Commit Graph

12327 Commits

Author SHA1 Message Date
Yuri Sizov b2f63bbb43 Remove deprecated methods from Bone2D
- also add them to the project convertor
2023-02-17 18:05:52 +01:00
Nong Van Tinh 5928d801a9 Reordering emitted signals in PopupMenu 2023-02-17 23:18:56 +07:00
Rémi Verschelde a0afeb5d5a
Merge pull request #72184 from Maran23/item-list-index-out-of-bounds
ItemList: Check if the index is out bounds before accessing the internal items
2023-02-17 16:20:49 +01:00
Rémi Verschelde 9004279afb
Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oob
Fix error spam when hovering minimap in the script editor
2023-02-17 15:20:19 +01:00
Rémi Verschelde 9583c20171
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
Fix hanging if audiostream's pitch_scale is NaN
2023-02-17 14:06:55 +01:00
Yuri Sizov da11c59918
Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulated
Remove device-id restriction from `TouchScreenButton` input events
2023-02-17 16:00:34 +03:00
Rémi Verschelde 1075931c64
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
According to reduz:

> [AnimatedTexture] should be removed together with ProxyTexture, its just
> not efficient at all in Vulkan and causes invalidation of all descriptor
> sets depending on it
> it was needed mostly for animated tilemaps, but nowadays there is not a lot
> of reason for it

Marking AnimatedTexture as deprecated accordingly, until we reach consensus
for removing it completely.
2023-02-17 12:32:26 +01:00
Rémi Verschelde db9007aef4
Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.x
Tweak NavigationAgent3D defaults
2023-02-17 09:56:49 +01:00
bruvzg 7246b229e1
Set RTL minimal dash size to 2.0, add invalid dash size error to the `draw_dashed_line`. 2023-02-17 08:53:08 +02:00
Markus Sauermann 699608804f Remove device-id restriction from `TouchScreenButton` input events
Remove the restriction that only devices with id 0 are used
for `TouchScreenButton`-Input events.
This allows emulated events to be used for TouchScreenButton.
2023-02-17 01:19:57 +01:00
Rémi Verschelde c7aadab155
Merge pull request #73464 from clayjohn/VoxelGI-emission
Only include emission when enabled in material during VoxelGI bake
2023-02-17 00:42:30 +01:00
Rémi Verschelde 2824774d29
Merge pull request #69801 from nongvantinh/fix-invalid-scene-name
Fixed scene name can be saved as extension only
2023-02-17 00:35:00 +01:00
Rémi Verschelde b90d70d592
Merge pull request #72764 from Sauermann/fix-color-picking
Fix Color Picking
2023-02-17 00:33:20 +01:00
Rémi Verschelde b0dd9d6942
Merge pull request #49102 from ANamelessGhoul/master
Fix AnimatedTexture inconsistency when setting frame
2023-02-17 00:32:55 +01:00
Rémi Verschelde b8bab73d7e
Merge pull request #73444 from bruvzg/dash_checks
Add dash and step size checks to draw_dashed_line.
2023-02-17 00:29:40 +01:00
Nong Van Tinh 010ddfbc16
Prevent saving files with no name and only an extension.
Fixes #69768.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-17 00:23:15 +01:00
clayjohn 76093d6a03 Only include emission when enabled in material during VoxelGI bake 2023-02-16 14:29:17 -08:00
Tecelli Akıntuğ 1ba05b4b3a
Fix AnimatedTexture inconsistency when setting frame 2023-02-16 22:34:10 +01:00
James Mintram aa024296d1
Fix error spam when hovering minimap in the script editor 2023-02-16 22:03:01 +01:00
Rémi Verschelde 25da47edd6
Merge pull request #73396 from KoBeWi/sorry
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 18:34:41 +01:00
Rémi Verschelde f9dbbc3d72
Merge pull request #73426 from RandomShaper/label_strikes_again
Fix width determination of non-trimmed, non-wrapped labels
2023-02-16 18:33:12 +01:00
bruvzg 4dfa161120
Add dash and step size checks to draw_dashed_line. 2023-02-16 17:49:18 +02:00
kobewi a12921ca2c Fix crash with AspectRatioContainer and TextureRect 2023-02-16 14:35:09 +01:00
smix8 8be4af38e4 Tweak NavigationAgent3D defaults
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
Pedro J. Estébanez 73b6c0b972 Fix width determination of non-trimmed, non-wrapped labels
In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
2023-02-16 11:54:57 +01:00
Rémi Verschelde 953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00
Rémi Verschelde e178042866
Merge pull request #73370 from timothyqiu/tiles-i18n
Add missing i18n in tiles editor
2023-02-16 11:01:43 +01:00
Rémi Verschelde 2874961309
Merge pull request #73343 from RandomShaper/labels_are_evil
Make label sizing algorithm more robust
2023-02-15 22:34:21 +01:00
Pedro J. Estébanez 4f7f1ef60b Make label sizing algorithm more robust 2023-02-15 18:00:29 +01:00
Yuri Sizov f2aae8fa5c
Merge pull request #73349 from dalexeev/fix-tab-bar-redraw
Fix `TabBar` not redrawing on locale change
2023-02-15 18:23:25 +03:00
Haoyu Qiu ccc3bdebb3 Add missing i18n in tiles editor 2023-02-15 23:08:03 +08:00
Danil Alexeev 1cdf3398a0
Fix `TabBar` not redrawing on locale change 2023-02-15 14:51:31 +03:00
Yuri Sizov d2b1474da7
Merge pull request #73293 from RedMser/rich-text-label-fixes
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15 12:58:23 +03:00
Rémi Verschelde 0ddbd9bd2d
Merge pull request #73344 from MewPurPur/yeet-empty-line-error-spam
Fix autocomplete persisting at the beginning of a line and throwing errors
2023-02-15 09:52:22 +01:00
Rémi Verschelde 174925e55c
Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash
Prevent crash in ImmediateMesh.create_outline
2023-02-15 09:50:37 +01:00
VolTer d16df33021 Fix autocomplete persisting at the beginning of a line 2023-02-15 09:24:13 +01:00
Chris Hutchinson d842d215df Prevent crash in ImmediateMesh.create_outline by ensuring
that when no indices are specified, the number of vertices is
at least a factor of 3. Fixes #73201
2023-02-14 22:42:07 -05:00
smix8 d87f124768 Add NavigationLink helper functions for global positions
Adds helper functions to set the links start and end position with global positions or get them as global positions.

Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14 21:56:58 +01:00
clayjohn 081b31d200 Clear Window before blitting Viewport in gl_compatibility renderer 2023-02-14 10:30:02 -08:00
RedMser 22dd621cf9 RichTextLabel fixes
- Unexpose ItemType enum, since it is not used in public API.
- Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14 17:20:05 +01:00
Rémi Verschelde 830eff64a7
Merge pull request #68027 from ktxyz/window-on-top
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14 13:40:24 +01:00
Rémi Verschelde 34b8f42118
Merge pull request #73278 from ttencate/fix/issue_70984
Some fixes for initial window position and size
2023-02-14 13:36:25 +01:00
Thomas ten Cate 8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
Rémi Verschelde 78ccf71dfb
Merge pull request #73269 from bruvzg/ed_prog2
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 11:06:16 +01:00
Rémi Verschelde 44ad635505
Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.x
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14 11:05:05 +01:00
bruvzg 39b69e6f76
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss. 2023-02-14 09:23:40 +02:00
smix8 fef6ffabe5 Fix TileMap NavigationServer 'Invalid ID' error
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
Hugo Locurcio 8b1de103a8
Clamp Decal size to positive values
This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
QbieShay 7881422901 make particle billboard take into account non-uniform scale 2023-02-13 21:18:55 +01:00
bruvzg a000c64eea
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object. 2023-02-13 20:39:17 +02:00
Pedro J. Estébanez 3ccabee9ae Fix blank non-autowrapping labels 2023-02-13 18:46:56 +01:00
Rémi Verschelde 848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Rémi Verschelde c144919a74
Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x
Fix 2D navigation debug visuals ignoring half the ProjectSettings
2023-02-13 12:58:09 +01:00
Rémi Verschelde 98d5e0b72f
Merge pull request #73191 from KoBeWi/some_color_picker_stuff
Fix HSV Rectangle Wheel values
2023-02-13 12:56:32 +01:00
smix8 2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
Rémi Verschelde b7723a01d9
Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13 09:29:41 +01:00
Rémi Verschelde a90bbc3544
Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
Mark dirty flags when shaped texts are invalidated
2023-02-13 09:13:27 +01:00
Rémi Verschelde 428bf1188d
Merge pull request #72387 from RandomShaper/avoid_infinite_2
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout)
2023-02-13 09:13:00 +01:00
Silc Renew ae5dadc8d1 Refactor NodeTransition/OneShot to handle seek/filter correctly 2023-02-13 10:04:51 +09:00
kobewi 3542d24fda Fix HSV Rectangle Wheel values 2023-02-13 01:18:44 +01:00
kobewi 17fe5c2b23 Fix tween_method() type validation 2023-02-12 22:08:25 +01:00
Rémi Verschelde 77b415ab6d
Fix SurfaceTool crash with invalid bone/weight count
Fixes #53191.
2023-02-12 14:14:03 +01:00
Rémi Verschelde de31545f64
Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fix
Fix GraphEdit port hotzone snapping
2023-02-12 10:43:25 +01:00
Rémi Verschelde c3a04f71fd
Merge pull request #73136 from clayjohn/LightmapGI-exr
Set Default compression to VRAM uncompressed for LightmapGI
2023-02-12 10:35:58 +01:00
Hendrik Brucker 3aab79914c Fix GraphEdit port hotzone snapping 2023-02-12 01:31:58 +01:00
clayjohn 340c3b84fd Set Default compression to VRAM uncompressed for LightmapGI
This increases the speed to be near instant and removes the perceived lightmap bake speed regression

