Rémi Verschelde
45553fd586
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise
2022-01-31 21:46:07 +01:00
Rémi Verschelde
cc7d8817eb
Merge pull request #57413 from fazil47/master
2022-01-31 19:58:49 +01:00
Michael Alexsander
64c4a5b283
Bring `TabBar` to full parity with the `TabContainer` implementation.
2022-01-31 15:35:54 -03:00
Rémi Verschelde
d9eeced580
Merge pull request #57435 from AnilBK/thorvg-0.7.1
2022-01-31 19:34:44 +01:00
Markus Sauermann
23a4fe5b27
Fix incorrect Rect2i calculations: intersects and encloses
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Clarify expand documentation
2022-01-31 19:03:57 +01:00
Anilforextra
3382e0304d
ThorVG: Sync with upstream 0.7.1
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Changes: https://github.com/Samsung/thorvg/releases/tag/v0.7.1
2022-01-31 23:39:25 +05:45
SeleckyErik
d14165dae9
Simplify DisplayServerWindows pos/size message handling
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Replace WM_MOVE and WM_SIZE message handling with WM_POSCHANGED instead.
This is for multiple reasons:
1) Microsoft suggest using WM_POSCHANGED is more efficient
2) RectChanged callback is only called once for most window operations
3) Simplifies message handling code
2022-01-31 18:28:48 +01:00
Rémi Verschelde
7da9e31f66
Merge pull request #57405 from kleonc/texture_button_focus_only_logic_fix
2022-01-31 18:22:58 +01:00
Rémi Verschelde
74b1e77938
Merge pull request #57276 from IgorKordiukiewicz/fix-auto-brace-complete-wrap-on-selection
2022-01-31 18:14:01 +01:00
Rémi Verschelde
7d97f04da8
Merge pull request #57454 from rcorre/undo_skel
2022-01-31 18:13:32 +01:00
Rémi Verschelde
243fbebb89
Merge pull request #57447 from bruvzg/unicode_escape
2022-01-31 18:11:55 +01:00
Rémi Verschelde
f14b1441e7
Merge pull request #56548 from madmiraal/fix-53894
2022-01-31 18:08:48 +01:00
Rémi Verschelde
b0604622a8
Merge pull request #57419 from orosmatthew/fix_ortho_lod
2022-01-31 18:06:44 +01:00
Rémi Verschelde
d7822cbf21
Merge pull request #57367 from Chaosus/vs_derivative
2022-01-31 16:51:30 +01:00
Fabio Alessandrelli
6bc1383b18
Merge pull request #57482 from Faless/js/4.x_misc_fixes
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[HTML5] Fix Gamepad sampling, cleanup config code.
2022-01-31 16:19:41 +01:00
Fabio Alessandrelli
93968e1451
[HTML5] Fix gamepad samples not being properly reset.
2022-01-31 14:56:48 +01:00
Fabio Alessandrelli
2f509f1b12
[HTML5] Better engine config parsing.
2022-01-31 14:56:40 +01:00
Rémi Verschelde
777c821748
Merge pull request #57462 from mashumafi/master-fix-button-icon-alpha3
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Fix button icon_disabled_color alpha channel
2022-01-31 14:53:22 +01:00
Rémi Verschelde
7cb25c2870
Merge pull request #57456 from Paulb23/placeholder-color
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Move placeholder colour to theme item
2022-01-31 14:52:34 +01:00
Rémi Verschelde
be60e04639
Merge pull request #57481 from bruvzg/restore_snap_controls_to_pixels
2022-01-31 13:45:52 +01:00
bruvzg
e1148cc452
Revert "Fix control node transform animation jitter with pivot offset"
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This reverts commit dfb7d46a2a
.
2022-01-31 13:30:35 +02:00
Rémi Verschelde
2c85f2a8f6
Merge pull request #57432 from Ev01/audiostreamgenerator-doc-link-fix
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Fixed invalid link to tutorial in AudioStreamGenerator class reference
2022-01-31 09:49:09 +01:00
Rémi Verschelde
5b1b545a58
Merge pull request #57450 from Pineapple/master-ltcg-embed-pck
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Prevent LTCG (MSVC LTO) from removing "pck" section
2022-01-31 09:47:42 +01:00
Ev01
b6c543179c
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
mashumafi
c317a97359
Fix button icon_color_disabled alpha channel
2022-01-30 14:25:42 -05:00
bruvzg
8e79c5fb8d
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scripts and expressions.
