Commit Graph

1823 Commits

Author SHA1 Message Date
Rémi Verschelde 4cce6f3417
Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Fixes logically dead code (Coverity)
2018-05-01 08:35:10 +02:00
Max Hilbrunner 1ff89b547a
Merge pull request #18284 from mhilbrunner/pck-version
Fix .pck exporting via PCKPacker
2018-04-30 17:11:10 +02:00
Juan Linietsky 6244b9e2e1 Add option to renormalize mipmaps when generating them for normalmaps.
Reduces some aliasing.
2018-04-29 21:52:21 -03:00
Hugo Locurcio 1c419531a0 Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
George Marques ca25f1e6ea
Merge pull request #18176 from nikibobi/string-trim
Add string trim_prefix, trim_suffix, lstrip and rstrip methods
2018-04-22 12:29:44 -03:00
Crazy-P e6deba8d19 Fixes logically dead code (Coverity)
Fixes reported logically dead codes by Coverity

* image.cpp: Doesn't really need any modification. But to remove the bug
report then we have to move the MAX call away from the for loop
statement.

* rasterizer_gles3.cpp: Removes unnecessary elif condition since it is
checked earlier in the function

* collada.cpp: If stamement never reached due to macro ERR_CONTINUE does
the same.

* navigation_mesh.cpp: Variables should always be null - however, also
checked for the very same condition in their function call. Leaving this
for review (whether the function call is necessary or not)

* path_editor_plugin.cpp: If cancel is true, then it should restore the
edited value to the original provided.
http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle

* spatial_editor_gizmos.cpp: the very condition of i >= 3 is
predetermined in the if case right before it. Thus case 1 is always '1'
and case 2 is always '-1'

* grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp

* voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_server.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_script_expression.cpp: char '-' is already true in the switch
case mechanism. Thus it can never reach to default case.

* particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking
right before the switch execution.

* shader_language.cpp: Invalid index is handled in switch default case.
`type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`)
Fixes the "always false problem" in TODO comment.
2018-04-21 22:35:23 +08:00
Rémi Verschelde 8ae042a895
Merge pull request #18280 from groud/fix_input
Fixes left/up axis not mappable as actions
2018-04-19 21:06:17 +02:00
Max Hilbrunner a3aa5ad0d0 PCKPacker:pck_start(): Update version 2018-04-19 00:45:22 +02:00
Rémi Verschelde 9a75975042 Fix some Coverity warnings in String API
- StringName::StringName(const StringName &p_name)
  Non-static class member _data is not initialized in this constructor nor in any functions that it calls.

- StringName::_Data()
  Non-static class member idx is not initialized in this constructor nor in any functions that it calls.

- String::num_uint64(...)
  This less-than-zero comparison of an unsigned value is never true. n % base < 0UL.

- String::hex_to_int(...) and String::hex_to_int64(...)
  Execution cannot reach this statement (deadcode)
2018-04-18 22:20:39 +02:00
Gilles Roudiere 7e89dc432c Fixes left/up axis not mappable as actions 2018-04-18 21:38:52 +02:00
Juan Linietsky a2f26a96dc Add a macro to deprecate methods 2018-04-18 14:27:26 +02:00
Rémi Verschelde 3018132244
Merge pull request #18204 from tagcup/quat_scale
Avoid converting Quat to Euler angles when not necessary.
2018-04-18 13:55:35 +02:00
Rémi Verschelde 8e2b29b659
Merge pull request #18227 from bojidar-bg/fix-date-unix-crash
Fix crash resulting from bad month check in core_bind.cpp
2018-04-18 13:30:04 +02:00
Juan Linietsky 1a3688d0cc
Merge pull request #16902 from groud/analog_action_system
Allow actions to provide an analog value
2018-04-18 07:21:29 -03:00
Bojidar Marinov 4b9cf93338
Fix crash resulting from bad month check in core_bind.cpp
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games.
Fixes #18221
2018-04-17 22:44:08 +03:00
bosak 79ecdee496
add string trim_prefix trim_suffix lstrip and rstrip methods 2018-04-17 14:15:43 +03:00
Gilles Roudiere ebfa731012 Allow actions to provide an analog value 2018-04-16 23:20:43 +02:00
George Marques fefee533ae
Fix names of Variant operators 2018-04-16 14:54:49 -03:00
tagcup a5e0bb447c Avoid converting Quat to Euler angles when not necessary.
Also ensure that get_scale doesn't arbitrarlity change the signs of scales, ensuring that the combination of get_rotation and get_scale gives the correct basis.

Added various missing functions and constructors.

Should close #17968.
2018-04-14 15:53:25 -04:00
Gilles Roudiere e7445c3d82
Merge pull request #18170 from Chaosus/improvewrapf
Small performance fix to wrapf
2018-04-14 15:00:47 +02:00
Chaosus ac4c340a45 Small performance fix to wrapf 2018-04-13 13:50:17 +03:00
Pedro J. Estébanez 00e98458ba Revert "Unify http- and percent- encode/decode"
This reverts commit b76ee30917.
2018-04-12 21:12:34 +02:00
Ruslan Mustakov 1d9a3a9b1c iPhone X support and iOS-related fixes
Starting from April 2018 Apple no longer accepts apps that do not
support iPhone X. For games this mainly means respecting the safe area,
unobstructed by notch and virtual home button. UI controls must be
placed within the safe area so that users can interact with them.

This commit:

- Adds OS::get_window_safe_area method that returns unobscured area of
  the window, where interactive controls should be rendered.