We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
2023-02-11 16:26:09 -08:00
Rémi Verschelde 9075d5e932
Merge pull request #73120 from TokageItLab/fix-transition-reset-fade
Fix remaining fade doesn't clear when reset in AnimationNodeTransition
2023-02-11 22:03:35 +01:00
Silc Renew 7bf83a8603 Fix NodeOneShot fade-out doesn't blend animations correctly 2023-02-12 04:32:40 +09:00
Silc Renew 2a0beb1ef3 Fix remaining fade doesn't clear when reset in AnimationNodeTransition 2023-02-12 04:12:15 +09:00
Rémi Verschelde beab9a7cf2
Merge pull request #73069 from brianwinterpixel/bugfix/linebuilder_box_uvs
Fix Line2D UVs when using BOX end cap mode
2023-02-11 14:40:09 +01:00
Rémi Verschelde ab2952580c
Merge pull request #73040 from Rindbee/popup_centered_consider_current_size
Calling popup_center* with the default size will use the current size
2023-02-11 14:37:54 +01:00
Rémi Verschelde 38d7583f86
Merge pull request #73063 from KoBeWi/it_exited_the_tree_but_changed_its_mind_and_broke_instead
Fix camera reparenting
2023-02-11 14:36:41 +01:00
Rémi Verschelde f7c177b972
Merge pull request #73083 from timothyqiu/nav-agent-debug-properties
Strip name prefix of navigation agent debug properties in the inspector
2023-02-11 14:36:17 +01:00
Rindbee 593598c592 Calling popup_center* with the default size will use the current size 2023-02-11 18:53:53 +08:00
Haoyu Qiu 65223e98de Strip name prefix of navigation agent debug properties in the inspector 2023-02-11 16:34:08 +08:00
Aaron Franke be916233f9
Check for CanvasItem instead of Control and Node2D 2023-02-11 02:18:10 -06:00
Brian Semrau 53b4d85072 Fix Line2D UVs when using BOX end cap mode 2023-02-10 20:44:39 -05:00
kobewi 3f31c64300 Fix camera reparenting 2023-02-10 23:46:55 +01:00
smix8 f2c31965c0 Fix navigation support for multilayered TileMaps
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10 17:13:40 +01:00
Rémi Verschelde cac4cda89b
Merge pull request #73024 from TokageItLab/fix-transtition-first-frame
Fix broken first frame of `NodeTransition`/`NodeOneShot` when xfade is 0
2023-02-10 15:08:34 +01:00
Rémi Verschelde 008cafc103
Merge pull request #72378 from maximkulkin/line-edit-consume-events
Fix LineEdit not consuming events
2023-02-10 15:08:28 +01:00
Rémi Verschelde 29d89caafe
Merge pull request #72714 from DarkMessiah/fix-unlimited-text-in-tree
Fix unlimited text rendering in Tree if width <= 0
2023-02-10 15:07:18 +01:00
Rémi Verschelde 97afa41da3
Merge pull request #73000 from Sauermann/fix-editor-viewport-size-zero-crash
Fix crash in editor when setting `SubViewport.size` to zero
2023-02-10 15:06:57 +01:00
Haoyu Qiu 26581ca574 Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
Silc Renew 836d62f0c6 Fix broken first frame of NodeTransition/NodeOneShot when xfade is 0 2023-02-10 13:57:11 +09:00
Markus Sauermann d249370cd7 Fix crash in editor when setting `SubViewport.size` to zero
`Viewport::_set_size` now verifies, that the minimum size is at least 2x2.
Also fix `RendererViewport::viewport_set_size` fail condition.
2023-02-10 00:25:45 +01:00
Rémi Verschelde 929ee61170
Merge pull request #72931 from TokageItLab/improve-root-motion-for-rot-and-pos
Add root motion accumulator to fix broken RootMotionView
2023-02-09 23:43:08 +01:00
Markus Sauermann 88f4e5cc94 Fix that `popup_centered` didn't take the window's size into consideration 2023-02-09 22:05:39 +01:00
Silc Renew 7b18ad7d98 Add root motion accumulator to fix broken RootMotionView 2023-02-10 01:22:00 +09:00
Rémi Verschelde 5c1295dc20
Merge pull request #72884 from groud/fix_trackpad_viewpanner
Fix panning via InputEventPanGesture
2023-02-09 16:44:56 +01:00
Rémi Verschelde b12bf7ff02
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
Fix internal editor not updating when using external editor via LSP
2023-02-09 14:01:33 +01:00
Haoyu Qiu a40ccc2d7e Improve some editor strings for localization 2023-02-09 19:32:02 +08:00
Rémi Verschelde d69809cab6
Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback
Fix missing avoidance updates when using same velocity
2023-02-09 10:13:35 +01:00
Rémi Verschelde edae21f3aa
Merge pull request #72897 from Geometror/graphedit-set-deprecated
Update configuration warning for `GraphEdit` and mark it as experimental
2023-02-09 09:29:27 +01:00
Rémi Verschelde ea274af71a
Merge pull request #72922 from smix8/fix_debug_binding_rb_4.x
Fix NavigationAgent debug functions bindings in release builds
2023-02-09 09:28:38 +01:00
Josh Jones 097f8a5fdb Fix missing avoidance updates when using same velocity
When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system.

