Markus Sauermann
a7c5849f98
Track hovered `Window` in `DisplayServerX11`
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Send mouse-entered/exited window-events only when necessary
2023-08-09 12:20:23 +02:00
Pavel Kraynyukhov
77b02359c9
Vulkan: Fix sanitizers error with empty shader name
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-08-09 12:12:56 +02:00
Hugo Locurcio
c751f190c9
Document `RenderingServer.get_video_adapter_name()` may report a fixed name
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Firefox will always report the user's GPU as a GeForce GTX 980 in
an attempt to make fingerprinting more difficult.
This is not the case in Chromium-based browsers though.
2023-08-09 11:43:22 +02:00
Gio
15aa04314d
Consistency for NodePath doc code examples
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Just makes a code example in NodePath.xml similar to the others
2023-08-09 17:20:30 +08:00
Hugo Locurcio
acd5dee478
Allow setting values greater than the maximum in TorusMesh inspector
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This is consistent with other PrimitiveMeshes' behavior.
2023-08-09 10:14:00 +02:00
Ninni Pipping
6ca1432daf
Remove use of `std::string` in test
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Avoiding using the standard library here
2023-08-09 10:04:53 +02:00
bruvzg
78caaf3717
[macOS] Fix missing mouse exit events on window close.
2023-08-09 10:23:57 +03:00
kobewi
c5ec847aa0
Add settings_changed signal to ProjectSettings
2023-08-08 23:57:31 +02:00
bruvzg
8aa6f29b56
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.
2023-08-08 21:51:32 +03:00
Septian
56d7ff6e93
Improve PackedScene unit test for complex scene
2023-08-09 00:28:53 +07:00
Daylily-Zeleen
2f0639e7ae
Make GraphEdit's cpp virtuals equal to gdscript.
2023-08-09 00:21:35 +08:00
Rindbee
4795c3cdfa
Clear the previously set state when configuring for a new scene root node
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Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).
2023-08-08 23:49:53 +08:00
Rémi Verschelde
f7bc653cbe
Merge pull request #80408 from AThousandShips/nav_fix
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Fix missing include for `NavigationMesh`
2023-08-08 17:01:34 +02:00
Rémi Verschelde
ff1f50f952
Merge pull request #80407 from clayjohn/NoiseTexture3D-format
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Remove GPU readback from NoiseTexture3D.get_format()
2023-08-08 17:01:10 +02:00
Rémi Verschelde
0ce1ca4677
Merge pull request #80402 from timothyqiu/overrun-icon
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Fix Button text when overrun is not trim nothing
2023-08-08 17:00:46 +02:00
Rémi Verschelde
310553f2a3
Merge pull request #80384 from akien-mga/tinyexr-1.0.7
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tinyexr: Sync with upstream 1.0.7
2023-08-08 17:00:22 +02:00
Rémi Verschelde
8984be0042
Merge pull request #80383 from akien-mga/libwebp-1.3.1
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libwebp: Sync with upstream 1.3.1
2023-08-08 16:59:58 +02:00
Rémi Verschelde
c1fc27ab7a
Merge pull request #80382 from akien-mga/miniupnpc-2.2.5
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miniupnpc: Update to version 2.2.5
2023-08-08 16:59:35 +02:00
Rémi Verschelde
70e77a8383
Merge pull request #80381 from Calinou/audio-bus-master-use-scenestringnames
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Use StringName consistently to refer to the Master audio bus name
2023-08-08 16:59:11 +02:00
Rémi Verschelde
00de140d46
Merge pull request #80368 from BastiaanOlij/fix_mobile_error_on_scale
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Fix issue with four subpasses always been requested in mobile renderer
2023-08-08 16:58:47 +02:00
Rémi Verschelde
b49478acce
Merge pull request #80366 from timothyqiu/option-button-lean-and-mean
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Fix OptionButton min size when fit longest item is enabled
2023-08-08 16:58:23 +02:00
Rémi Verschelde
46c9a1427d
Merge pull request #80364 from Calinou/control-escape-dismiss-tooltips
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Dismiss currently visible or upcoming tooltips when pressing Escape
2023-08-08 16:57:59 +02:00
Rémi Verschelde
1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
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Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00
Rémi Verschelde
af722e2bab
Merge pull request #80187 from Sauermann/fix-mouseover-error-handling
