Ignacio Etcheverry
3af8bd071e
Set C# 7 as LangVersion for GodotTools and Godot API projects
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This will make it harder for someone to accidentally commit code that requires a newer version.
2019-08-25 15:53:47 +02:00
Ignacio Etcheverry
0b94203a79
C#: Add Ide Connection library and server for the editor
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This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
2019-08-04 01:57:53 +02:00
Ignacio Etcheverry
2c26e7f174
C#: Basis fixes and cleanup
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Fix Basis operator[int]. Now it returns columns instead of rows.
Fix Transform2D.AfficeInverse() mutating rather than returning a new Transform2D.
2019-02-23 18:22:30 +01:00
Ignacio Etcheverry
995a40e8ef
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
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Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00