Jitesh
c3be0c2c04
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
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Fixes #40301 .
Fixes #45947 .
2021-02-17 15:13:47 +01:00
JestemStefan
2c71ff1119
Added signed_angle_to for Vector3
2021-02-16 05:07:33 -05:00
PouleyKetchoupp
4586357dde
Expose RichTextLabel selection to script
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Expose existing get_selection_text and add methods to get the current
selection index from and index to.
2021-02-15 17:26:58 -07:00
Rémi Verschelde
9335f4de70
Merge pull request #45991 from goostengine/makerst-filter
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makerst: Add an option to filter which XML classes to output
2021-02-15 13:46:24 +01:00
Andrii Doroshenko (Xrayez)
7fcdd15f0c
makerst: Add an option to filter which XML classes to output
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Usage:
```
# Output `VisualScript` classes only (found in `modules/visual_script`)
python doc/tools/makerst.py "doc/classes" "modules" --filter "visual_script"
# Output CSG classes only (found in `modules/csg`)
python doc/tools/makerst.py "doc/classes" "modules" --filter "csg"
```
2021-02-15 14:28:11 +02:00
Rémi Verschelde
e13312db79
Merge pull request #46028 from Beuc/patch-passby
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doc: explain TouchScreenButton passby mode
2021-02-15 12:54:25 +01:00
Sylvain Beucler
9e21077fad
doc: explain TouchScreenButton passby mode
2021-02-15 11:45:58 +01:00
Rémi Verschelde
3f6295a1ed
Merge pull request #45855 from hoontee/fix-45718
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Implement CollisionPolygon3D margin
2021-02-15 11:23:15 +01:00
bruvzg
f4d095cdd3
[TextServer] Restore character and space extra spacing support.
2021-02-15 10:46:23 +02:00
bruvzg
d78336c65e
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Hugo Locurcio
ab397460e9
Expose a `File.flush()` method to scripting
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This can be used to ensure a file has its contents saved
even if the project crashes or is killed by the user
(among other use cases).
See discussion in #29075 .
2021-02-13 01:37:16 +01:00
Emily
7368bc534a
fixed typo in packedscene
2021-02-11 13:22:44 -08:00
hoontee
fbb1ef759c
Implement CollisionPolygon3D margin
2021-02-11 11:58:37 -06:00
Rémi Verschelde
604188c411
Merge pull request #45870 from gongpha/graphedit-connection-update
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Update GraphEdit when GraphNode's slot is updated
2021-02-11 13:11:50 +01:00
Rémi Verschelde
dca3ce441a
Merge pull request #45846 from rcorre/importplugin_doc
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Improve EditorImportPlugin docs.
2021-02-11 12:24:48 +01:00
Ryan Roden-Corrent
9676650f2f
Clarify EditorImportPlugin.get_visible_name.
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According to the docs at
https://docs.godotengine.org/en/stable/tutorials/plugins/editor/import_plugins.html#the-editorimportplugin-class
> The get_visible_name() method is responsible for returning the name of
> the type it imports and it will be shown to the user in the Import dock.
> You should choose this name as a continuation to "Import as", e.g.
> "Import as Silly Material"
I've verified Godot's behavior reflects this, so the code examples
should reflect this.
Also document propagating save error in EditorImportPlugin.
It seems that the suggested code ignores any error from
`ResourceSaver.save`, but I think we should return it.
2021-02-11 11:13:17 +01:00
Kongfa Waroros
fe6c8d48e6
Update GraphEdit when GraphNode's slot is updated
2021-02-11 01:07:54 +07:00
Rémi Verschelde
c31bceb5f5
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
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Add support for new SDL gamecontroller keywords.
2021-02-08 13:47:01 +01:00
Rémi Verschelde
e2a80a4be3
Merge pull request #43245 from HaSa1002/docs-object
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Docs: Object: Use new signal syntax and port to C#
2021-02-08 12:53:44 +01:00
Rémi Verschelde
9b623635c8
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
Marcel Admiraal
3d479d086c
Add support for new SDL gamecontroller keywords.
2021-02-07 16:09:32 +00:00
Hugo Locurcio
b8df8b1043
Improve the `SurfaceTool.generate_normals()` documentation
2021-02-07 16:11:17 +01:00
Rémi Verschelde
d93f75fae5
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
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Change sort_custom/bsearch_custom to use Callables
2021-02-05 09:30:19 +01:00
Rémi Verschelde
69152af45d
doc: Don't bind argument names with p_ prefix
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This prefix is used in the C++ codebase, not in the scripting API.
