Commit Graph

157 Commits

Author SHA1 Message Date
Juan Linietsky d61b91cbe0 -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
Rémi Verschelde aed5474238 Merge pull request #4729 from volzhs/android-23
Supporting Android API 23 (Android 6.0)
2016-06-07 09:45:24 +02:00
George Marques 408c26ce0b
Remove Make-related flags from Android build
They were wrongly placed, creating a file named "-fpic" instead of
applying "-fpic" to the build. This file was in .gitignore, which made it
less noticiable.

This also adds build.gradle to .gitignore.
2016-06-01 21:14:57 -03:00
Rémi Verschelde e6e878e139 Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
fluffrabbit 4877b714b3
Add magnetometer sensor support for Android 2016-05-27 14:36:55 -03:00
volzhs e5d16eca46 Add comments for NotificationCompat to support API < 16 2016-05-25 22:19:37 +09:00
volzhs ff67c256f5 fix compatibility for Android API 14 with supporting API 23
using ``NotificationCompat`` in ``support-v4`` library will increase APK filesize a little bit, but it guarantees to run OK with API 4+
tested with API 19 and 23 devices
2016-05-24 11:22:35 +09:00
volzhs 5eb14d3af0 fix unexpected char: '\' error on windows
error occurred when register additional directory for android module on windows.

### config.py ###
```
def can_build(plat):
 return plat=="android"

def configure(env):
 if (env['platform'] == 'android'):
  env.android_add_res_dir("android/res")
```
2016-05-24 05:25:22 +09:00
Hubert Jarosz 33403d91f7
remove trailing whitespace 2016-05-21 15:29:25 +02:00
volzhs 160713d4d3 Supporting Android API 23 (Android 6.0)
If we update build gradle to use ``compileSdkVersion 23``,
``org.apache.http`` package causes error. (issue #4711)

We need to use ``useLibrary 'org.apache.http.legacy'`` to solve this problem.
To use ``useLibrary``, we need to use latest gradle also.

And now, we faced another problem with ``APK Expansion`` java sources.

```
/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
137 :             mCurrentNotification.setLatestEventInfo(mContext, mCurrentTitle, mCurrentText, mContentIntent); // causes error
```

So, some of APK Expansion java sources are updated by referencing commits from https://github.com/danikula/Google-Play-Expansion-File
And dropped V3CustomNotification.java which was for android 3.0, since godot supports android 14 (4.0) above officially.

Unfortunately, another problem, The 'MissingTranslation' error was occurred.
So, build.gradle is updated to use ``disable 'MissingTranslation'``

Additionally, I updated ``buildToolsVersion``, ``targetSdkVersion`` to latest version.

I tested APK Expansion funtionality on Android 6.0 (Nexus 9, Nexus 6p) and Android 4.4 (Galaxy Note 2)  with Google Developer console.
2016-05-20 22:57:49 +09:00
Rémi Verschelde 5e0f0a962a Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-19 10:44:18 +02:00
Rémi Verschelde 94274b9ab5 OSX: Fix lib suffix for Android lib (#4499)
Fixes #1452.
2016-05-01 11:38:15 +02:00
eska ab4caa7953 Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
volzhs e94e710893 remove unused resources and add korean locale for android
- remove unused resources in platform/android/java/res/values/strings.xml
- add korean language resource for apk expansion download screen
2016-04-19 11:10:55 +09:00
Rémi Verschelde 0a5472e697 Remove trailing spaces 2016-04-02 20:26:12 +02:00
Rémi Verschelde a895e2e372 Merge pull request #4105 from akien-mga/pr-android-shutdown-adb
Expose android/shutdown_adb_on_exit parameter
2016-03-20 18:34:05 +01:00
Rémi Verschelde c584940387 Expose android/shutdown_adb_on_exit parameter and default to true
It was added in 30d0ca9 for the Steam build but only enabled
when parsing a ._sc_ file that would define it.
It is now available for all users to toggle, in and outside of Steam.