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Handle potential platform-specific `Window` mouse-enter/exit bugs gracefully
2023-08-08 16:57:09 +02:00
Rémi Verschelde
5bd5698407
Merge pull request #80040 from fuzzybinary/add-object-get-script-instance
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Add `get_script_instance` to GDExtension
2023-08-08 16:56:44 +02:00
Rémi Verschelde
2757c2a495
Merge pull request #78959 from lawnjelly/scu_limit
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SCons : Add "scu_limit" argument
2023-08-08 16:56:21 +02:00
Rémi Verschelde
60d6e14323
Merge pull request #78744 from KoBeWi/easy_peasy_routine_refactor_stuff
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Standardize dialog input validation as a new class
2023-08-08 16:55:55 +02:00
Rémi Verschelde
14256a2395
Merge pull request #78468 from KoBeWi/enmarginalization
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Fix ColorPicker margin theme property
2023-08-08 16:55:32 +02:00
Rémi Verschelde
779ca0acbb
Merge pull request #74737 from JohanAR/preprocessor_concat
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Support shader preprocessor concatenation symbol
2023-08-08 16:55:06 +02:00
Rémi Verschelde
b8d5219f32
Merge pull request #53104 from Calinou/editor-readd-camera-gizmo-icon
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Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
2023-08-08 16:54:38 +02:00
kobewi
7f41403a6f
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
Hugo Locurcio
e21388d9f4
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
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The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.
A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.
This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
2023-08-08 16:04:53 +02:00
Markus Sauermann
2f8673dc07
Handle potential platform-specific `Window` mouse-enter/exit bugs gracefully
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Also replace `DEV_ASSERT` by `WARN_PRINT_ONCE`.
2023-08-08 13:05:18 +02:00
Ninni Pipping
740e2f3f62
Fix missing include for `NavigationMesh`
2023-08-08 11:12:20 +02:00
clayjohn
60d5571d6c
Remove GPU readback from NoiseTexture3D.get_format
2023-08-08 10:56:54 +02:00
Johan Aires Rastén
6e1f68109b
Support shader preprocessor concatenation symbol
2023-08-08 10:56:20 +02:00
Haoyu Qiu
7f70ac56a0
Fix Button text when overrun is not trim nothing
2023-08-08 15:08:28 +08:00
Rémi Verschelde
eca6f0eb54
Merge pull request #80392 from myaaaaaaaaa/navthreads
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Suppress NavigationServer race conditions
2023-08-08 08:26:13 +02:00
Hugo Locurcio
6307b0be3c
Dismiss currently visible or upcoming tooltips when pressing Escape
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This is standard UI behavior in most applications out there.
2023-08-08 07:40:39 +02:00
Jeff Ward
efc8fd6e2c
Add get_script_instance to GDExtension
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Adds a method to GDExtension to get the ScriptInstanceExtension for an object.
2023-08-07 23:09:24 -04:00
myaaaaaaaaa
2cb6ec9e9b
Suppress NavigationServer race conditions
2023-08-07 18:49:28 -04:00
Tyler
3cf1e04579
Fix Windows console wrapper and icon being swapped
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Fixes #80238 .
2023-08-07 12:46:23 -04:00
Rémi Verschelde
b70e2af3b7
tinyexr: Sync with upstream 1.0.7
2023-08-07 18:25:37 +02:00
Michael Alexsander
98bdb56815
Further separate icon from text of buttons in both editor and default themes
2023-08-07 13:22:39 -03:00
Rémi Verschelde
2529ad6a64
libwebp: Sync with upstream 1.3.1
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https://chromium.googlesource.com/webm/libwebp/+/1.3.1/NEWS
2023-08-07 18:12:39 +02:00
Hugo Locurcio
49b6067aba
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
Rémi Verschelde
74f21cb666
miniupnpc: Update to version 2.2.5
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No change for the files we ship, so just bumping the version number.
2023-08-07 17:51:28 +02:00
Yuri Sizov
237515d0ed
Register and cleanup resource importer singletons in a predictable way
2023-08-07 17:49:33 +02:00
smix8
8686e84b44
Add multi-threaded NavMesh baking to NavigationServer
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Adds multi-threaded NavMesh baking to NavigationServer.
2023-08-07 17:14:37 +02:00
Rémi Verschelde
f2acfb1ffc
Merge pull request #80374 from akien-mga/add-compat-notice-78266
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Add compatibility notice after #78266
2023-08-07 16:29:51 +02:00