2021-02-04 14:45:06 +01:00
Rémi Verschelde
444f57210e
Merge pull request #42721 from Paulb23/update_syntax_highlighting_docs
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Update SyntaxHighlighter documentation
2021-02-04 14:44:21 +01:00
kobewi
fb83d905da
Change sort_custom/bsearch_custom to use Callables
2021-02-04 14:37:52 +01:00
Rémi Verschelde
5f8f049ddb
Merge pull request #45674 from Calinou/doc-file-endian-swap
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Improve the `File.endian_swap` documentation
2021-02-03 18:38:20 +01:00
Rémi Verschelde
cc95e2c6a6
Merge pull request #45593 from lyuma/audio_effect_capture
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Add AudioEffectCapture
2021-02-02 22:14:58 +01:00
Hugo Locurcio
c5f0db45df
Improve the `File.endian_swap` documentation
2021-02-02 21:59:55 +01:00
Lyuma
d800329d16
Add AudioEffectCapture
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AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time.
Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2021-02-02 09:22:16 -08:00
Aaron Franke
f55445079a
Replace ColorN and from HTML with a string constructor
2021-02-01 17:27:19 -05:00
Rémi Verschelde
13c0e48791
Merge pull request #45137 from Calinou/doc-control-gallery
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Reference the control gallery image in the Control class documentation
2021-02-01 20:49:30 +01:00
nemerle
022c2952fc
Node::replace_by was not copying node properties - removed the dead code.
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The code to copy node properties to the new node never worked, so there is no reason to keep the useless bits in there
2021-02-01 16:47:27 +01:00
Rémi Verschelde
d811f86102
Merge pull request #45281 from Chaosus/vs_unify
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Unified several visual shader nodes
2021-02-01 08:56:03 +01:00
Hugo Locurcio
200f1cf015
Reference the control gallery image in the Control class documentation
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Like the Tween cheatsheet or Color constants cheatsheet, this references
a "cheatsheet" image from the documentation repository.
2021-01-29 18:05:04 +01:00
kleonc
e62ec6c6b1
Docs: Fix TileMap::map_to_world description
2021-01-29 12:38:21 +01:00
James Westman
2f5164d78c
docs: Add TreeItem method descriptions
2021-01-28 22:34:29 -06:00
Aaron Franke
e829b7aee4
Unify URI encoding/decoding and add to C#
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http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
2021-01-28 07:45:01 -05:00
Aaron Franke
a3e3bf8227
Make hex_to_int and bin_to_int handle the prefix automatically
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Also add BinToInt to C#
2021-01-28 07:43:53 -05:00
Rémi Verschelde
fb01d057af
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
Rémi Verschelde
964c14580c
Merge pull request #43790 from Chaosus/rename_ord_at
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Renamed String.ord_at to unicode_at
2021-01-27 19:42:31 +01:00
Yuri Roubinsky
64971bcc8a
Added missed Button `font_hover_pressed_color` style
2021-01-27 10:44:53 +03:00
Yuri Roubinsky
6d82898470
Reveals Button "icon_color" style properties to the user
2021-01-26 22:05:59 +03:00
Yuri Roubinsky
38a5d22079
Renamed String.ord_at to unicode_at
2021-01-26 20:36:12 +03:00
Rémi Verschelde
d6765c8d8b
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
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Add an `OS.get_thread_caller_id()` method
2021-01-26 15:54:25 +01:00
Rémi Verschelde
34eb5638d3
Merge pull request #44624 from Calinou/doc-array-hash
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Improve the `Array.hash()` documentation
2021-01-26 15:53:35 +01:00
Rémi Verschelde
6bea301533
Merge pull request #44678 from Calinou/doc-videoplayer-html5-performance
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Document the expected low performance of VideoPlayer on HTML5
2021-01-26 15:40:02 +01:00
Rémi Verschelde
392d90fa65
Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadata
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Document shape metadata for `TileMap`
2021-01-26 15:23:23 +01:00
Nils Reid
3e94c23fa5
Exposed find_next_valid_focus and find_prev_valid_focus.
2021-01-26 08:19:20 +01:00
Rémi Verschelde
3d1dd195d4
Merge pull request #45458 from Calinou/doc-array-push-pop-front-performance
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Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26 00:27:08 +01:00