Rémi Verschelde
a4d25a115e
Merge pull request #44460 from theogen-ratkin/3.2
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[3.2] Add interpolation parameter to resize_to_po2()
2020-12-19 09:36:01 +01:00
Theogen Ratkin
8f6a6ac8d0
Add interpolation parameter to resize_to_po2()
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Image::resize_to_po2() now takes an optional p_interpolation parameter
that it passes directly to resize() with default value INTERPOLATE_BILINEAR.
GLES2: call resize_to_po2() with interpolate argument
Call resize_to_po2() in GLES2 rasterizer storage with either
INTERPOLATE_BILINEAR or INTERPOLATE_NEAREST depending on TEXTURE_FLAG_FILTER.
This avoids filtering issues with non power of two pixel art textures.
See #44379
2020-12-18 14:02:38 -04:00
Yuri Sizov
816fef21f9
Add a minimap to the GraphEdit
2020-12-18 01:31:17 +03:00
Rémi Verschelde
9710a38637
Merge pull request #44435 from Calinou/fix-max-renderable-elements-hint
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Fix invalid property hint for `max_renderable_elements` project setting
2020-12-16 21:59:29 +01:00
Hugo Locurcio
680312b95a
Fix invalid property hint for `max_renderable_elements` project setting
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This closes #36240 .
2020-12-16 19:33:15 +01:00
skyace65
04926adb8a
[3.2] Document what can be used as a type hint
2020-12-15 22:34:25 -05:00
Marcel Admiraal
825ad65fc4
Remove Generic6DOFJoint precision property
2020-12-15 10:15:42 +00:00
Hugo Locurcio
9c234abdc9
Document the argument count limit in `SceneTree.call_group()`
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This limitation should be lifted in 4.0 thanks to the new method
binding system, but it's still present in 3.2.x.
2020-12-15 00:53:40 +01:00
Hugo Locurcio
f2b04e8865
Document that changing the particle amount resets emission
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See #16352 .
2020-12-11 15:38:55 +01:00
Rémi Verschelde
0c7a9bd283
doc: Sync classref with current source
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And fix broken doctool after #43948 .
2020-12-10 14:22:31 +01:00
volzhs
c904cf612a
Add option to draw all tabs in front
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(cherry picked from commit 814f9015f8
)
2020-12-10 13:07:49 +01:00
Michael Alexsander
32da9dc1e9
Add "font_color_separator" theme property to 'PopupMenu'
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(cherry picked from commit 383e8919e0
)
2020-12-10 13:06:15 +01:00
Tomasz Chabora
99a6cf77dd
Mention that 'changed' signal needs manual emit
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(cherry picked from commit b552c26c68
)
2020-12-10 13:03:25 +01:00
Hugo Locurcio
b1919a3ed0
Document the lack of localization remapping support in VideoPlayer
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See #43917 .
(cherry picked from commit 1636fb8856
)
2020-12-10 13:03:05 +01:00
Danil Alexeev
6c3a0e3a5a
Several edits to the GDScript docs
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(cherry picked from commit bf96056ad0
)
2020-12-09 11:22:03 +01:00
Hugo Locurcio
eda04c6b6c
Fix incorrect `Curve3D.interpolate_baked()` description
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The offset is in 3D units, not pixels.
This closes https://github.com/godotengine/godot-docs/issues/4339 .
(cherry picked from commit 5a9600cd24
)
2020-12-02 16:03:06 +01:00
Jummit
deda90bad7
add root_node as property of MultiplayerAPI
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(cherry picked from commit d4c4d2db4c
)
2020-12-01 09:00:54 +01:00
Hugo Locurcio
d8c90f5f1e
Improve the `ProjectSettings.globalize_path()` documentation
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This closes https://github.com/godotengine/godot-docs/issues/4409 .
(cherry picked from commit f415db5b75
)
2020-12-01 09:00:52 +01:00
Rémi Verschelde
dbb69f8f49
doc: Mention iOS support for Input gravity/gyroscope sensors
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It has been implemented for iOS a long time ago already with #7127 .
(cherry picked from commit 2d0fda3ca2
)
2020-12-01 09:00:48 +01:00
jfons
bdc6f2fd95
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
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It was commented for some reason I can't remember.
(cherry picked from commit e6949dae72
)
2020-11-26 09:38:47 +01:00
Hugo Locurcio
9706b78a3f
Document C# garbage collection caveats in Reference and Resource
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(cherry picked from commit 0565c76e8b
)
2020-11-26 09:38:47 +01:00
Hugo Locurcio
b2b5d9a7a3
Improve the AudioStreamPlayer3D class documentation
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(cherry picked from commit 95618e2937
)
2020-11-26 09:38:47 +01:00
Rémi Verschelde
ac8dedd532
doc: Warn about using Node internal processing
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See #43689 .
Also 'fixed' some spelling for behavior in publicly visible strings.
(Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling
war.)
(cherry picked from commit a655de89e3
)
2020-11-26 09:38:45 +01:00
Hugo Locurcio
8adaf603d1
Update the number of lights supported in OmniLight and SpotLight docs
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Follow-up to #43606 .
2020-11-20 14:07:33 +01:00
Phischermen
776faa5c92
Clarify that SceneTree::quit() does not immediately end the application.
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(cherry picked from commit 371d12a2f0
)
2020-11-19 17:15:27 +01:00
Andrii Doroshenko (Xrayez)
2edd489f83
Describe `ImageTexture`, `Image` creation and usage
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Ported from commit 0ee88d6705
.