This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects.
2023-02-08 23:18:53 -08:00
Hendrik Brucker 4601acbaf4 Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental 2023-02-09 02:39:55 +01:00
Markus Sauermann 888add8418 Fix Color Picking
With the 4.x-introduction of Windows the previous method for
color picking was no longer working.

This PR uses the following approach to reintroduce color-picking.
When the Color-Picking-Button is pressed, a quasi-screenshot of the
Window-content is created and displayed in a new Popup-Window.
This new Window allows selecting colors by Mouse-Click.
A Preview of the targeted Color is also displayed.
2023-02-09 01:00:54 +01:00
clayjohn 04a9933f2e Mark fma function as high end so it isn't used with the gl_compatibility renderer 2023-02-08 12:56:15 -08:00
smix8 820b841fcb Fix NavigationAgent debug functions bindings in release builds
Fixes that certain NavigationAgent debug functions bindings were not available in release builds.
2023-02-08 21:49:04 +01:00
Gilles Roudière ca4bc8de81 Fix panning via InputEventPanGesture
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-02-08 12:01:20 +01:00
Danil Alexeev b8eda519d0
Optimize `draw_dashed_line()` and `draw_rect()` 2023-02-08 10:44:12 +03:00
Rémi Verschelde 929333fe26
Merge pull request #62179 from Rindbee/fix-popup_center-off-center
Use min_size/max_size to limit window size and position while popup center
2023-02-07 16:30:41 +01:00
Rémi Verschelde 743e26d4f9
Merge pull request #72829 from Sauermann/fix-code-simplifications
Some code simplifications
2023-02-07 16:30:22 +01:00
Rémi Verschelde 7ebd8b502d
Merge pull request #71768 from Sauermann/fix-vp-mouse-position
Fix Viewport::get_mouse_position for SubViewports
2023-02-07 16:30:13 +01:00
Markus Sauermann 826e54fa73 Some code simplifications
1. `number_width` isn't used later
2. `return_type` is used only once
3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger
4. negative `aa->backward` conditional
5. `current_canvas` == `find_world_2d()->get_canvas()`
6. identical if `render_shadows`
2023-02-07 14:30:16 +01:00
Rindbee c73844f117 Use min_size/max_size to limit the window size and the position while popup center 2023-02-07 21:28:26 +08:00
kobewi 095c805079 Fix sub-resource IDs resetting when preloaded 2023-02-07 14:13:22 +01:00
Markus Sauermann 5312d83f3b Fix Viewport::get_mouse_position for SubViewports
SubViewports don't have a cached mouse position available.
This PR calculates the mouse position from the screen position of
the mouse cursor.
2023-02-07 13:54:47 +01:00
Rémi Verschelde 3f02cf7ced
Merge pull request #72722 from TokageItLab/animtree-map
Fix AnimationNodeTransition initialization and AnimationNode remapping method
2023-02-07 08:36:00 +01:00
Rémi Verschelde cd0f1e9b10
Merge pull request #72740 from Sauermann/fix-event-device-id
Fix mouse/drag/touch InputEvents having no device id
2023-02-06 23:51:26 +01:00
Rémi Verschelde bea2dea15d
Merge pull request #71677 from Sauermann/fix-emulate-touch-passthrough
