Commit Graph

863 Commits

Author SHA1 Message Date
Yuri Sizov 2bd1d8ac28 Merge pull request #80107 from Spycemyster/reimport-path-message
Add path to missing import texture metadata to error message
2023-08-01 17:26:10 +02:00
Yuri Sizov 266e195c0d Merge pull request #77533 from EMBYRDEV/phys-mat-import-option
Add more physics options to the Scene importer
2023-08-01 17:25:02 +02:00
Spencer Chang 57d9e3bb0e Added path to output of missing import texture metadata 2023-08-01 01:28:36 -07:00
Pedro J. Estébanez abd0dcac88 Fix life cycle of ResourceImporterTexture better 2023-07-28 11:52:09 +02:00
Pedro J. Estébanez 79c798fa0b Fix life cycle of ResourceImporterTexture not tracked properly 2023-07-27 13:54:30 +02:00
Haoyu Qiu 80728bdf1e Fix typo in ResourceImporterImageFont 2023-07-21 09:50:29 +08:00
kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Yuri Sizov 9547de5b0e Merge pull request #76367 from Chaosus/import_settings_animation_playback
Add animation playback preview to scene import settings
2023-07-12 17:14:57 +02:00
Yuri Sizov c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Martin Capitanio 470083caed Fix import hints that are followed by dot.number.
Fixes #78881.
2023-07-05 14:49:53 +02:00
Ninni Pipping 818fe886a3 Bounds fixes in `TextureAtlas` import 2023-06-22 19:20:56 +02:00
Lyuma 0d0e8b0a8a Fix Import Tracks import setting for single clip 2023-06-20 15:49:38 -07:00
Aaron Franke 1a70d82606
Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
andybarcia 553f4f8dce
Improve error reporting when parsing CSV translation file
Fixes #46682.

Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Rémi Verschelde 8d6c33a2b9
Merge pull request #76630 from gelvinp/respect-binary-compress
Respect "compress_binary_resources" editor setting on scene import
2023-06-18 16:29:49 +02:00
Patrick Gelvin 9408ac0d6e Respect "compress_binary_resources" editor setting 2023-06-18 00:55:32 -07:00
Yuri Rubinsky 7cd943fc43 Add animation playback preview to scene import settings 2023-06-13 08:42:12 +03:00
Rémi Verschelde 0e0758c5cd
Merge pull request #75261 from AThousandShips/wav_trim
Fix trim when importing WAV
2023-06-09 15:31:15 +02:00
Rémi Verschelde 0b5c5022f2
Merge pull request #77663 from RedworkDE/audiostream-preview-crash
Fix crash in AudioStream preview
2023-06-01 15:52:08 +02:00
RedworkDE 301731c7e6 Fix crash in AudioStream preview 2023-05-30 20:26:10 +02:00
bitsawer 78361370ec Fix issues found by a static analyzer 2023-05-30 12:47:50 +03:00
Hannah Crawford adb86dda82 Add Additional Physics Options to Scene Importer. 2023-05-27 23:40:24 +01:00
Yuri Sizov b856188904 Split editor-specific import metadata for textures 2023-05-26 18:48:23 +02:00
Lyuma 5ae311e577 Avoid doubly mutating the same Skin in rest fixer
Fixes a regression from #77123 that was caused by removal of ibm_diffs variable.
This replaced idempotent code with code that applied an offset each time.
If the same Skin was visited multiple times, this caused an incorrect result.
2023-05-26 00:49:24 -07:00
Lyuma 7b71061b3e Adjust BoneAttachment3D children/meshes during rest fixer
Also simplifies equivalent matrix math which previously used ibm_diffs to calculate skinned mesh offsets.
2023-05-16 01:34:54 -07:00
Rémi Verschelde 591115dcde
Merge pull request #76989 from dalexeev/fix-draw-multiline-colors-usage
Fix `draw_multiline_colors` usage
2023-05-15 13:44:09 +02:00
Rémi Verschelde e2f27a2248
Merge pull request #77042 from dioptryk/obj-vertex-colors-master
Add support for non-standard OBJ vertex entries
2023-05-15 09:34:59 +02:00
Danil Alexeev cc44d75cd8
Fix `draw_multiline_colors` usage 2023-05-15 09:56:13 +03:00
Bartłomiej Karwacki 444d211a8d Add support for non-standard OBJ vertex entries 2023-05-13 22:37:38 +02:00
Pedro J. Estébanez 45d0b38076 Enhance thread safety of loaders and importers 2023-05-12 17:44:48 +02:00
Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
Haoyu Qiu d24ee551ec Allow EditorInspector to change its property name style when necessary
Previously, an EditorInspector's property name can only be set from
outside. Inspectors used for settings needs to respond to changes in
editor settings. So a few boilerplate code is almost always needed,
including watching for a certain editor setting in `_notification()`.

This commit adds a `set_use_settings_style()` function to tell the
inspector to watch for editor settings changes on its own.
2023-04-29 10:51:00 +08:00
Rémi Verschelde 0fc3ba2ea7
Merge pull request #76499 from lyuma/fix_silhouette_fixer
import: Fix Silhouette used incorrect index.
2023-04-27 16:56:33 +02:00
Lyuma d33a734ac5 import: Fix Silhouette used incorrect index.
Fixes bind pose mistake from using i (mesh skin index) instead of bone_idx (skeleton bone index).
Fixes #76448
2023-04-27 01:41:28 -07:00
Silc Renew fac8a918f9 Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
bruvzg 41f7bb2025
[Image Font] Fix fractional ascent for font with odd height. 2023-04-16 18:42:45 +03:00
Rémi Verschelde ee0e809064
Merge pull request #75315 from kleonc/obj-importer-fix-no-smoothing-handling
Fix OBJ mesh importer smoothing handling
2023-04-13 09:53:29 +02:00
Rémi Verschelde c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
Improve includes of `EditorNode` (and everything else)
2023-04-11 19:40:24 +02:00
smix8 1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
Rémi Verschelde b8375071b0
Merge pull request #75636 from lyuma/advanced_importer_extract_textures_fix
gltf: Remove obsolete hack to embed gltf textures in advanced import
2023-04-05 12:03:27 +02:00
Lyuma bd020b7d92 gltf: Remove obsolete hack to embed gltf textures in advanced import 2023-04-03 20:28:03 -07:00
Yuri Sizov 9b500ab53c Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
Aaron Franke 2deb8fdd45
Internal renames and cleanup in resource importer scene 2023-04-02 20:59:32 -07:00
Haoyu Qiu 5a5fd33e42 More i18n improvements
* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
2023-03-27 22:24:01 +08:00
nikitalita 68a6505f41 Fix ResourceImporterLayeredTexture::import() high_quality type 2023-03-25 10:27:15 -07:00
kleonc e8900a2cac Fix OBJ mesh importer smoothing handling 2023-03-25 11:39:00 +01:00
Ninni Pipping ff127ba57e Fix trim when importing WAV 2023-03-23 16:19:20 +01:00
Gilles Roudière 1a2caf28e3 Fix a crash in the GLB importer 2023-02-27 17:24:03 +01:00