- Reorganizes how launch screens are exported - the previous way was
  incorrect and modern iPhones did not pick up the correct screens and
  because of that used a non-native resolution to render the game.

- Adds launch screen options for iPhone X.

- Makes launch screens optional in the export template. If not
  specified, a white screen will be used.

- Adds App Store icon (1024x1024) export option as it now has to be
  bundled with the app instead of being provided in iTunes Connect.

- Fixes crash when launching games in iOS Simulator. It happened because
  controllerWasConnected callback came before the engine was
  initialized. Now in such case the controllers will be queued up and
  registered after initialization is done.

- Fixes issue with the virtual keyboard where for some reason
  autocorrection panel would intersect with the keyboard itself and not
  allow you to use the top row of the keyboard. This is fixed by
  disabling autocorrection altogether.

Closes #17358. Fixes #17428. Fixes #17331.
2018-04-11 14:53:24 +07:00
Poommetee Ketson 72aa87758a
Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
Guilherme Felipe 4f05190fb0 Implement Input.set_default_cursor_shape to change the default shape
Closes #18043
2018-04-10 11:38:34 -03:00
Crazy-P ae7a9df292 Resolves Inccorect Quaternion Conversion
Fixes https://github.com/godotengine/godot/issues/18025
2018-04-09 14:48:03 +08:00
Juan Linietsky cef01f1f49
Merge pull request #16495 from Chaosus/is_point_in_triangle_fix
Fix is_point_in_triangle function
2018-04-08 18:18:19 -03:00
Juan Linietsky 59cdc5eb9d
Merge pull request #16898 from Lerc/master
add Image::bumpmap_to_normalmap conversion function
2018-04-08 15:52:05 -03:00
Juan Linietsky e9e5aa617e
Merge pull request #17227 from Faless/multiplayer_api
[RFC] MultiplayerAPI refactor
2018-04-08 11:04:16 -03:00
Juan Linietsky 1faea81e15
Merge pull request #17232 from playster000/master
enhance mipmaps, non power of 2 textures
2018-04-08 10:49:13 -03:00
Juan Linietsky 4ee3f3251d
Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved
Duplicate Arrays and Dictionaries when instancing scene in editor
2018-04-08 09:39:03 -03:00
Juan Linietsky 47ffe107e6
Merge pull request #17967 from Nibodhika/all-device-mode
Allows to map an action to all devices.
2018-04-08 09:04:14 -03:00
Nibodhika 1e28f63bcf Allows to map an action to all devices.
This is accomplished by setting a special value (-1) to the device variable
in the InputEvent that's being used to compare with the one received from the OS.

This special value is invalid for a regular input, so it should be safe.
Implements #17942
2018-04-07 20:08:09 +00:00
Juan Linietsky cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
Enhance uri utils
2018-04-07 17:07:29 -03:00
Juan Linietsky 5a1a90c3db
Merge pull request #17636 from rainerdeyke/fix_issue_17585
Fixes moving files causes scene corruption
2018-04-07 16:56:02 -03:00
Andrea Catania 2f9354016f
Fixed signal input variable name 2018-04-06 09:09:40 +02:00
Pedro J. Estébanez 1fc85b87bd Fix buggy percent-encoding
Fixes #17875.
2018-04-05 21:49:44 +02:00
Rémi Verschelde 866254343b
Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fix
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
2018-04-05 13:22:52 +02:00
Rémi Verschelde 1710582473
Merge pull request #17847 from Faless/lws_update
LWS v2.4.2, mbedTLS v2.8.0, Websocket  SSL support
2018-04-03 23:14:01 +02:00
Felix Yang 7d5a40c3e6 Ctrl+Clicking a enum now scrolls down to it in the docs. 2018-04-03 21:56:54 +02:00
Fabio Alessandrelli 490dd9f946 Generalize SSL cert reading from file 2018-04-03 20:13:57 +02:00
bruvzg 5ba984fc8c
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts. 2018-03-28 20:22:59 +03:00
Pedro J. Estébanez 8d8e9d54c8 Enhance HTTPClient.query_string_from_dict() 2018-03-27 19:18:32 +02:00
Pedro J. Estébanez b76ee30917 Unify http- and percent- encode/decode
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative).
This commit keeps the percent-prefixed versions, but with the http-prefixed implementations.
2018-03-27 19:18:30 +02:00
Rainer Deyke 31c6d6649f Fixes scene corruption when updating dependencies.
This commit fixes issue #17585: renaming/moving resources can corrupt
scene files.  The corruption was caused by
'ResourceFormatLoaderBinary::rename_dependencies' updating the file
format version field of the affected scene file to the latest version
without actually updating the content of the file to that version,
resulting in a file whose content does not match its file format version
field.  The fix preserves the file format version field and the engine
version fields when renaming dependencies.
2018-03-24 15:08:55 +01:00
Marcelo Fernandez bbd21c2203 Fix for clang warning at distance_to 2018-03-22 13:26:04 -03:00
Marcelo Fernandez 35d21c0881 Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
Rémi Verschelde baa092e99d
Merge pull request #17653 from eska014/rwlock-dummy
Add RWLockDummy for NO_THREADS builds
2018-03-21 17:40:01 +01:00
Leon Krause 25800ffb0e Add RWLockDummy for NO_THREADS builds 2018-03-20 05:37:42 +01:00
Pedro J. Estébanez 536611704a Fix listing files inside directory in pack file
When adding a directory path to the inventory of the pack, an empty file name was being added to the file list. That made `Directory.get_ntext()` signal end-of-list too early so that files in a subdirectory were missed.

Fixes #15801.
Helps with #16798.
2018-03-18 14:04:50 +01:00