2020-11-17 18:06:52 +02:00
Rémi Verschelde
d099b6cf60
Merge pull request #43606 from NHodgesVFX/3.2
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Make lights_per_object configurable
2020-11-17 16:20:38 +01:00
Unknown
5965fbd9fa
Make lights_per_object configurable
2020-11-17 10:03:44 -05:00
Rémi Verschelde
fc718d87a6
doc: Add description for rendering/quality/2d/use_transform_snap
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Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2020-11-17 12:23:58 +01:00
Ryan Roden-Corrent
07c8e25078
Clarify Curve3D.get_point_{in,out} position in doc.
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I verified this experimentally. I added a point at roughly (1,0,0), and
dragged a handle back to the origin. The result was:
```
get_point_position: (0.991079, 0, -0.000069)
get_point_in: (0.993409, 0, 0)
get_point_out: (-0.993409, 0, 0)
```
(cherry picked from commit c6093ae612
)
2020-11-17 12:07:02 +01:00
Tomasz Chabora
17af75953f
Correct the doc about Tree.get_edited
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(cherry picked from commit b8145c182b
)
2020-11-17 12:07:02 +01:00
Hugo Locurcio
e53a5f6be5
Improve the Dictionary class documentation
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- Mention Lua-style syntax.
- Make the code samples self-contained.
- Mention caveat with `const` (also in Array).
- Clarify the description of `size()`.
This closes https://github.com/godotengine/godot-docs/issues/4272 .
(cherry picked from commit 5325de4e6b
)
2020-11-17 12:07:02 +01:00
Hugo Locurcio
92f81ff782
Clarify packet peer `max_buffer_po2` in ProjectSettings documentation
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This closes https://github.com/godotengine/godot-docs/issues/4364 .
(cherry picked from commit c475b1fd0b
)
2020-11-17 12:07:02 +01:00
Feniks
c58b5c5df4
Changed mouse cursor to the caret (text cursor) location.
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(cherry picked from commit 59ed3c1aaf
)
2020-11-17 12:01:58 +01:00
Wilson E. Alvarez
aa6406874e
Document InstancePlaceholder.create_instance not being thread-safe.
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(cherry picked from commit a6f3ef3ac7
)
2020-11-17 12:01:58 +01:00
HaSa1002
18d65673af
Docs: MeshDataTool: showcase tool in code example
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(cherry picked from commit 4f9b993423
)
2020-11-17 12:01:58 +01:00
Rémi Verschelde
fc5b106369
Merge pull request #42168 from madmiraal/fix-42108-3.2
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[3.2] Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
2020-11-16 09:33:17 +01:00
Aaron Franke
9c83b8ed70
[3.2] Improve comments in Color documentation
2020-11-14 04:56:18 -05:00
Rémi Verschelde
a57b6eb211
doc: Sync classref with current source
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Move EditorSceneImporterFBX doc to its module folder.
2020-11-11 17:00:41 +01:00
PouleyKetchoupp
9b64646bc3
Expose LineEdit scroll offset to scripts
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(cherry picked from commit 4775db1600
)
2020-11-11 15:44:18 +01:00
Tomasz Chabora
98774000e2
Add append_array() method to Array class
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(cherry picked from commit 9f23a94b8a
)
2020-11-11 15:44:14 +01:00
Tomasz Chabora
dc05beca80
Register methods for drawing 3D editor overlays
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(cherry picked from commit cbfbb4538b
)
2020-11-11 15:30:57 +01:00
Tomasz Chabora
da2ac44d77
Add docs for editor viewport drawing methods
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(cherry picked from commit 5d8b60ac3d
)
2020-11-11 15:30:57 +01:00
Rémi Verschelde
2652f6fc69
doc: Override default value for RandomNumberGenerator.seed
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It's non-deterministic so it's better to show a fixed value like 0 instead of
having it potentially change whenever `randomize()` is called.
Fixes #43317 .
(cherry picked from commit 35e6070a35
)
2020-11-11 15:30:56 +01:00
Ryan Roden-Corrent
b472d5366c
Fix typo in Tabs doc.
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I don't know enough about grammar to say why the "ing" suffix is
correct, but I'm reasonably sure it is :)
(cherry picked from commit 3826f3348f
)
2020-11-11 15:30:56 +01:00
Rémi Verschelde
05143ca39a
Tooltips: Improve code clarity and docs
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The return type for `_make_custom_tooltip` is clarified as Control, and users
should make sure to return a visible node for proper size calculations.
Moreover in the current master branch, a PopupPanel will be added as parent
to the provided tooltip to make it a sub-window.
Clarifies documentation for `Control._make_custom_tooltip`, and shows how to
use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types
to style tooltips.
Fixes #39677 .
(cherry picked from commit c5d8dafec4
)
2020-11-11 15:30:56 +01:00
Hugo Locurcio
de96b29c58
Correct documentation about NinePatchRect stretch modes
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This closes https://github.com/godotengine/godot-docs/issues/4333 .
(cherry picked from commit 82bfb6273b
)
2020-11-11 15:30:56 +01:00
Hugo Locurcio
10b1987fda
Fix a variable being redeclared in the HTTPRequest code sample
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(cherry picked from commit d7025c4167
)
2020-11-11 15:30:56 +01:00
SirQuartz
7dd5de5a57
Clarify what the "item_rect_changed" signal does
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(cherry picked from commit 120ef02ca3
)
2020-11-11 15:30:55 +01:00
Hugo Locurcio
7db872b55a
Add `Image.load_bmp_from_buffer()` for run-time BMP image loading
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This partially addresses
https://github.com/godotengine/godot-proposals/issues/676 .
(cherry picked from commit 0209e3790e
)
2020-11-11 15:30:55 +01:00