Fix MOUSE_FILTER_STOP not affecting emulated mouse events
2023-02-06 22:52:01 +01:00
Rémi Verschelde fe2cd2e6b1
Merge pull request #72770 from Kabiirk/Control-has-point-doc-update
Fix description and argument name in `Control._has_point`
2023-02-06 22:50:47 +01:00
Markus Sauermann 8748f4dcaa Fix mouse/drag/touch InputEvents having no device id
Some internally created emulated/instantiated events didn't have a
device id. This PR sets for these cases a device id.

Also rename `DEVICE_ID_TOUCH_MOUSE` to the more generic
`DEVICE_ID_EMULATION`.
2023-02-06 22:49:42 +01:00
Rémi Verschelde e0619a658e
Merge pull request #69185 from Sauermann/fix-optionpopup-screentransform
Fix Screen-Transform missing in Button Size in OptionButton::show_popup
2023-02-06 22:49:34 +01:00
Markus Sauermann 262d84fa90 Fix MOUSE_FILTER_STOP not affecting emulated mouse events
Touch and Drag events are now stopped by MOUSE_FILTER_STOP
2023-02-06 22:31:03 +01:00
Kabiir 17ee6fcf03 Fix description and argument name in Control._has_point 2023-02-07 02:29:28 +05:30
Yuri Sizov 5964e4c202
Merge pull request #72727 from TokageItLab/fix-audio-retrieve
Fixed animation audio to play considering time when seeking
2023-02-06 23:15:48 +03:00
Markus Sauermann 084a4addc4 Fix Screen-Transform missing in Button Size in OptionButton::show_popup
The button size is affected by the screen transform, which was previously
not taken into consideration.
2023-02-06 20:58:57 +01:00
Rémi Verschelde 82ff7b4bce
Merge pull request #68492 from Sauermann/fix-picking-sort
Fix propagation order for 2D physics picking events
2023-02-06 15:38:38 +01:00
Yuri Sizov 9d3b4b0b40
Merge pull request #72204 from MinusKube/anchorable_rect_editor_bug
Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-02-06 16:28:19 +03:00
Pedro J. Estébanez 5131b81a4d Enhance label sizing algorithm 2023-02-06 14:12:29 +01:00
Patrick Dawson 80ae3feca7 Avoid returning self from `_get_base_font_or_default()` 2023-02-05 04:37:59 +01:00
Markus Sauermann 6e855e3820 Fix propagation order for 2D physics picking events
This patch adds a viewport-configuration-option for sorting
physics-picking events by the Z-Index and the scene tree position
of the collision objects.
2023-02-04 22:44:36 +01:00
Silc Renew fff3ae1d89 Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
Silc Renew b9b8130432 Fixed animation audio to play considering time when seeking 2023-02-05 03:57:52 +09:00
Stanislav Labzyuk 0c766ef271 Fix unlimited text rendering in Tree if width <= 0 2023-02-04 16:17:42 +01:00
Rémi Verschelde ea5cf7d4b8
Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04 00:21:33 +01:00
Yuri Sizov e14cacb8da
Merge pull request #71862 from RedMser/splitcontainer-fixes
Fix SplitContainer rendering and theming
2023-02-03 23:09:18 +03:00
Maxim Kulkin 5adc7e397e Fix LineEdit not consuming events
The most important issue is LineEdit not consuming
"ui_text_submit" event which makes pressing Enter after
editing escape to other components causing unwanted
interactions.

