Commit Graph

3538 Commits

Author SHA1 Message Date
Jitesh c3be0c2c04 Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
Fixes #40301.
Fixes #45947.
2021-02-17 15:13:47 +01:00
JestemStefan 2c71ff1119
Added signed_angle_to for Vector3 2021-02-16 05:07:33 -05:00
PouleyKetchoupp 4586357dde Expose RichTextLabel selection to script
Expose existing get_selection_text and add methods to get the current
selection index from and index to.
2021-02-15 17:26:58 -07:00
Rémi Verschelde 9335f4de70
Merge pull request #45991 from goostengine/makerst-filter
makerst: Add an option to filter which XML classes to output
2021-02-15 13:46:24 +01:00
Andrii Doroshenko (Xrayez) 7fcdd15f0c makerst: Add an option to filter which XML classes to output
Usage:
```
# Output `VisualScript` classes only (found in `modules/visual_script`)
python doc/tools/makerst.py "doc/classes" "modules" --filter "visual_script"

# Output CSG classes only (found in `modules/csg`)
python doc/tools/makerst.py "doc/classes" "modules" --filter "csg"
```
2021-02-15 14:28:11 +02:00
Rémi Verschelde e13312db79
Merge pull request #46028 from Beuc/patch-passby
doc: explain TouchScreenButton passby mode
2021-02-15 12:54:25 +01:00
Sylvain Beucler 9e21077fad doc: explain TouchScreenButton passby mode 2021-02-15 11:45:58 +01:00
Rémi Verschelde 3f6295a1ed
Merge pull request #45855 from hoontee/fix-45718
Implement CollisionPolygon3D margin
2021-02-15 11:23:15 +01:00
bruvzg f4d095cdd3
[TextServer] Restore character and space extra spacing support. 2021-02-15 10:46:23 +02:00
bruvzg d78336c65e
[CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Hugo Locurcio ab397460e9
Expose a `File.flush()` method to scripting
This can be used to ensure a file has its contents saved
even if the project crashes or is killed by the user
(among other use cases).

See discussion in #29075.
2021-02-13 01:37:16 +01:00
Emily 7368bc534a fixed typo in packedscene 2021-02-11 13:22:44 -08:00
hoontee fbb1ef759c Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
Rémi Verschelde 604188c411
Merge pull request #45870 from gongpha/graphedit-connection-update
Update GraphEdit when GraphNode's slot is updated
2021-02-11 13:11:50 +01:00
Rémi Verschelde dca3ce441a
Merge pull request #45846 from rcorre/importplugin_doc
Improve EditorImportPlugin docs.
2021-02-11 12:24:48 +01:00
Ryan Roden-Corrent 9676650f2f Clarify EditorImportPlugin.get_visible_name.
According to the docs at
https://docs.godotengine.org/en/stable/tutorials/plugins/editor/import_plugins.html#the-editorimportplugin-class

> The get_visible_name() method is responsible for returning the name of
> the type it imports and it will be shown to the user in the Import dock.
> You should choose this name as a continuation to "Import as", e.g.
> "Import as Silly Material"

I've verified Godot's behavior reflects this, so the code examples
should reflect this.

Also document propagating save error in EditorImportPlugin.

It seems that the suggested code ignores any error from
`ResourceSaver.save`, but I think we should return it.
2021-02-11 11:13:17 +01:00
Kongfa Waroros fe6c8d48e6 Update GraphEdit when GraphNode's slot is updated 2021-02-11 01:07:54 +07:00
Rémi Verschelde c31bceb5f5
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
Add support for new SDL gamecontroller keywords.
2021-02-08 13:47:01 +01:00
Rémi Verschelde e2a80a4be3
Merge pull request #43245 from HaSa1002/docs-object
Docs: Object: Use new signal syntax and port to C#
2021-02-08 12:53:44 +01:00
Rémi Verschelde 9b623635c8
doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
Marcel Admiraal 3d479d086c Add support for new SDL gamecontroller keywords. 2021-02-07 16:09:32 +00:00
Hugo Locurcio b8df8b1043
Improve the `SurfaceTool.generate_normals()` documentation 2021-02-07 16:11:17 +01:00
Rémi Verschelde d93f75fae5
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
Change sort_custom/bsearch_custom to use Callables
2021-02-05 09:30:19 +01:00
Rémi Verschelde 69152af45d doc: Don't bind argument names with p_ prefix
This prefix is used in the C++ codebase, not in the scripting API.
2021-02-04 14:45:06 +01:00
Rémi Verschelde 444f57210e
Merge pull request #42721 from Paulb23/update_syntax_highlighting_docs
Update SyntaxHighlighter documentation
2021-02-04 14:44:21 +01:00
kobewi fb83d905da Change sort_custom/bsearch_custom to use Callables 2021-02-04 14:37:52 +01:00
Rémi Verschelde 5f8f049ddb
Merge pull request #45674 from Calinou/doc-file-endian-swap
Improve the `File.endian_swap` documentation
2021-02-03 18:38:20 +01:00
Rémi Verschelde cc95e2c6a6
Merge pull request #45593 from lyuma/audio_effect_capture
Add AudioEffectCapture
2021-02-02 22:14:58 +01:00
Hugo Locurcio c5f0db45df
Improve the `File.endian_swap` documentation 2021-02-02 21:59:55 +01:00
Lyuma d800329d16 Add AudioEffectCapture
AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time.

Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2021-02-02 09:22:16 -08:00
Aaron Franke f55445079a
Replace ColorN and from HTML with a string constructor 2021-02-01 17:27:19 -05:00
Rémi Verschelde 13c0e48791
Merge pull request #45137 from Calinou/doc-control-gallery
Reference the control gallery image in the Control class documentation
2021-02-01 20:49:30 +01:00
nemerle 022c2952fc Node::replace_by was not copying node properties - removed the dead code.
The code to copy node properties to the new node never worked, so there is no reason to keep the useless bits in there
2021-02-01 16:47:27 +01:00
Rémi Verschelde d811f86102
Merge pull request #45281 from Chaosus/vs_unify
Unified several visual shader nodes
2021-02-01 08:56:03 +01:00
Hugo Locurcio 200f1cf015
Reference the control gallery image in the Control class documentation
Like the Tween cheatsheet or Color constants cheatsheet, this references
a "cheatsheet" image from the documentation repository.
2021-01-29 18:05:04 +01:00
kleonc e62ec6c6b1 Docs: Fix TileMap::map_to_world description 2021-01-29 12:38:21 +01:00
James Westman 2f5164d78c
docs: Add TreeItem method descriptions 2021-01-28 22:34:29 -06:00
Aaron Franke e829b7aee4
Unify URI encoding/decoding and add to C#
http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
2021-01-28 07:45:01 -05:00
Aaron Franke a3e3bf8227
Make hex_to_int and bin_to_int handle the prefix automatically
Also add BinToInt to C#
2021-01-28 07:43:53 -05:00
Rémi Verschelde fb01d057af
doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
Rémi Verschelde 964c14580c
Merge pull request #43790 from Chaosus/rename_ord_at
Renamed String.ord_at to unicode_at
2021-01-27 19:42:31 +01:00
Yuri Roubinsky 64971bcc8a Added missed Button `font_hover_pressed_color` style 2021-01-27 10:44:53 +03:00
Yuri Roubinsky 6d82898470 Reveals Button "icon_color" style properties to the user 2021-01-26 22:05:59 +03:00
Yuri Roubinsky 38a5d22079 Renamed String.ord_at to unicode_at 2021-01-26 20:36:12 +03:00
Rémi Verschelde d6765c8d8b
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
Add an `OS.get_thread_caller_id()` method
2021-01-26 15:54:25 +01:00
Rémi Verschelde 34eb5638d3
Merge pull request #44624 from Calinou/doc-array-hash
Improve the `Array.hash()` documentation
2021-01-26 15:53:35 +01:00
Rémi Verschelde 6bea301533
Merge pull request #44678 from Calinou/doc-videoplayer-html5-performance
Document the expected low performance of VideoPlayer on HTML5
2021-01-26 15:40:02 +01:00
Rémi Verschelde 392d90fa65
Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadata
Document shape metadata for `TileMap`
2021-01-26 15:23:23 +01:00
Nils Reid 3e94c23fa5 Exposed find_next_valid_focus and find_prev_valid_focus. 2021-01-26 08:19:20 +01:00
Rémi Verschelde 3d1dd195d4
Merge pull request #45458 from Calinou/doc-array-push-pop-front-performance
Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26 00:27:08 +01:00