:00
Rémi Verschelde ceaa8333f3
Merge pull request #84028 from QbieShay/qbe/fix-damp-fric
Fix friction being in the correct if/else branch
2023-10-30 16:26:40 +01:00
QbieShay 8f2a2ece80 Fix friction being in the correct if/else branch
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-10-30 15:00:02 +01:00
Rémi Verschelde 2f1f1206a9
Merge pull request #84180 from bruvzg/text_mesh_offset
[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:20:32 +01:00
Rémi Verschelde ad9297ee8c
Merge pull request #84097 from stoofin/plane-mesh-tangent
Fix PlaneMesh tangents for 'Face X' orientation
2023-10-30 10:18:57 +01:00
Rémi Verschelde 47101c0cb1
Merge pull request #84056 from QbieShay/qbe/fix-orbit-z
Fix wrong rotation matrix for orbit z velocity
2023-10-30 10:18:33 +01:00
bruvzg 2a06594ff2
[Text Mesh] Fix incorrectly cached glyph offsets. 2023-10-30 10:56:28 +02:00
Rémi Verschelde 9144457484
Merge pull request #84103 from QbieShay/qbe/fix-turbulence
Fix turbulence post rework
2023-10-28 21:40:15 +02:00
Rémi Verschelde 191195a303
Merge pull request #84060 from AThousandShips/get_set_fix
Fix invalid return from some more `_get/_set`
2023-10-28 18:34:58 +02:00
Rémi Verschelde a379beeaa8
Merge pull request #84029 from QbieShay/qbe/fix-last-flag
Fix damp as friction not updating shader code
2023-10-28 18:34:34 +02:00
QbieShay 3b9cd04e1f fixed turbulence post rework. 2023-10-28 18:31:01 +02:00
QbieShay a764e42860 fixed wrong rotation matrix for orbit z velocity 2023-10-28 15:03:36 +02:00
stoofin 6099d9f3d1 Fixed PlaneMesh tangents for 'Face X' orientation 2023-10-27 21:43:54 -07:00
A Thousand Ships 3ef6314980 Fix invalid return from some more `_get/_set`
Invalidly returned `true` on the non-matched path
2023-10-27 21:26:13 +02:00
Rémi Verschelde e65459294c
Merge pull request #84054 from AThousandShips/mesh_fix
Fix invalid return from some `_get/_set`
2023-10-27 17:45:48 +02:00
A Thousand Ships b04cf8486d Fix invalid return from some `_get/_set`
Invalidly returned `true` on the non-matched path
2023-10-27 15:49:19 +02:00