Also fix handling mouse button interactions not consuming
some events.

Also implement early return in case we know which event
type it is and there is no point in checking other event
types.

PS I'm also suspicious that mouse motion events also need
to be consumed, but haven't explored those cases.
2023-02-03 14:38:12 -05:00
Rémi Verschelde ecbf087324
Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_world
Fix Camera2D crash due to ParallaxBackground node
2023-02-03 15:45:33 +01:00
Rémi Verschelde c09445de2a
Merge pull request #72660 from Chaosus/vs_fix_instance_previews
Prevent preview error for the instance parameter in visual shader
2023-02-03 15:43:11 +01:00
kobewi 7331750618 Fix Camera2D crash due to ParallaxBackground node 2023-02-03 15:36:08 +01:00
Rémi Verschelde 388e3eb8b7
Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
Improve consistency of NavigationAgent setters
2023-02-03 15:35:49 +01:00
Yuri Rubinsky c0a3129210 Prevent preview error for the instance parameter in visual shader 2023-02-03 15:28:04 +03:00
smix8 7caf08ec75 Fix NavigationMesh baking AABB Editor handling and visuals
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-03 11:54:13 +01:00
Danil Alexeev fb107e04d3
Fix `RichTextLabel` context menu not customizable 2023-02-03 12:07:36 +03:00
Josh Jones 20fdfd466b Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 -08:00
Markus Sauermann e3e9da78e8 Remove `Viewport::_get_input_pre_xform`
This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
2023-02-02 22:03:52 +01:00
Rémi Verschelde a16b0fec40
Merge pull request #72618 from Sauermann/fix-simplify-set-size
Simplify Viewport::_set_size
2023-02-02 21:05:51 +01:00
Rémi Verschelde d1589a9492
Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property-hint
Add a property hint for PrimitiveMesh's `uv2_padding`
2023-02-02 21:05:02 +01:00
Markus Sauermann 6743ac34d3 Simplify Viewport::_set_size
`Viewport.to_screen_rect` is used only in a single location to compare it
to `Rect2i()`.

When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`.
When called from `Window`, `to_screen_rect` is always different from `Rect2i()`.

So the comparison `to_screen_rect != Rect2i()` can be replaced by
`Object::cast_to<Window>(this)`.

This allows the removal of `Viewport.to_screen_rect` and the simplification of
`Viewport::_set_size`.
2023-02-02 19:09:14 +01:00
Yuri Sizov 18e827ee46
Merge pull request #72613 from Sauermann/fix-toplevel-top-level
Fix toplevel nomenclature
2023-02-02 20:49:20 +03:00
Markus Sauermann 3bc426c9d8 Fix toplevel nomenclature
toplevel was 3.x
top_level is 4.x
2023-02-02 17:37:41 +01:00
Rémi Verschelde 1d61150f8f
Merge pull request #72509 from TokageItLab/seekcon
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-02 16:27:19 +01:00
Hugo Locurcio dc06575475
Add a property hint for PrimitiveMesh's `uv2_padding`
Negative values are not valid and will always cause lightmap bleeding
to occur.

This also improves the documentation for the `uv2_padding` property
in the class reference.
2023-02-02 14:55:51 +01:00
Rémi Verschelde d8037528f0
Merge pull request #72513 from TokageItLab/remove-rename-param-anim
Remove the meaningless API `rename_parameter()` in AnimationTree
2023-02-02 09:35:40 +01:00
Rémi Verschelde 9c84aae940
Merge pull request #72471 from mbrlabs/blink
Always show caret when moving in LineEdit
2023-02-02 09:35:16 +01:00
kobewi 724d6581d6 Fix Camera2D crashes 2023-02-01 23:49:02 +01:00
Silc Renew 2a39b5bcde Remove meaningless `rename_parameter` in AnimationTree 2023-02-01 23:14:36 +09:00