Fixes #4073.
2016-03-20 16:55:54 +01:00
blubee a0fb5b5f95 Add support for gnu-libstc++-4.9 needed by recent NDK versions
The 4.9 version is the default one, people can still build using 4.8
with older NDK versions by setting the (optional) NDK_TARGET
and NDK_TARGET_X86 environment variables.
2016-03-20 20:29:37 +08:00
sanikoyes 9e026fecef Add -r flag to adb install for keep app user data 2016-03-18 18:11:55 +08:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
volzhs d6cc887627 fix gradle build on windows 2016-03-02 12:15:39 +09:00
Ariel Manzur 30d0ca9766 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings 2016-02-27 12:11:40 -03:00
punto- b6b33e8886 Merge pull request #3428 from Hinsbart/android-gamepad
support gamepad remapping on android
2016-02-08 20:09:02 -03:00
Hondres e7b6e3f20b use fallback mapping from list 2016-01-27 12:18:34 +01:00
Juan Linietsky 16b8b97472 Combies driver split and spawn fix, closes #3265 2016-01-25 00:25:32 -03:00
hondres 285bcac224 can use fallback mapping on all platforms 2016-01-24 18:01:37 +01:00
hondres e7c920fdba support gamepad remapping on android 2016-01-24 05:29:09 +01:00
Juan Linietsky e7eb332799 fix export bug 2016-01-20 07:43:05 -03:00
Juan Linietsky c9580965ea -Remote deploy now uses FS over USB on Android, super fast! 2016-01-20 00:29:34 -03:00
volzhs fb2bf78591 Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
mrezai 4cb14ae7d6 Fix crash on android 6.0.1, fixes #3321 2016-01-12 09:57:56 +03:30
Rémi Verschelde 1f1c3038c2 Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
Juan Linietsky c9852501a4 Fix bug related to EOF in Android FileAccess 2016-01-09 20:50:45 -03:00
mrezai 50cbe736de Fix maven repositories bug 2016-01-09 16:51:22 +03:30
Juan Linietsky 6a29edf048 removed unnecesary comma in gradle template 2016-01-08 17:55:13 -03:00
Juan Linietsky 40ba22631b Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
Juan Linietsky 401622cc22 -Removed ANT build system for Android, as it was deprecated by Google
-Added new Gradle build system, as it is the required build system
2016-01-08 13:36:44 -03:00
Juan Linietsky e0eff65fc0 change android install location to automatic, closes #1997 2016-01-03 20:31:37 -03:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky eff81965af Merge pull request #2956 from est31/add_system_wide_export_path
Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
Juan Linietsky 4b1f0afb01 -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
Rémi Verschelde e4e7e8f396 Merge pull request #2963 from akien-mga/pr-opus-arm-opt
Enable opus ARM optimisations only on ARM
2015-12-01 10:18:41 +01:00
Rémi Verschelde 99e7641f3d Enable opus ARM optimisations only on ARM
i.e. do not enable it for x86.
Fixes #2962.
2015-12-01 09:34:51 +01:00
est31 15f6d3cebf Add way to look for templates at system wide level too
Useful for everybody wanting to package godot.
Fixes #1026.

-> Retain the old behaviour: path in error msg only when exporting.
-> User templates override system templates
2015-11-30 01:36:08 +01:00
Juan Linietsky b987d2113b 0theora compilation fixes 2015-11-25 00:28:03 -03:00
mikica1986vee d6b317a2c1 tegra 3 fix 2015-11-21 23:21:36 +01:00
Juan Linietsky 0168947084 Merge pull request #2518 from masoudbh3/godot-icons
Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
Juan Linietsky 0c3386b2ed Merge pull request #2707 from akien-mga/master
Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky 5fb95859e1 Merge pull request #2814 from masoudbh3/android-fa-locale
Android add FA(persian) locale strings
2015-11-18 19:21:54 -03:00
masoud bh f2704eb162 Android add FA(persian) locale strings 2015-11-19 01:40:29 +03:30