Commit Graph

65738 Commits

Author SHA1 Message Date
Rémi Verschelde c2375d0b12
Merge pull request #94184 from mertkasar/ssr-rotation-fix
Fix SSR orientation issues when using orthogonal camera
2024-07-17 11:43:25 +02:00
Rémi Verschelde 37d0b5d2ad
Merge pull request #94155 from mickeyordog/patch-1
Fix unclear `PROPERTY_USAGE_STORAGE`/`EDITOR` description
2024-07-17 11:43:22 +02:00
Rémi Verschelde 5257ba1a31
Merge pull request #94142 from AdriaandeJongh/resources-duplicate-doc-update
Clarify that `Resource.duplicate(true)` doesn't duplicate subresources inside `Array` or `Dictionary` properties
2024-07-17 11:43:19 +02:00
Rémi Verschelde aefd91ae42
Merge pull request #94138 from vnen/gdscript-simple-setter-chain-call-setter
GDScript: Call setter on simple setter chain without getter
2024-07-17 11:43:15 +02:00
Rémi Verschelde 69a8aed59a
Merge pull request #94101 from aaronfranke/fix-editor-insp-crash
Fix editor inspector crashing when the old object is no longer valid
2024-07-17 11:43:11 +02:00
Rémi Verschelde 78120c66cc
Merge pull request #94085 from anniryynanen/min-size-hidden-parent
Fix container minimum size with hidden parent
2024-07-17 11:43:07 +02:00
Rémi Verschelde 0268ceaa5c
Merge pull request #94064 from bruvzg/lcd_aa_modulate
Fix LCD font AA modulation in RendererRD.
2024-07-17 11:43:03 +02:00
Rémi Verschelde 2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde efae318304
Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-after-restoring-to-side
Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-17 11:42:55 +02:00
Rémi Verschelde 496fd12b17
Merge pull request #94052 from m4gr3d/clean_input_dispatch_settings
Cleanup Android input on render thread settings
2024-07-17 11:42:52 +02:00
Rémi Verschelde db95973d63
Merge pull request #93987 from marcospb19/improve-enet-connection-docs
Clarify that `ENetConnection`'s `create_host` and `service` must be called on client and server
2024-07-17 11:42:48 +02:00
Rémi Verschelde d2522e5106
Merge pull request #93338 from Chaosus/vs_outputs
Add few new outputs to the visual shaders
2024-07-17 11:42:44 +02:00
Rémi Verschelde ee050d8e97
Merge pull request #93189 from not-my-username/patch-1
Update Node docs to change iOS to Android for `NOTIFICATION_WM_GO_BACK_REQUEST`
2024-07-17 11:42:41 +02:00
Rémi Verschelde ef3443ef35
Merge pull request #93165 from passivestar/scenetree-shortcut-focus
Prevent node rename shortcut from stealing focus from controls
2024-07-17 11:42:38 +02:00
Liam Sherwin 160ac00bdb
Update Node docs to change iOS to Android for NOTIFICATION_WM_GO_BACK_REQUEST 2024-07-17 11:41:58 +02:00
Fredia Huya-Kouadio 8f7dc86223 Enable `restart_if_changed` for the touchscreen editor settings
The alternative was to regenerate the theme which caused the Android Editor to freeze while the regeneration was ongoing.
2024-07-17 02:30:30 -07:00
Mickey Ordog 6651a511c8
Fix unclear `PROPERTY_USAGE_STORAGE`/`EDITOR` description 2024-07-17 11:30:13 +02:00
jsjtxietian 3859817614 Make shaderLanguage's parser recognize sampler passed in from array 2024-07-17 16:52:44 +08:00
bruvzg 9f714bfde5 [Windows] Add `libSynchronization` to link flags. 2024-07-17 10:58:03 +03:00
Bastiaan Olij 9e658e29d2 Fixed creating default action map 2024-07-17 12:04:06 +10:00
Thaddeus Crews 8039500f93
Revert "CI: Pin Python 3.12.3 to workaround GHA issue"
This reverts commit 4fd7b2fc0f.
2024-07-16 11:46:52 -05:00
Hilderin a1ef54fd3b Fix removing a folder that contains a file is not removed from the FileSystem Dock 2024-07-16 08:52:39 -04:00
Mark DiBarry 1a1d0d6cc6 Add tutorial link to Parallax2D doc 2024-07-16 08:25:29 -04:00
Pedro J. Estébanez 5b5cdf2414 Fixup recent changes to threading concerns
ResourceLoader:
- Fix invalid tokens being returned.
- Remove no longer written `ThreadLoadTask::dependent_path` and the code reading from it.
- Clear deadlock hazard by keeping the mutex unlocked during userland polling.

WorkerThreadPool:
- Include thread call queue override in the thread state reset set, which allows to simplify the code that handled that (imperfectly) in the ResourceLoader.
- Handle the mutex type correctly on entering an allowance zone.

