Aaron Franke
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aeb7075628
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Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
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2019-10-14 16:47:42 -04:00 |
Paul Trojahn
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7c9c6df7e4
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Replace is_zero_approx(A.distance_to(B)) with A==B
Related to #22988 (Fixes the holes in the shape of
the first comment)
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2019-08-19 18:16:58 +02:00 |
qarmin
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3c154eb93b
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Remove unnecessary code and add some error explanations
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2019-07-01 12:59:42 +02:00 |
Aaron Franke
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b659e1eb2b
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Use approximate equallity methods in many places
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2019-04-25 13:20:29 -04:00 |
Rémi Verschelde
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c5dcbeb160
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Scene: Ensure classes match their header filename
Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
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2019-02-12 17:21:48 +01:00 |