2022-01-30 20:16:04 +02:00
Paulb23
1cd1df5dc3
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
Ryan Roden-Corrent
c9cce53983
Merge create_physical_skeleton undo entries.
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Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now
undo the creation of all physical bones by that operation.
Previously undo would remove one bone at a time.
Fixes https://github.com/godotengine/godot/issues/55351 .
2022-01-30 12:28:44 -05:00
orosmatthew
b0202c3a7d
Fix orthogonal camera auto LOD calculation
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- Do not take orthogonal camera's distance into account when calculating LOD.
- Only take into account screen size taken up.
2022-01-30 11:54:27 -05:00
Igor Kordiukiewicz
f170d6a171
With auto_brace_complete enabled, selected text now gets wrapped by braces
2022-01-30 17:33:13 +01:00
Bartłomiej T. Listwon
e4bde938a1
Prevent LTCG (MSVC LTO) from removing "pck" section
2022-01-30 16:45:28 +01:00
Yuri Roubinsky
78e3e65e7c
Merge pull request #57412 from Chaosus/fix_doc_panel_theming
2022-01-30 11:54:30 +03:00
Yuri Roubinsky
6e2c9f398c
Fix theming of doc background
2022-01-30 09:49:24 +03:00
Fazil Babu
65b6b140b6
Inspector retains content when detached and when docked
2022-01-30 12:11:27 +05:30
Rémi Verschelde
e4265e86ce
Merge pull request #57409 from Calinou/physics-run-on-thread-rename
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Rename the physics server `run_on_thread` project settings
2022-01-29 22:00:58 +01:00
Hugo Locurcio
736ac25306
Rename the physics server `run_on_thread` project settings
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`run_on_separate_thread` is more explicit.
2022-01-29 17:35:50 +01:00
kleonc
078b8c25ce
TextureButton Fix logic for drawing only the focus texture
2022-01-29 16:00:30 +01:00
Rémi Verschelde
2f57a11ed9
Merge pull request #55785 from nathanfranke/clang-tidy
2022-01-29 13:46:38 +01:00
Ignacio Roldán Etcheverry
9467350f37
Merge pull request #57384 from madmiraal/vswhere-errors
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Be more verbose about why msbuild tools could not be found
2022-01-29 12:45:14 +01:00
Nathan Franke
8a0a3accee
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
Rémi Verschelde
01f5d7c616
Merge pull request #57379 from Faless/net/4.x_ip_cache_fixes
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[Net] Simplify IP resolution code, fix caching.
2022-01-29 08:21:05 +01:00
Marcel Admiraal
51834a4589
Be more verbose about why msbuild tools could not be found
2022-01-29 07:16:34 +00:00
Rémi Verschelde
cb3d308f96
Merge pull request #57372 from KoBeWi/tween_freeze()
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Better handle infinite Tween loops
2022-01-29 08:08:34 +01:00
Fabio Alessandrelli
49297d937c
[Net] Simplify IP resolution code, fix caching.
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First, we should not insert into cache if the hostname resolution has
failed (as it might be a temporary internet issue), second, the async
resolver should also properly insert into cache.
Took the chance to remove some duplicate code with critical section in
it at the cost of little performance when calling the blocking
resolve_hostname function.
2022-01-29 01:56:36 +01:00
Rémi Verschelde
252ec22ff9
Merge pull request #57296 from emcguirk/bug-57253-fix-hint-label
2022-01-29 00:36:42 +01:00
kobewi
038977a985
Better handle infinite Tween loops
2022-01-29 00:36:39 +01:00
Rémi Verschelde
e84c552b08
Merge pull request #52557 from jmb462/rename_layers
2022-01-29 00:36:03 +01:00
Hugo Locurcio
34d382eab6
Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
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Larger sizes take up a lot of memory for little visual benefit.
They also take a while to initialize, which makes the inspector slow
to refresh when the texture needs to be regenerated.
2022-01-29 00:32:16 +01:00
Hugo Locurcio
b4f0d4c7db
Decrease the default GradientTexture and CurveTexture size
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This provides better usability when a GradientTexture or CurveTexture
is added to a Control node.
Visual appearance of most GradientTextures and CurveTextures will
be unaffected.
2022-01-29 00:28:10 +01:00
Rémi Verschelde
ffa566c770
Merge pull request #57330 from eikobear/master
2022-01-28 23:59:18 +01:00