CommandQueueMT:
- Handle the additional possibility of command buffer reallocation that mutex unlock allowance introduces.
2024-07-16 11:03:02 +02:00
Fredia Huya-Kouadio 5b327aee96 Fix issue preventing enabling the remote button for Android
https://github.com/godotengine/godot/pull/92032 updated the logic to enable / disable the remote debug button, and in doing so added a `can_export` check.

However, no events / notifications are dispatched when the value of the `can_export` check changes, which in turn prevents the logic used to enable / disable the remote debug button from running again.

The fix consists then in removing the `can_export` check, so that the remote debug button shows as `enabled` when a preset is present and is runnable.
2024-07-16 00:25:16 -07:00
Ricardo Buring b41ec93d63 Fix physics tick count in Input.action_press and Input.action_release
The physics tick count was not yet updated there.
2024-07-16 00:31:44 +02:00
Riteo 84f26a629d Wayland: check for suspended flag when unsuspending
Before, we would only check for the frame flag, which is unreliable on
newer suspension-aware compositors.
2024-07-16 00:11:22 +02:00
yds 326e51750b Fix error when exporting files without import parameters 2024-07-15 18:24:12 -03:00
clayjohn 999c7e0392 Restore default clear color after displaying boot splash
On Android the boot splash can be shown at a different time, so the clear color restore needs to happen within the `setup_boot_logo` function
2024-07-15 14:00:05 -07:00
Jan Haller b2a9ea6d22 GDExtension docs: advise bindings to use uint64_t for bitfields 2024-07-15 22:37:33 +02:00
Riteo a852e76196 Wayland: commit surface on window creation
This is needed for initializing xdg_surfaces when not using libdecor.
Now the pure xdg_shell code path should work again.
2024-07-15 22:11:24 +02:00
Alvin Wong 1d542257e5 Windows: Fix wrong initial size passed to rendering driver 2024-07-16 03:30:44 +08:00
BlueCube3310 a20960bce4 Fix texture compression descriptions in RenderingDevice docs 2024-07-15 15:19:02 +02:00
Bastiaan Olij 9442eb8194 Expose more state in RenderSceneBuffersRD 2024-07-15 22:04:10 +10:00
RTTEXFile d696a3c8a6
Fix typo in AABB docs
A single letter
2024-07-15 14:35:12 +03:00
Pedro J. Estébanez 10b543f8a7 WorkerThreadPool: Fix wrong sync logic breaking task map integrity 2024-07-15 12:15:25 +02:00
Pedro J. Estébanez 62d9ce6445 Re-add resource thread-safety measures
These deferring measures were added to aid threaded resource loading in being safe.

They were removed as seemingly unneeded, but it seems they are needed so resources involved in threaded loading interact with others only after "sync points".
2024-07-15 12:15:22 +02:00
bruvzg 3afe1e7481 [Winink] Check pointer button states, fix drag and double-click. 2024-07-15 12:23:07 +03:00
HolonProduction 06e732c3ed GDScript: Restore support for `Token::UNDERSCORE` in identifiers 2024-07-15 10:04:11 +02:00
Pedro J. Estébanez a8adb2bbc3 D3D12: Avoid enabling depth bounds test if unsupported 2024-07-15 09:49:34 +02:00
Pedro J. Estébanez 76bfe8e0fd Make errors on RefCounted.free() more accurate 2024-07-15 08:51:42 +02:00
bruvzg dc98e432e5
[macOS] Fix code completion list scrolling with trackpad. 2024-07-15 08:12:19 +03:00
Mai Lavelle 16eea2c837
Fix to restore `library_path` as absolute path 2024-07-14 20:37:38 -04:00
smix8 9dd05964d5 Fix NavigationPolygon not updating consistently on rebakes
Fixes that NavigationPolygon did not update in all cases because the internal NavigationMesh was not always unref and freed which blocked creating a new mesh later if nothing else freed it.
2024-07-14 22:01:11 +02:00
kobewi 1ec176d6cc Some improvements to TileSetScenesCollectionSource docs 2024-07-14 20:04:49 +02:00
kobewi a5d86c1327 Don't attempt to re-import broken files if they didn't change 2024-07-14 19:51:29 +02:00
kobewi a0824735a0 Make sure that selected tile source is remembered 2024-07-14 19:07:17 +02:00
Adriaan de Jongh 5488fef3af Clarify that Resource.duplicate(true) doesn't duplicate subresources inside Array or Dictionary properties 2024-07-14 16:32:08 +02:00
Silc Lizard (Tokage) Renew 9c1f23c3db Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
kobewi 4b2ffdd208 Clarify is_visible_in_tree() in CanvasItem 2024-07-14 01:16:25 +02:00